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Like fangbite wrote in my other thread, I think it is good, if we could make a list, what game from GOG works good/ not so good with Ubuntu/Linux and Wine.
I will edit this post with alle tested games. :)
I take the start:
Games with Wine tested:
Descent 3
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bagnaj97: it works perfectly if you take note of the following:
1. You must use the opengl renderer. After some fiddling I got direct3d working but it was slow.
2. I found oss sound to be better than alsa, but YMMV (change using winecfg)
3. Compiz must be disabled before playing. This is very important as direct3d wouldn't display anything except the hud and opengl had severe scaling issues (only top right of display shown over the whole screen). You can run the command "metacity --replace" to temporarily disable compiz, log out and in again to get compiz back.
This actually worked better for me than under vista x64 as under vista I couldn't get mouse control working.

Fallout
No Problems with the installation, starting the game also worked without any problems.
Fallout 2
No Problems with the installation, starting the game also worked without any problems.
Freespace
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jsims2359: Freespace 1 runs on Ubuntu 8.04 with wine 1.1.4, but the sound cuts out and exiting the game will force you to kill the X server with Ctrl-Alt-Backspace. Be advised.
UPDATE: The mouse is usable as a flight control, but just barely. There seems to be some disparity between the resolution of the game window and the resolution the mouse thinks is in effect. The effect is also noticeable in the hanger if you move your mouse pointer to the far right. You start to see some delay on both axises.

Giants: CItizen Kabuto
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jmgreen7: Giants installed and started fine but the performance really tanked whenever the camera was facing a building/structure (like 5-10 FPS). Then I installed the GiantsHooks patch and the performance is now great. I haven't tested multiplayer.

Hostile Waters: Antaeus Rising
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jsims2359: is running as it should on Ubuntu 8.04 with wine 1.1.4.
NOTE: You must emulate a virtual desktop in order for Direct X to be detected correctly which allows you launch the game. Also, the sensitivity of the x axis while using mouse control (with the helicopters) seems to fluctuate randomly from near perfect control to frustratingly unresponsive. Mouse works fine everywhere else.

Kingpin
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danebramage: installs and runs fine (there's no cursor on the main menu screen, but since it can be navigated with the arrow keys, that's no big deal).

M.A.X.
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danebramage: installs and runs fine (since it runs in DOSBox, it works best in a window where the top of the screen isn't cut off by the DOSBox window's title bar--hit Alt-Enter to go into windowed mode).

M.A.X. 2
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danebramage: installs fine but wouldn't run for me the one time I tried. No big loss, as M.A.X. 2 sux and it comes bundled free with the original M.A.X.

MDK 1
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Dash: works great under WINE, all except for the video. It's not bad though. It stretched the video out to the point where some of the game was off screen in the Y directions. A change of options to the display of games in a window fixed it.

Original War
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FALK: Original War is somewhat playable, but with bad graphics in hud, wouldn't recommend it. Unable to run in VirtualBox because it cant detect the graphics card memory correctly. Maybe it works in vmware.

Perimeter
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fangbite: Perimeter installed and ran fine. The only thing which might be considered a glitch is that the game just took over a piece of my desktop in the top left corner, carving out a number of pixels according to its resolution.
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FALK: Runs great in wine 1.1.4 except the cursor is invisible, can be fixed by building and using wine-hacks: http://repo.or.cz/w/wine/hacks.git . I hope the patch enters mainline soon, but the bug has been known for almost a year.

Sacrifice
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jmgreen7: Sacrifice installed and ran without a hitch and runs great. I haven't tested multiplayer.

Stonekeep
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chris20636: In Fedora 8, the game would play fine for a 15-30 minutes and then the sound would go to a loud hiss. Some google searches seems to pinpoint the problem to the new X windows sound server in Fedora 8 and up called pulseaudio. I removed the pulseaudio packages from my system using yum. I rebooted and after playing with the volume control some, I got sound back which should be pure ALSA system. So far, that seems to have fixed the sound problem.
I didn't notice the mouse issue some have had under XP. However, I did notice it under Linux. The fix was the same though. Just don't use the mouse and hit ESC to get past the movie to the main menu. Then using the mouse at the menu and in the game works fine.
Post edited October 25, 2008 by Destro
I have the MDK's, so I'll give them a shot on my Ubuntu partition tomorrow and see how it goes. As for now, I need sleep.
I have Sacrifice and Perimeter downloading right now. I'll try them out (a few wine solutions in my Linux install) and post the results.
I got Sacrifice and Giants: CItizen Kabuto today.
Sacrifice installed and ran without a hitch and runs great. I haven't tested multiplayer.
Giants installed and started fine but the performance really tanked whenever the camera was facing a building/structure (like 5-10 FPS). Then I installed the GiantsHooks patch and the performance is now great. I haven't tested multiplayer.
MDK 1 works great under WINE, all except for the video. It's not bad though. It stretched the video out to the point where some of the game was off screen in the Y directions. A change of options to the display of games in a window fixed it.
I'll try MDK2 later today.
I tried Sacrifice and Perimeter.
Sacrifice wouldn't run because I have too much memory (complained about the pagefile not existing). It's the same problem in XP, but I don't know of a fix in Linux.
Perimeter installed and ran fine. The only thing which might be considered a glitch is that the game just took over a piece of my desktop in the top left corner, carving out a number of pixels according to its resolution.
Also, as this thread keeps getting buried, we might want to make a linux compatibility thread in each game forum instead of the general forum, that way people can find it easier.
Original War is somewhat playable, but with bad graphics in hud, wouldn't recommend it. Unable to run in VirtualBox because it cant detect the graphics card memory correctly. Maybe it works in vmware.
Freespace 1 runs on Ubuntu 8.04 with wine 1.1.4, but the sound cuts out and exiting the game will force you to kill the X server with Ctrl-Alt-Backspace. Be advised.
UPDATE: The mouse is usable as a flight control, but just barely. There seems to be some disparity between the resolution of the game window and the resolution the mouse thinks is in effect. The effect is also noticeable in the hanger if you move your mouse pointer to the far right. You start to see some delay on both axises.
25 Sep 08 - problems still exist in wine 1.1.5 + ubuntu 8.04
27 Sep 08 - Workaround found! This workaround resolves the sound issues and the failure of the "fs.exe" application to terminate on exit. You need to add a native windows "msadp32.acm" to your system32 directory and add a "msadp32.acm, native" entry to the libraries tab in winecfg. This also fixes the problems with Freespace 2. Mouse is still flaky.
Post edited September 27, 2008 by jsims2359
Perimeter : Runs great in wine 1.1.4 except the cursor is invisible, can be fixed by building and using wine-hacks: http://repo.or.cz/w/wine/hacks.git . I hope the patch enters mainline soon, but the bug has been known for almost a year.
Hostile Waters: Antaeus Rising is running as it should on Ubuntu 8.04 with wine 1.1.4.
NOTE: You must emulate a virtual desktop in order for Direct X to be detected correctly which allows you launch the game. Also, the sensitivity of the x axis while using mouse control (with the helicopters) seems to fluctuate randomly from near perfect control to frustratingly unresponsive. Mouse works fine everywhere else.
25 Sep 08 - problems persist in wine 1.1.5 + ubuntu 8.04
Post edited September 25, 2008 by jsims2359
Conquest of The New World works with wine 1.1.4, however:
I don't know the right way to start the games bought from GOG.
simply "wine CNWMAIN.exe" (game executable) or "wine gog.exe" does not work, however "wine gog.exe GOGCONQUEST" (as suggested by the desktop icon) works for me sometimes, sometimes not. I just keep typing the same command and it'll eventually start. Don't know why.
Other than that seems to work fine, audio is a bit jerky but that's probably because I have a slow computer.
EDIT:
worked out some more, "dosbox CNWMAIN.exe" works out just fine. So at least for this game you don't even need wine, just dosbox, which you can download for free from http://www.dosbox.com
Somebody correct me if I'm wrong, but I'm assuming all dos-based games in GOG use dosbox, so wine is not needed for any of the games?
Post edited September 16, 2008 by jhiltune
as far as I know yes.
How stupid of me. Naturally every game needs wine because the installer is a win32 program and does not run under dosbox. For playing the game wine is not necessarily needed.
I posted a report on Stonekeep/Linux in the Stonekeep forum. I'll link it here since this was mentioned as a favorites thread.
[url=]http://www.gog.com/en/forum/stonekeep/linux_stonekeep/0[/url]
An update to my previous information. In Fedora 8, the game would play fine for a 15-30 minutes and then the sound would go to a loud hiss. Some google searches seems to pinpoint the problem to the new X windows sound server in Fedora 8 and up called pulseaudio. I removed the pulseaudio packages from my system using yum. I rebooted and after playing with the volume control some, I got sound back which should be pure ALSA system. So far, that seems to have fixed the sound problem.
I didn't notice the mouse issue some have had under XP. However, I did notice it under Linux. The fix was the same though. Just don't use the mouse and hit ESC to get past the movie to the main menu. Then using the mouse at the menu and in the game works fine.
Post edited September 20, 2008 by chris20636
Freespace 2 runs under wine 1.1.4 on Ubuntu 8.04. Everything generally works as it should except sound. Sound will cut out once the first mission briefing starts and it never comes back.
Note: When exiting the game, while it will restore your native resolution, it will not kill the fs2.exe process. This usually results in (depending on your native resolution) a very large portion of the screen turning black covering applications, term windows, the mouse pointer, etc. You have to kill it manually (if you can access a term window) or kill your session with Ctrl-Alt-Backspace. Using the "Emulate a virtual desktop" option in winecfg can help mitigate this issue.
Also note: Launching the game via FreeSpace2.exe just exacerbates the problems. Don't do it.
25 Sep 08 - Same problems in wine 1.1.5 + ubuntu 8.04
27 Sep 08 - Workaround found! This workaround resolves the sound issues and the failure of the "fs2.exe" application to terminate on exit. You need to add a native windows "msadp32.acm" to your system32 directory and add a "msadp32.acm, native" entry to the libraries tab in winecfg. This also works for Freespace 1.
Post edited September 27, 2008 by jsims2359