It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
The anticipation for Baldur’s Gate 3 is through the roof, as in a just a week from now, on August 3rd, the game will leave early access and be available in its full glory on GOG!

And that excitement, with Larian Studios at the helm, is well-founded. We wholeheartedly believe that with their exceptional track record, commitment to player feedback, and unwavering pursuit of innovation, they will deliver an unforgettable RPG experience in Baldur’s Gate 3. Today, we want to delve deeper into those three main reasons why we think so.



Legacy of amazing RPGs

Larian Studios' Divinity: Original Sin series stands as a testament to the studio's ability to craft immersive and captivating RPGs. In these games, everyone who played them were immersed in rich, interactive worlds brimming with lore, intriguing characters, and impactful decisions. Larian's storytelling prowess, supported by compelling dialogue and narrative arcs, drew players into its virtual realms, making them feel like an integral part of the unfolding story.

The series also highlighted Larian Studios' dedication to offering players the freedom to shape their own destinies. The extensive branching paths, choices with significant consequences, and non-linear exploration were all hallmarks of the series. As they venture into the iconic world of Baldur's Gate, Larian Studios is well-positioned to deliver a captivating narrative that reacts organically to players' decisions, ensuring an incredible RPG experience that stays true to the franchise's legacy and sets a new standard for the genre.



Commitment to community’s feedback

Larian Studios' relationship with its player community has been exemplary. Throughout the development of their previous games, the studio actively sought and valued player feedback, consistently engaging with the community. This open dialogue allowed them to address concerns, gather invaluable insights, and fine-tune their games for maximum enjoyment.

The studio's receptiveness to player input and willingness to implement meaningful changes based on feedback is reassuring for those eagerly awaiting Baldur’s Gate 3. The community's voice likely played a pivotal role in shaping the final product, ensuring that it resonates with the expectations and desires of long-time Baldur's Gate fans while welcoming new players to the franchise.



Innovation and technical expertise

Innovation has been at the core of Larian Studios' approach to game development. The Divinity: Original Sin series introduced groundbreaking features that elevated the RPG genre. Cooperative multiplayer allowed players to enjoy the adventure with friends, promoting dynamic and unique playthroughs. Interactive environments encouraged experimentation, as players discovered creative solutions to challenges using the environment itself.

Larian's Divinity Engine 2 showcased the studio's technical prowess, enabling players to craft their own adventures and mods with ease. This commitment to empowering players with creative tools is likely to carry over to Baldur’s Gate 3, and with their new Divinity 4.0 engine we can only imagine how stunning the graphics and how great the gameplay mechanics will be.



Of course those three reasons are amongst many others that assure us we will spend hundreds of hours in Baldur’s Gate 3 and enjoy every single moment of it. Larian Studios' ability to deliver an exceptional RPG experience is overwhelming and their passion for craft makes them the perfect developer to continue the legacy of the legendary series.

The wait is almost over – mark your calendars for August 3rd!
avatar
OMLeteut: Thank you, GOG, for warning that this game will be awesome. I want to pay extra for deluxe edition, will it appear on 3rd august?
Buy it now, and you won't have to pay for the deluxe variant.
avatar
Magmarock: There's a chance that Australia might ban this game.
avatar
SunNeverDies: Why?
For Bestiality
Also, I'd like to offer an actual snarky comment to the headline:

Because Larian paid you and expects you to dance for them.
avatar
Darvond: Also, I'd like to offer an actual snarky comment to the headline:

Because Larian paid you and expects you to dance for them.
I'm not sure that's why. I imagine BG1&2 have been big sellers for them for years. They are probably just hoping BG3 will keep carrying that torch. And it's kind of true that the anticipation is that this will be a special game.
Post edited August 02, 2023 by EverNightX
avatar
SunNeverDies: Why?
avatar
Magmarock: For Bestiality
Wait, what? Isn't that a shapeshifting druid, though? I mean, come on! If there are shapeshifting druids in any universe, you KNOW they would totally do that.
avatar
Magmarock: For Bestiality
avatar
Nervensaegen: Wait, what? Isn't that a shapeshifting druid, though? I mean, come on! If there are shapeshifting druids in any universe, you KNOW they would totally do that.
I don't think unrealistic portrayal of shapeshifting druids' behaviour is the thing he meant whatever governmental body deals with that sort of thing in Australia would take umbridge with :D
avatar
Magmarock: For Bestiality
avatar
Nervensaegen: Wait, what? Isn't that a shapeshifting druid, though? I mean, come on! If there are shapeshifting druids in any universe, you KNOW they would totally do that.
of course they would. In real life there were ancient civilizations that permitted bestiality. They no longer exist and I would very much prefer it to stay that way.
It just occured to me... could you kill a Druid morphed into a bear and then cast Animate Dead on him (or her) and have sex with an undead bear and make it both bestiality and necrophilia at the same time (but it's totally ok because it's not a bear but a druid and not dead but undead)?

...

...What? Larian started it.
Post edited August 02, 2023 by Breja
avatar
Waldschatten: Because,at least so far, Divinity: Dragon Commander is the only Larian title I have regretted buying?
+1
avatar
Breja: It just occured to me... could you kill a Druid morphed into a bear and then cast Animate Dead on him (or her) and have sex with an undead bear and make it both bestiality and necrophilia at the same time (but it's totally ok because it's not a bear but a druid and not dead but undead)?

...

...What? Larian started it.
Isn't the guy in "the scene" a vampire? So it was technically both already :P
avatar
Disco Cactuar: A LOT of people would be happier with the name change. The cynical brand association is what most of the hate is directed towards. I never mentioned infinity engine though. No one's asking for another infinity engine game. Real time with pause =/= infinity engine.
avatar
StingingVelvet: A "LOT" of people huh? How many we talkin' here? 'Cause the game is selling crazy good and the hype is insane, so who are all these people and what kind of consumer power do they actually have? Enough to demand a name change? I think not.
So because Larian fans exist, and D&D fans exist that like what they see, there can't be Baldur's Gate fans that don't like what they see? Interesting fallacy. Not sure why the concept of some people liking a game and some people not liking a game is so far-fetched that you want me to trot people out as proof.
This might blow your mind, so maybe be sitting down for it: Not everyone likes the same things. I know, its insane, you'll get through this, I have faith in you to do so.
avatar
Disco Cactuar: [...]
" I am not taking things out of context, but rather reading them in the context. "
Your hilariously bad cherrypicked misreading indicates otherwise.
[...]
avatar
amok: just out of interest - exactly what did i cherrypick?
Your assertion that, according to the text, God told the firt lie while the snake was truthful. Because unless you want to argue that Adam and Eve are kicking around somewhere, eating the fruit DID kill them as God warned. :Oh Adam and Eve, yeah, after eating the fruit they immiediately lived forever. They opended a little diner just down the street from me last week! Vegetarian of course."
Meanwhile, the snake told a half truth and a lie. The fruit did kill them, and they were like God in the sense that they were made aware of morality, and in no other way. Like power, or an yother kind of knowledge.
Post edited August 03, 2023 by Disco Cactuar
avatar
Disco Cactuar: So because Larian fans exist, and D&D fans exist that like what they see, there can't be Baldur's Gate fans that don't like what they see? Interesting fallacy.
I didn't say you don't exist, I said you have no power and are irrelevant to the market.
avatar
amok: just out of interest - exactly what did i cherrypick?
avatar
Disco Cactuar: Your assertion that, according to the text, God told the firt lie while the snake was truthful. Because unless you want to argue that Adam and Eve are kicking around somewhere, eating the fruit DID kill them as God warned. :Oh Adam and Eve, yeah, after eating the fruit they immiediately lived forever. They opended a little diner just down the street from me last week! Vegetarian of course."
Meanwhile, the snake told a half truth and a lie. The fruit did kill them, and they were like God in the sense that they were made aware of morality, and in no other way. Like power, or an yother kind of knowledge.
yeah, that's only show you do not know what cherrypicking is. thats called "an argument"
avatar
Disco Cactuar: So because Larian fans exist, and D&D fans exist that like what they see, there can't be Baldur's Gate fans that don't like what they see? Interesting fallacy.
avatar
StingingVelvet: I didn't say you don't exist, I said you have no power and are irrelevant to the market.
What a narcissistic worldview. People don't lose value because they disagree with you. Love how all the BG3 forums have been blowing up with complaints btw.
avatar
Disco Cactuar: Your assertion that, according to the text, God told the firt lie while the snake was truthful. Because unless you want to argue that Adam and Eve are kicking around somewhere, eating the fruit DID kill them as God warned. :Oh Adam and Eve, yeah, after eating the fruit they immiediately lived forever. They opended a little diner just down the street from me last week! Vegetarian of course."
Meanwhile, the snake told a half truth and a lie. The fruit did kill them, and they were like God in the sense that they were made aware of morality, and in no other way. Like power, or an yother kind of knowledge.
avatar
amok: yeah, that's only show you do not know what cherrypicking is. thats called "an argument"
If only my word choice was immaculate. I know what cherrypicking is,people make mistakes.
Post edited August 04, 2023 by Disco Cactuar
avatar
Disco Cactuar: What a narcissistic worldview. People don't lose value because they disagree with you. Love how all the BG3 forums have been blowing up with complaints btw.
Good lord you read things very strangely. I didn't mean you as a human being have no value, I meant your market preference has no value to Larian because they're doing just fine without you.