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muntdefems: Also, macOS and Linux versions of Hollow Knight should be available tomorrow . Let's hope they aren't Steam-exclusive and they arrive here too. <a href="http://www.gog.com/forum/general/the_unannounced_addition_of_linux_and_macos_versions_thread/post15" class="link_arrow"></a></div> It wasn't today, but at least the Linux version [url=https://www.gog.com/forum/general/the_what_did_just_update_thread/post16116]may be arriving tomorrow.


In the meantime, let's welcome the macOS and Linux versions of <span class="bold">La-Mulana</span>:
Update (12 April 2017)

- Updated the Windows version of La Mulana to version 1.6.6.1b.
- Added the Mac & Linux versions of the game to everyone's accounts.
This thread may be my new favourite around here.
Thank you, little dung beetle! :)
Another fav topic to the list :-)
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Its newest changelog doesn't even mention it, but <span class="bold">Hollow Knight</span> is now also available for macOS and Linux! :D
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muntdefems: Its newest changelog doesn't even mention it, but <span class="bold">Hollow Knight</span> is now also available for macOS and Linux! :D
And interestingly the recommended macOS requirements for RAM are less than the minimum:

Minimum system requirements - Mac: 10.9+
Memory: 4 GB RAM

Recommended system requirements - Mac: 10.12 Sierra
Memory: 8 MB RAM
Only 8MB recommended compared to 4GB minimum. Woohoo! :-p

EDIT: Hmm, same for Linux, too. But not Windows, that's 8GB instead 8MB.

EDIT2: …And now they bumped it from 8MB to 8GB for macOS. But Linux is still at only 8MB recommended. Linux remains so efficient under stress. :-D
Post edited April 14, 2017 by thomq
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muntdefems: Feel free to report here any Linux and macOS versions of games that get discreetly added without an official announcement.
Big thanks for putting this together, we really needed something of the sort!

Linux additions can't really be tracked with any of the APIs exposed by GOG, since Galaxy offers no Linux support yet. All the functionality is there of course, but it's unused as of now.
Post edited April 14, 2017 by WinterSnowfall
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muntdefems: Its newest changelog doesn't even mention it, but <span class="bold">Hollow Knight</span> is now also available for macOS and Linux! :D
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thomq: And interestingly the recommended macOS requirements for RAM are less than the minimum:

Minimum system requirements - Mac: 10.9+
Memory: 4 GB RAM

Recommended system requirements - Mac: 10.12 Sierra
Memory: 8 MB RAM
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thomq: Only 8MB recommended compared to 4GB minimum. Woohoo! :-p

EDIT: Hmm, same for Linux, too. But not Windows, that's 8GB instead 8MB.
Brings back memories....I miss the days where I would go into a PC store early 90's and I used to check the boxes, They had written "Minimum: 8MB, Recommended: 16MB." Ah the nostalgia :-))
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thomq: EDIT2: …And now they bumped it from 8MB to 8GB for macOS. But Linux is still at only 8MB recommended. Linux remains so efficient under stress. :-D
Hahaha, yeah, that's a silly mistake but not an uncommon one as of late. :P
From @Klumpen0815:

The Real Texas addon Cellpop goes out at Night
finally received the Linux version and the base game was updated for Linux too.
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kbnrylaec: From @Klumpen0815:

The Real Texas addon Cellpop goes out at Night
finally received the Linux version and the base game was updated for Linux too.
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kbnrylaec:
Yeah, it was an update and a new Linux version, will post in both threads in the future.
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kbnrylaec: From @Klumpen0815:
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Klumpen0815: Yeah, it was an update and a new Linux version, will post in both threads in the future.
Thanks to both! Added.
<span class="bold">Jagged Alliance 2: Wildfire</span> is now available for Linux:
Update (27 April 2017)

- added the Linux version of Jagged Alliance 2: Wildfire to everyone's accounts.
Yesterday <span class="bold">Marvel&rsquo;s Guardians of the Galaxy: The Telltale Series</span> gained macOS support, but apparently this was not worthy of a changelog entry.
GOG wants to win the competition against steam and they keep stating that they are "working on" or would love to support more linux games. However evidence shows the opposite.... there are lots of games that got Linux versions several years ago on Steam and GOG still hasnt made them avalaible under their platform. Some examples include Saints Row 2,3,IV, Shadow Warrior Redux, System Shock Enchanced Edition and System Shock 2(GOG only placed the mac version while the Steam version also has the linux verison) and all Dos games that are supposed to run on linux, since DosBox also has a Linux version and a lot of other games on gog catalog that their steam counterparts have linux support.

I wonder why GOG is taking so long to add the support of those games? Steam will keep winning more sales from Linux Gamers like me, since unfortunately GOG doesnt seem to care about adding the Linux version to its games as soon as they are released. For me it seens like they are have a big disinterest in bringing more games to Linux, while Valve is way more willing to push Linux to become more popular to gamers. Such a shame GOG doesnt seen so interested in Linux. Steam DRM might be draconian and suck but hey at least they care more about bringing support to Linux than GOG games.

Although I dual boot both systems on my PC. As a Computer Programmer I prefer to use Linux most of the time and I hate the fact that I have to switch back to Windows just to play some A games.
Post edited April 30, 2017 by ToasterBox
Well Everything is now on Linux!
Patch 1.06 (04 May 2017)

- Added the Linux version of the game

(...)