Posted February 20, 2015
antagonist
Registered: Sep 2012
From Canada
catpower1980
Hello World
Registered: May 2009
From Canada
Posted February 20, 2015
Well, not you specifically; me specifically. I'm bad with QTEs, and I rage quitted God of War 2 on the final boss due to that. Twice. Please let me kill the enemy normally, there's nothing worse than chipping a boss' health down to 15%, triggering and failing the QTE, and being back at 60% health. There are games, such as Castlevania 2, that I have completely abandoned due to this practice.
antagonist
Registered: Sep 2012
From Canada
Posted February 20, 2015
Well, not you specifically; me specifically. I'm bad with QTEs, and I rage quitted God of War 2 on the final boss due to that. Twice. Please let me kill the enemy normally, there's nothing worse than chipping a boss' health down to 15%, triggering and failing the QTE, and being back at 60% health. There are games, such as Castlevania 2, that I have completely abandoned due to this practice.
snowkatt
Easily Bored
Registered: Oct 2010
From Netherlands
Posted February 20, 2015
games rader described the game thusly :
" If The Last of Us – with its intelligent, progressive, resonating, modern interactive narrative design – is Julius, then The Order, with its dated, automated, uninvolving delivery of similarly epic aspiration is – as a scientist bluntly describes DeVito at one point in the film – ‘all the crap that was left over’.
Still, at least it looks really nice."
http://www.gamesradar.com/the-order-1886-review/
" If The Last of Us – with its intelligent, progressive, resonating, modern interactive narrative design – is Julius, then The Order, with its dated, automated, uninvolving delivery of similarly epic aspiration is – as a scientist bluntly describes DeVito at one point in the film – ‘all the crap that was left over’.
Still, at least it looks really nice."
http://www.gamesradar.com/the-order-1886-review/
Vitek
Master of Karate and friendship for everyone
Registered: Apr 2009
From British Indian Ocean Territory
Posted February 20, 2015
It was the same with the Shadow of Mordor. Some tough battles with warchiefs and captains throughout the game and final fight is about pressing button 3 time in QTE.
Really disappointing "climax" of whole experience. :-/
Really disappointing "climax" of whole experience. :-/
snowkatt
Easily Bored
Registered: Oct 2010
From Netherlands
Posted February 20, 2015
rtcvb32
echo e.lolfiu_fefiipieue|tr valueof_pi [0-9]
Registered: Aug 2013
From United States
Posted February 20, 2015
I got to share this: ReviewTechUSA The Order: 1886's Low Scores Is Like Racism Towards Blacks? LMAO!
Still [s]watching[/s] listening to it but it's both sad and hilarious...
Still [s]watching[/s] listening to it but it's both sad and hilarious...
F4LL0UT
Get Showgunners!
Registered: Jun 2011
From Poland
Posted February 20, 2015
Truth is that despite the rather obviously dull gameplay I'd love to give it a try. I really dig its style and setting.
How so? Beneath each review or video of any PS4 exclusive you can find Xbone fanboy comments that say "lol, PS4 exclusives are shit, Xbone has awesome exclusives" or "Xbone wins again" and not one of them actually mentions a specific game. Presumably because there aren't any. I think these Xbone fanboys are a very special kind of moronic. It's one thing to praise mediocre or generic games like The Order or Shadowfall, it's yet another one to praise games which don't exist. :P
How so? Beneath each review or video of any PS4 exclusive you can find Xbone fanboy comments that say "lol, PS4 exclusives are shit, Xbone has awesome exclusives" or "Xbone wins again" and not one of them actually mentions a specific game. Presumably because there aren't any. I think these Xbone fanboys are a very special kind of moronic. It's one thing to praise mediocre or generic games like The Order or Shadowfall, it's yet another one to praise games which don't exist. :P
Post edited February 20, 2015 by F4LL0UT
tremere110
Hmmm...
Registered: Mar 2011
From United States
Posted February 20, 2015
A final boss fight as a QTE doesn't bother me by itself. As long as it makes sense with the rest of the game and it was satisfying I might even prefer it.
Look at Planescape Torment, the best way to deal with the final boss was purely through dialogue. Yet it has to be the best ending to a video game I have seen to date. It made perfect sense in context to the story and it was plain amazing.
So should a final boss fight be a QTE? It depends.
Look at Planescape Torment, the best way to deal with the final boss was purely through dialogue. Yet it has to be the best ending to a video game I have seen to date. It made perfect sense in context to the story and it was plain amazing.
So should a final boss fight be a QTE? It depends.
Mr.Caine
Collapse
Registered: Apr 2012
From Lithuania
Posted February 20, 2015
jefequeso
New User
Registered: Dec 2010
From United States
Posted February 20, 2015
Post edited February 20, 2015 by jefequeso
snowkatt
Easily Bored
Registered: Oct 2010
From Netherlands
jefequeso
New User
Registered: Dec 2010
From United States
Posted February 20, 2015
snowkatt
Easily Bored
Registered: Oct 2010
From Netherlands
rtcvb32
echo e.lolfiu_fefiipieue|tr valueof_pi [0-9]
Registered: Aug 2013
From United States
Posted February 21, 2015
The reason Nintendo is lagging behind is because they threw away their install base & third party devs with the Wii gimmick...