IAmSinistar: So if someone in Russia buys a gift game for someone in England, they pay the United States price?
Because if I buy something in a store, I pay the same price for it regardless of what I intend to do with it. But here the same person is charged different rates for the exact same thing.
HypersomniacLive: After thinking a bit about this, I wonder if this is legal, at least in the EU.
IAmSinistar: The original EU as it was envisioned and chartered? Probably not. But this new EU, the one that fiddled while Greece burned? I doubt they care a fig.
This actually passes the smell test, based on the teachings of a certain mythical EU lawyer who used to frequent the forum. A gift code is not a product. The license (whether transferrable in light of EU court rulings or not) is not transferred from the gift buyer to the recipient with the code, rather, it's granted to the user who redeems the code at the moment the code is redeemed. Before that, no license exists.
Furthermore, the inability to do whatever you want with the code is what ensures promotions exist at all. The limited-time nature of the promotions 'rewards' people for keeping up with the news (and buying more games) and making impulse purchases (and buying more games). Indefinite 'promotions' effected by third-party sites isn't something the current sales model supports. Do people want to lose it?
IAmSinistar: I guess that makes sense, though it exposed the lie that regional pricing is fair pricing.
Yes, I know WHY they do it. But it does punch another hole in their already flimsy justifications in the first place
As for the change itself, I don't know what to think. Russian reselling should be stopped (fuck, there's a guy on the Russian subforum boasting about having made mad cash reselling Steam gifts). The cheaper the region, the stronger the negative effect on the people in that region... but they (we) already have it smooth and creamy, having regional discounts in the first place.
I honestly think no pricing is fair pricing: making a copy doesn't cost anything. Games cost resources to develop, but runaway successes don't partially refund the buyers. Regional prices exist in the interest of the seller, to maximize profit (and if I'm being charitable, higher profit = more good art from the same worthy creator). A 'suggested donation' based on the user's wealth is, to me, fair; the ricockulous unfairness of the regional pricing system is in it not distinguishing between individual countries in the region and individual people.
(And the deep discounts model is what helps poor people in non-discounted regions to actually afford games.)
With arbitrary game prices and an anti-piracy stance, what justification is there for tricking the pricing system? A creator (again, I'm being charitable), setting the price, says "I spent my time and money investing in my education and then making this thing that you're interested in. I gave up years of my life, and I ask that you honor this with a payment of [say] $10". What justification is there for "Nah, I'll get that other guy to click the button and pay you $2 and feel ohsoclever about it", compared to outright piracy? At least piracy doesn't (usually) tax the infrastructure intended for paying users.
Mathematically, I just don't get what the kerfuffle is about. People in this thread (US, US, Rich Europe, Poor Europe) aren't affected by the change. The most affected legitimate users are users in discounted regions buying gifts for users in discounted regions. (It is perhaps bad for marketing in those regions, but I trust GOG to know their marketing strategy.)
From the standpoint of fairness... Yes, I realize that the whole digital economy is based on that very flimsy notion, that it requires customers to accept and Truly Believe that the current practice is Fair and Moral to get them to pay for digital goods, and that changing the rules and declaring a different practice Fair and Moral shits on that. The sole act of changing the policy is an insult. But I don't see how the
result is worse. It stops rewarding people for claiming a sekrit Russian friend bought them gifts and stops punishing people for buying games at prices the creator actually asked them to pay. How is it bad?