It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Greetings, Hunters!

<span class="bold">Victor Vran</span>, an action filled next step in aRPG design, is available now for Windows and Mac - complete with GOG Galaxy Achievements, DRM-free, and 10% off for the first week!

In a genre that's seen immense highs and extended lows, it seems that we're always waiting for the secret formula for the perfect action RPG. Some say it's all about an overwhelming amount of loot, upgrades and treats galore. Others choose to experiment with new and innovative ways to connect their players, or to give them new types of control over making their character one of a kind. Victor Vran brings its own answers to the table.

It's a game that places movement and action first, truly putting the "action" in the aRPG, eliminating the boundaries of a traditional class system, and opting for freeform gear-based progression. A combat-oriented approach doesn't mean that Victor Vran is lacking in the other departments either - there's plenty of loot to collect and increasingly awesome weapons to find (including what looks an awful lot like a lightsaber) as well as innovative character progression. All that's there, however, is enhanced by an unprecedented movement system that will have you (and up to 4 of your co-op buddies) leaping, dodging and wallrunning. It's a game where survival is based on so much more than how hard you can hit.



GOG.com Exclusive Bonus
For a little something special, your copy of the game will come with a one-time-use GOG.com-exclusive Treasure Key! Just log in to your GOG.com account, start your single-player game, and redeem it in-game for a fountain of gold and the following drops:

- Med Kit (Legendary) - An endless healing potion.
- Hope Destiny Card (Uncommon) - Provides additional health when equipped. Can be equipped on level 2.
- Diamond Demon Power (Uncommon) - Creates a protective shield. Can be equipped immediately.
- Gift Box - A box that can be opened for random loot.
- Red, Green and Blue dyes - Used to colorize your outfit. Transmutation unlocks at level 16.




Q&A With The Devs
Have questions about the game that only the devs can answer? Join the team behind Victor Vran for a special Q&A session this coming Monday!
Boyan (Lead Designer) and Momchil (Designer) from Haemimont Games will be visiting our forums on Monday (July 27) starting 6pm GMT (8pm CEST / 2pm EST / 11am PST to answer all your questions about the game, the life behind game development, or their favorite type of sandwich. Save the date, stay tuned for the announcement thread, and come hang out with us.


Experience the definition of "a" in aRPG with <span class="bold">Victor Vran</span>, DRM-free on GOG.com! The launch discount will last for one week, until Friday, July 31, at 9:59 AM GMT.
avatar
mrkgnao: If I told you that a game can be played a limited number of times, wouldn't you say that the game has DRM?
Yes why because the game itself is limited I can't install it later and get that same experience.

avatar
mrkgnao: Now, this cheat can be played only once. Yes, you can get the loot at a later stage without it, but AFAIU the cheat itself cannot be used more than once.
And that is what makes all the difference, it is what makes the difference to your "limited installs" analogy. That content can always be accessed by simply playing. The reason we play games... so why complain?

avatar
mrkgnao: So, for me, while the game itself does not have DRM, the add-on, the cheat, the one-time-use exclusive GOG.com cheat does. You are welcome to disagree.
If you want to say the cheat does, then that is your opinion. Still doesn't make the game have DRM or make GOG suddenly selling DRM games which was my entire point. ;)
avatar
gogamess: Looks nice! ^_^
Agreed, the game does look interesting. Looking forward to seeing just how much agility and movement play in to survival.
avatar
Randoo: It is drm
*it requires you to authenticate yourself
*it only works once

same way as games with limited activation work.
avatar
GhostwriterDoF: It is definitely not DRM, as DRM locks you out and keeps you from using the game, unless you activate or authenticate the game, or parts of the game that are locked, and as BKGaming describes it, all this is about is a "Booster" code or a "cheat" to give you access to items you may find just playing the game.

avatar
mrkgnao: ... So, for me, while the game itself does not have DRM, the add-on, the cheat, the one-time-use exclusive GOG.com cheat does. You are welcome to disagree.
avatar
GhostwriterDoF: I would put this "cheat code" in the category of "Exclusives" and not DRM... :P
then next time you will have more "Exclusives" on more games... more and more, because if you play it offline you don't have to get bonus...
sorry but for me it's DRM, and it's a bad DRM because it's on GOG that always say "we sell games 100% drm-free".
avatar
BKGaming: Because it a one time use bonus for buying the game ... this is far from the first game to ever do this. Though it's more common in MMO's.

This is not DRM, and this is not even DLC. The content is already in-game & attainable. This is more akin to being given a cheat code that can only be used once to unlock high level content. Actually they should have done that, much less complaining would have ensured.
avatar
LiefLayer: I call it DRM.
Call it what you want, doesn't make it true...
avatar
mrkgnao: Why can I use it only once?
avatar
j0ekerr: Because of flags.
I knew it!
It is all because of those damn flags!
Down with flags!
Uninformed of the world, unite!
high rated
avatar
BKGaming: Can you play without authenticating online? Yes.
Can you obtain all content in game without authenticating online? Yes.
Does it really only work once? No, why because we can do this thing called "actually playing the game" to get the same thing instead of having it handed to us.

Calling this DRM is the most idiotic argument I've seen against DRM on GOG yet...
Yes, you can play the game. Yes, you can get that content via playing through the game.

But let's be clear here: the content itself isn't the issue. The issue is the fact that the Treasure Key, should you choose to use it, is authenticated on-line. This is the very definition of DRM. The fact that it actually adds nothing to the game that isn't already there is immaterial.

I personally don't give a crap about the actual content. But this is GOG. Champion of DRM-free. So how are they promoting something, even if it's just a glorified cheat code, with DRM activation as a thank-you exclusive to their customer base when supposedly one of their core principles is DRM-free? It makes no sense and stinks. Big time. How many more games will show up with this GOG-exclusive feature? Then how long before it turns into actual content that's locked behind an on-line 'one-time only' activation? Again, slippery slope and all that. Just leaves a bad taste in my mouth.
avatar
Randoo: We are also missing content given to steam users
I didn't know this. What content is missing on GOG?
avatar
mrkgnao: If I told you that a game can be played a limited number of times, wouldn't you say that the game has DRM?
avatar
BKGaming: Yes why because the game itself is limited I can't install it later and get that same experience.

avatar
mrkgnao: Now, this cheat can be played only once. Yes, you can get the loot at a later stage without it, but AFAIU the cheat itself cannot be used more than once.
avatar
BKGaming: And that is what makes all the difference, it is what makes the difference to your "limited installs" analogy. That content can always be accessed by simply playing. The reason we play games... so why complain?

avatar
mrkgnao: So, for me, while the game itself does not have DRM, the add-on, the cheat, the one-time-use exclusive GOG.com cheat does. You are welcome to disagree.
avatar
BKGaming: If you want to say the cheat does, then that is your opinion. Still doesn't make the game have DRM or make GOG suddenly selling DRM games which was my entire point. ;)
You do not understand, the next time others will come. and slowly instead of games with DRM we will get exclusive content with DRM.
It is serious because it is a precedent.

it's ok to have drm dlc for Victor Vran, why not for any other games?
avatar
BKGaming: Can you play without authenticating online? Yes.
Can you obtain all content in game without authenticating online? Yes.
Does it really only work once? No, why because we can do this thing called "actually playing the game" to get the same thing instead of having it handed to us.

Calling this DRM is the most idiotic argument I've seen against DRM on GOG yet...
avatar
Coelocanth: Yes, you can play the game. Yes, you can get that content via playing through the game.

But let's be clear here: the content itself isn't the issue. The issue is the fact that the Treasure Key, should you choose to use it, is authenticated on-line. This is the very definition of DRM. The fact that it actually adds nothing to the game that isn't already there is immaterial.

I personally don't give a crap about the actual content. But this is GOG. Champion of DRM-free. So how are they promoting something, even if it's just a glorified cheat code, with DRM activation as a thank-you exclusive to their customer base when supposedly one of their core principles is DRM-free? It makes no sense and stinks. Big time. How many more games will show up with this GOG-exclusive feature? Then how long before it turns into actual content that's locked behind an on-line 'one-time only' activation? Again, slippery slope and all that. Just leaves a bad taste in my mouth.
this is the real problem.
GOG. Champion of DRM-free. We love it for that, we support it for that, we buy games here for that.
Post edited July 24, 2015 by LiefLayer
low rated
avatar
moonshineshadow: Not so sure about that. Look at the screens here, they seem to be ingame and login:
http://www.gog.com/forum/general/release_victor_vran_92633/post118
Allow me to perform my drama disappearing trick.

-Of course it needs to authenticate, authentication is the whole point of a key. It does so against the developer's server, that's why it's a one time use. Authenticating a key code is not the same as giving them your account info or credit card number, specially since they are the ones that created the key in the first place. Nor is it DRM since it doesn't withhold content or features.
-I see a username and password interface, now why would a multiplayer game with dedicated servers have that? Hrmmm?

Thank you, thank you and a round of applause for the lovely Moon as well.
Post edited July 24, 2015 by j0ekerr
avatar
BKGaming: Can you play without authenticating online? Yes.
Can you obtain all content in game without authenticating online? Yes.
Does it really only work once? No, why because we can do this thing called "actually playing the game" to get the same thing instead of having it handed to us.

Calling this DRM is the most idiotic argument I've seen against DRM on GOG yet...
avatar
Coelocanth: Yes, you can play the game. Yes, you can get that content via playing through the game.

But let's be clear here: the content itself isn't the issue. The issue is the fact that the Treasure Key, should you choose to use it, is authenticated on-line. This is the very definition of DRM. The fact that it actually adds nothing to the game that isn't already there is immaterial.

I personally don't give a crap about the actual content. But this is GOG. Champion of DRM-free. So how are they promoting something, even if it's just a glorified cheat code, with DRM activation as a thank-you exclusive to their customer base when supposedly one of their core principles is DRM-free? It makes no sense and stinks. Big time. How many more games will show up with this GOG-exclusive feature? Then how long before it turns into actual content that's locked behind an on-line 'one-time only' activation? Again, slippery slope and all that. Just leaves a bad taste in my mouth.
So what if a cheat is authenticated online, the game itself is not. If they gave you a cheat code and said you can use this once to unlock bonus stuff early you would say that is DRM? A cheat code? Its the same difference.

Anyone who has the game on GOG has internet, as this is a digital store. It's only works once, so it not something were going to be blocked from doing 5 or 10 years from now then GOG might be long gone. I'm all for fighting the good fight when it's warranted, but this is just silly...
Post edited July 24, 2015 by BKGaming
avatar
Randoo: We are also missing content given to steam users
avatar
ricki42: I didn't know this. What content is missing on GOG?
"dev server side" keys that are drop in online mode on steam to "start a treasure hunt/bounty "

http://steamcommunity.com/app/345180/discussions/0/541906348038874466/#p2

They are additional goodies we've been working on. While playing online you can get them via random drops (they are a scroll).

When you get the scroll it will go to your "special" tab (the one with the outfits/dyes/etc..). Hover your mouse over the scroll and you will see what are the requiremetns to completing the treasure hunt/bounty (you will also have icons above the dungeons/areas you need to visit, in the global map). Treasure hunts require you to go to different places and find/collect the treasure pieces. After you've collected all the pieces you will automatically receive the rewards (like the challenges).
Bounties require you to go to several places and kill stuff (special bosses). Same as the treasure hunt, once you fulfill all requirements you get your rewards.

On the bottom of each scroll there is a key/code. These codes can be shared with friends/the community, so others may take part in the treasure hunt/bounty that you got.
To start a treasure hunt/bounty with the key/code, simply go to the Options menu -> Redeem Key.

Indeed they are a drop, but they only drop if you are playing online. Since they are generated server-side, they drop only while playing online, otherwise you get a replacement drop. However you can play and complete them offline if you so choose (simply redeem the code you have).
Post edited July 24, 2015 by Randoo
avatar
LiefLayer: You do not understand, the next time others will come. and slowly instead of games with DRM we will get exclusive content with DRM.
It is serious because it is a precedent.

it's ok to have drm dlc for Victor Vran, why not for any other games?
It's not exclusive content. that means you can only get said content exclusively by doing XYZ or buying from a certain store. The content is not exclusive, you get it by playing the game.

It's not DLC... the content is in game and obtainable. It's not additional content.

https://en.wikipedia.org/wiki/Downloadable_content
high rated
This looks like a game I would like, and I would have purchased it today. Unfortunately too many games have been released here recently that have Linux versions, but that version is missing on GOG. If the Linux version didn't exist elsewhere, then it wouldn't matter so much to me.

I also don't want to support anything that sets a precedent for DRM. I joined GOG in 2008 because of the no DRM stance. Over the last year there have been many changes that I'm not happy with, but I've stuck around. Supporting DRM is not something I would stick around for.
avatar
BKGaming: Anyone who has the game on GOG has internet, as this is a digital store. It's only works once, so it not something were going to be blocked from doing 5 or 10 years from now then GOG might be long gone. I'm all for fighting the good fight when it's warranted, but this is just silly...
Again, it's not the content (cheat code). I couldn't give a shit about that. It's what the situation represents. Yes, sure, I agree it's just silly as a single isolated incident. But I don't trust that this will be a single, isolated incident. This is my concern. Others may be worried about more or upset about more than this. I still see no resaon for GOG to agree to an on-line activation of any aspect of a single player game experience sold in their DRM-free store.

Unfortunately, I have to go do some errands, so I'm going to have to bow out of the discussion at this point, although I doubt we'd end up seeing eye to eye on this anyway. However, I tip my hat to a civil discussion. :)
avatar
Coelocanth: Yes, you can play the game. Yes, you can get that content via playing through the game.

But let's be clear here: the content itself isn't the issue. The issue is the fact that the Treasure Key, should you choose to use it, is authenticated on-line. This is the very definition of DRM. The fact that it actually adds nothing to the game that isn't already there is immaterial.

I personally don't give a crap about the actual content. But this is GOG. Champion of DRM-free. So how are they promoting something, even if it's just a glorified cheat code, with DRM activation as a thank-you exclusive to their customer base when supposedly one of their core principles is DRM-free? It makes no sense and stinks. Big time. How many more games will show up with this GOG-exclusive feature? Then how long before it turns into actual content that's locked behind an on-line 'one-time only' activation? Again, slippery slope and all that. Just leaves a bad taste in my mouth.
avatar
BKGaming: So what if a cheat is authenticated online, the game itself is not. If they gave you a cheat code and said you can use this once to unlock bonus stuff early you would say that is DRM? A cheat code? Its the same difference.

Anyone who has the game on GOG has internet, as this is a digital store. It's only works once, so it not something were going to be blocked from doing 5 or 10 years from now then GOG might be long gone. I'm all for fighting the good fight when it's warranted, but this is just silly...
Keep in mind I agree with you, but your first sentence is the problem. That fact that ANYTHING is authenticated online after the initial download is the problem for some. They equate THAT to DRM.