dtgreene: *snip*
Dejavous: stim packs 20-30 HP
super stim packs 40-50 hp
average combat damage 1-20 depending on weapon used, your armor, and your agility.
eating you can open inventory and use a food item or you can camp and cook which greatly increases healing, reducing hunger not as bad as U7 but still tedious if you take the Glutony trait.
Overall I'd say you won't find the game to your likeing
dtgreene: How many HP do your characters typically have once you get to the later part of the game? If you are in a safe place with a character who only has one hit point remaining, how much of a pain is it to bring that character back to full health?
Even if the game isn't to my liking, I am still curious about the game mechanics and about how they play out.
Edit: Assume that the safe place is one where one can camp, and that the player has plenty of food available.
Strength: ++ (Carry weight, Intimidate, Bonus melee damage)
Endurance: ++ (Starting health, Health per level)
Dexterity: +++ (Action points, Sequence, Dodge)
Intellect: +++ (Skill points per level)
Attention: ++ (Unlocks some conversation options, Ranged accuracy, Sequence)
Personality: ++ (Unlocks many conversation options)
Luck: + (Critical hit chance does not increase much with higher luck)
Martial arts: + (High ap cost and no special abilities)
Melee Weapons: ++ (Kill enemies without using ammunition)
Pistols & SMG: ++ (Many different weapons and low ap cost)
Rifles & Shotguns: ++ (Many different weapons)
Automatic firearms: ++ (High damage, but high ammunition consumption)
Throwing weapons: ++ (Kill different enemies at the same time, Requires a lot ressources)
Speechcraft: +++ (Required for many conversations, Gives a lot of experience points)
Barter: ++ (Get better equipment faster)
Gambling: + (Rarely useful)
Survival: + (You can complete most tasks (getting meat, cooking, ...) without the skill)
First aid: ++ (Useful later in the game when you have more health and enough money)
Sneak: + (Rarely useful)
Lock Picking: ++ (Get more euipment and experience points)
Pickpocket: +++ (With a high skill you can get better equipment much faster)
Technology: ++ (Useful later in the game when you see more advanced devices)
Tinkering: + (Nice at the start, but the items you find outclass the crafted items quickly)
Skill Tree Beginers Guide