Dark_art_: This post got me thinking. In a big game company point of view, why da frak do they insert denuvo in a game.
okeidokei
Dark_art_: * there´s nothing better on the market?
No, not at the moment, unless you go client-service architecture (always online, assets held by a server not in your computer) . Keep in mind that Rage 2 was not cracked, the latest version of Denovu is not cracked thus far, what we have here is a leaked version without DRM released by mistake.
Dark_art_: *since the "protection of day 1 sales" is nothing but a mith as we all know, maybe to protect the possibility to apear on downloading websites before the release date? Wich indeed may prevent some day1 sales.
No, it is not a myth. day one sales are very important still, which is why they still try to do DRM. Denuvo when implemented correctly, do have day 1 protection. As said abode, the latest version is still not cracked.
Dark_art_: *there is any long term deal with the denuvo maker´s company?
all contracts with Denuvo is, AFAIK, under no-discourage agreements .
Dark_art_: *does denuvo try to identify the "crackers" or has pretty much any form of tracking?
no, and not sure if it is possible. many cracker groups do identify themselves, though - there is cudos in being the first and best
Dark_art_: *they saw others do it, like the neighbur thing
No idea what you mean here
Dark_art_: *does denuvo pay in some way for the DRM to be implemented in software?
No, it is the other way around. Game makers pay to have Denuvo - it is how they make profit.
Dark_art_: I can think of a few others but no rational reason I can think of at the moment, doesn´t include some shady stuff.
I know this is only speculation as we are never know the real reasons, just thinking out loud....
Feel free, any time. Do include the shady stuff as well.