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Thanks for bearing with us in this thread. We’d like to announce that today we’ve introduced the addition of new installers, with implemented GOG Galaxy client.

Like Destro described it back in May, we decided to separate the „new" and „classic” installers, for your choice. So if you don’t care about the features like achievements or cloud-saves and don’t want to use GOG Galaxy, you can download the „Classic Game Installer", just like it was handled before. For games that have new installers, the default download view on „My account” will show the "GOG Galaxy Game Installers" - you will notice that, as it is visibly described in „My account” game view. To download the „classic” ones, just go to „Options" and choose „Classic Installers”.

The new GOG Galaxy Game Installers were added to +100 games - a selection of all games that make use of GOG Galaxy features. I'll post the current list of games with the new installers in a separate post.
Going forward, all new games that will use GOG Galaxy features, will now receive both GOG Galaxy Game Installer and Classic Game Installer.

Introduction of GOG Galaxy Game Installers doesn’t change anything in terms of keeping the Classic Game Installers up to date. As soon as we receive an update for any game, we will prepare an updated version of the classic installer, just like it was done in the past.

Edit: Pinned.
Post edited July 06, 2017 by fables22
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SERIOUSLY ?

that game is released here ?
after all the crap that their devs spokeperson once dropped on gog customers in an interview ?
despite all the online drm stuff and such ?

ok, i'm done with this hyppocrisy now... gog clearly (mis)takes us for dumb retards instead of adult customers !

now to get back on the galaxy topic:
i realise i will have to activate/apply the harshest setting of my IS, the one i usually turn on when obviously dealing with suspicious and potentialy infected or very user-unfriendly, adware/bloarware/virus loaded applications... when i'l have to deal with a DRM-free offline installer from a store i shop in since ages

if you had told me, when i joined gog on 2008, that i would have to treat the games installers here as the least scrook trojan suspicious threat appication like virus, by using IS with exe sandboxing, outgoing traffic firewalled shutdown and such... i ould have laughed at you in disbelief !

but.. it seems it is true now
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I've already decided against buying any of the games on sale this week that I was planning to get gift keys of for future giveaways, and I'm seriously reconsidering buying anything more from GOG from now on as a result of the decision to bundle Galaxy with installers :/

I've been a member here for about 8 years. GOG have made many missteps in that time but in the past they've always listened to the customer base and made things right. But this change feels like GOG just doesn't care any more, being outright disrespectful towards us with both this change and their insulting excuses for it, wasting our bandwidth and disk space and using scumware tactics in an attempt to force something on us that many of us do not want.

There have been many alternatives suggested, from modifying the site design to having the installers use a small stub installer (without "install Galaxy" being the default option) or offer a link to the Galaxy download page instead, but despite our concerns it looks like GOG still intend to go forth with this.

With all the little "breakages" on the site, games starting to become at least partially crippled if used without Galaxy now (and that's not counting online/multiplayer features), and now such disrespectful moves such as this being made, Galaxy is increasingly becoming less & less optional as time goes on :/

I'm very disappointed in you, GOG.
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PaterAlf: You want to play Multiplayer mode? -> you often have to use Galaxy (I can understand that for some games)
And before Galaxy the multiplayer feature was simply disabled/removed for those games.

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PaterAlf: You want to use the Rollback feature? -> you have to use Galaxy (why not give the option for offline installers?)
Again, before Galaxy you either had the old patch version downloaded and you could "rollback" yourself by installing a previous version and then the patches you wanted or if it was a game where the installer was updated and if you didn't download the previous version you were out of luck.

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PaterAlf: You want beta-branches and updates for certain InDev-titles -> you have to use Galaxy
Before Galaxy there wasn't any InDev titles, and patch release for newer releases were few and far between. You can still go back to the way things were before Galaxy simply by waiting for the game to be released and fully patched before buying it.

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PaterAlf: You want an uncomplicated way to get notifications for forum replies, chat and game updates -> you have to use Galaxy, we might bring it back to the webpage "eventually™"
Everybody who has been on Gog for sometime knows that breaking half the existing features with a new upgrade of the site/forum software is one of Gog specialties, Galaxy or not, nothing really new here.

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PaterAlf: You want offline installers? -> sure, but we'll bloat them with Galaxy and make sure that it is as hard as possible to avoid the installation
The only valid complaint of the whole list, at least for the bloat part, but then again before Galaxy you also had Foxit PDF reader, VC runtimes and other third parties application that were bundled into the installers and some of them were also in "opt out" mode like Foxit reader.

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PaterAlf: Would it help, if I send you a dictionary, so that you can look up what "optional" really means?
Well you can still play GoG games without Galaxy exactly the same way you were able to play them before Galaxy existed (which mean for some being unable to play multiplayer, having to handle rollback yourself, not having InDev games, etc...); don't know what dictionary you are using but it still definitely fits the definition.
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PaterAlf: You want to play Multiplayer mode? -> you often have to use Galaxy (I can understand that for some games)
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Gersen: And before Galaxy the multiplayer feature was simply disabled/removed for those games.
and for games which had multiplayer feature working completely fine without galaxy BEFORe,they removed the feature in order to make it "galaxy-only" compliant

already saw one game like that, and i have a coupld other in mind i now fear for !
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Djaron: already saw one game like that, and i have a coupld other in mind i now fear for !
Which one ?

There are plenty of "Galaxy" games that have multiplayer features working without Galaxy, Original Sin, Val Helsing, etc...
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Djaron: recently, i saw a game i loved which had perfectly worlking multiplayer feature with gog version without the need of galaxy, and now this possibility has been removed with latest update of the game that became "galaxy compliant" and now can only do MP through galaxy and not as clean standalone network method as before

needless to say, i am not quite happy with that move
because it MADE galaxy mandatory for this game for a thing that worked fine without galaxy before.

first knife slash in the flesh here
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Gilozard: Which game was that? I'd like to avoid it.
it's Grim Dawn

but gladfully, this is also one of the very very few game of the past years that ALSO do have a REAL multiplayer LAN mode. so, if you can read between the lines, LAN mode can easily be turned into online MP mode too (but, preferably, only with trusted friends/players, i'd say) And the game is awesome as single player, and honestly, it is mainly a single player game with mp possibilities, instead of the opposite.

two other games that did have online mp feature without the whole mandatory galaxy crap are Titan quest (mostly same devs than grimdawn, as it is GD ancestor, strictly speaking) and windward (that was clearly designed for mp gaming mostly from the very start, with dedicated servers and such)

i now FEAR for those two to soon get eheaded by galaxy multiplayer mode axe !definitly those are the kind of games i am glad i kept EVERY single installers and patches offline, because i'd certainly wouldnt trust any update to them from now on
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Djaron: already saw one game like that, and i have a coupld other in mind i now fear for !
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Gersen: Which one ?

There are plenty of "Galaxy" games that have multiplayer features working without Galaxy, Original Sin, Val Helsing, etc...
well, and then we can expect this to soon change and be "corrected"/rectified" or adressed as a severe issue (what ?multiplayer without galaxy ? quick, we need to fix this game !)

i wouldnt bet those games (original sin, van helsing, etc) to not soon get an update which changelog would say "added gog galaxy compliance and multiplayer support" (in wich "adding galaxy multiplayer mode" would also mean "removed non galaxy multiplayer abilitis" as well)

call me paranoid, but that is the kind of behavior i can safely expect from GOG now
Post edited May 11, 2017 by Djaron
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Nymes: But I understand that GOG wants to promote the use of Galaxy. Maybe it would be better, if they would add a big, visible download button on the main page or would add the installer automatically to everyone's accounts. Could be a compromise.
The customer friendly - something GOG praised itself on in the past - way to do that is to produce a program people WANT to use, and want to install. Rather than bundling it by default.

GOG isn't just trying to promote Galaxy, they are investing money to actively attempt to increase install base. That extra 150 MB is a nuissance for people downloading - but it is actual costs for GOG. Each download costs them money in server space and download bandwith. And all else withstanding that is another spot on why this is a business decision. There's a reason they are willing to eat those costs - and that frankly doesn't square well with Galaxy will remain optional stance.
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Djaron: it's Grim Dawn
Grim Dawn had tons of issues with it's multiplayer implementation, be it on Gog or on Steam, I had to play the game using Hamachi and the LAN options (but from what I heard Crate broke the LAN feature in the recent updates) because even using Galaxy it often disconnected / lag.

Are you sure they actually "removed" anything and that it's not simply buggy / not working ?
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Gilozard: Which game was that? I'd like to avoid it.
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Djaron: it's Grim Dawn

but gladfully, this is also one of the very very few game of the past years that ALSO do have a REAL multiplayer LAN mode. so, if you can read between the lines, LAN mode can easily be turned into online MP mode too (but, preferably, only with trusted friends/players, i'd say) And the game is awesome as single player, and honestly, it is mainly a single player game with mp possibilities, instead of the opposite.

two other games that did have online mp feature without the whole mandatory galaxy crap are Titan quest (mostly same devs than grimdawn, as it is GD ancestor, strictly speaking) and windward (that was clearly designed for mp gaming mostly from the very start, with dedicated servers and such)

i now FEAR for those two to soon get eheaded by galaxy multiplayer mode axe !definitly those are the kind of games i am glad i kept EVERY single installers and patches offline, because i'd certainly wouldnt trust any update to them from now on
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Gersen: Which one ?

There are plenty of "Galaxy" games that have multiplayer features working without Galaxy, Original Sin, Val Helsing, etc...
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Djaron: well, and then we can expect this to soon change and be "corrected"/rectified" or adressed as a severe issue (what ?multiplayer without galaxy ? quick, we need to fix this game !)

i wouldnt bet those games (original sin, van helsing, etc) to not soon get an update which changelog would say "added gog galaxy compliance and multiplayer support" (in wich "adding galaxy multiplayer mode" would also mean "removed non galaxy multiplayer abilitis" as well)

call me paranoid, but that is the kind of behavior i can safely expect from GOG now
Wow, I'm glad I have the older version of the GD installer still! The bugfixes looked good but I'm not going to update.
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Mnemon: The customer friendly - something GOG praised itself on in the past - way to do that is to produce a program people WANT to use, and want to install. Rather than bundling it by default.

GOG isn't just trying to promote Galaxy, they are investing money to actively attempt to increase install base. That extra 150 MB is a nuissance for people downloading - but it is actual costs for GOG. Each download costs them money in server space and download bandwith. And all else withstanding that is another spot on why this is a business decision. There's a reason they are willing to eat those costs - and that frankly doesn't square well with Galaxy will remain optional stance.
It would be nice to know how much of GOG's userbase is using GOG Galaxy, not just those active in the forums.

I honestly don't expect it to be the full 150 MB, I am assuming some kind of installer stub.
If Galaxy doesn't stay optional, this site will become like Steam, which nobody would want. Well, at least not me.
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Here's another thing for you to think about, GOG: When you force something like this on people it's going to create a bad first impression & associations with other kinds of unwanted software, driving more people away from it.
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Breja: And now, in the middle of all this, let me introduce you to GOG bringing peace, freedom, justice, and security to their new Empire in the form of Goblins Inc., a game not playable offline even in single player mode. Still being sold as DRM-free and "No activation or online connection required to play."

Has anyone any delusions left about Galaxy being optional? I think we are done here. GOG is dead, champion of DRM free, customer friendly gaming went out like a wanker. Long live Galaxy.
Well, they do include a version of the game as well that can be played off-line when you purchase the game, so I don't know if I'd say it's not playable off-line. We're getting into pretty grey territory now though, because if all you're interested in is single player, you end up buying a version you don't want included. No big deal, until this practice becomes commonplace and the price goes up because you're getting two versions with the purchase (similar to what happened with the Infinity Engine games).
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Djaron: it's Grim Dawn

but gladfully, this is also one of the very very few game of the past years that ALSO do have a REAL multiplayer LAN mode. so, if you can read between the lines, LAN mode can easily be turned into online MP mode too (but, preferably, only with trusted friends/players, i'd say) And the game is awesome as single player, and honestly, it is mainly a single player game with mp possibilities, instead of the opposite.

two other games that did have online mp feature without the whole mandatory galaxy crap are Titan quest (mostly same devs than grimdawn, as it is GD ancestor, strictly speaking) and windward (that was clearly designed for mp gaming mostly from the very start, with dedicated servers and such)

i now FEAR for those two to soon get eheaded by galaxy multiplayer mode axe !definitly those are the kind of games i am glad i kept EVERY single installers and patches offline, because i'd certainly wouldnt trust any update to them from now on

well, and then we can expect this to soon change and be "corrected"/rectified" or adressed as a severe issue (what ?multiplayer without galaxy ? quick, we need to fix this game !)

i wouldnt bet those games (original sin, van helsing, etc) to not soon get an update which changelog would say "added gog galaxy compliance and multiplayer support" (in wich "adding galaxy multiplayer mode" would also mean "removed non galaxy multiplayer abilitis" as well)

call me paranoid, but that is the kind of behavior i can safely expect from GOG now
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Gilozard: Wow, I'm glad I have the older version of the GD installer still! The bugfixes looked good but I'm not going to update.
as i told you, for random/strangers mp mode online, yes, it's sad

now if you have a bunch of irl / online trustee friends ? no problem, lan mode works perfectly with personal vpn you can set up right out of windows in a few clicks of a wizard setup... so...
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Djaron: it's Grim Dawn
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Gersen: Grim Dawn had tons of issues with it's multiplayer implementation, be it on Gog or on Steam, I had to play the game using Hamachi and the LAN options (but from what I heard Crate broke the LAN feature in the recent updates) because even using Galaxy it often disconnected / lag.

Are you sure they actually "removed" anything and that it's not simply buggy / not working ?
i am not sure 100% but i think i recall having a galaxy.dll missing error alert when i tried the built in mp browser since i updated from 1.0.0.4 to 1.0.0.9 yes

could doucle check though

strange enough, i played online titan quest anniversary a couple of month ago without problem :)
Post edited May 11, 2017 by Djaron
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Telika: Because the people who pirated the game wouldn't see it.
People who pirated the game won't see it anyway. Pirates already distribute repacks. I'd post a screenshot but I'm wary of the TOS. Everything this is going to accomplish with respect to piracy is (1) giving release groups an incentive to repack the GOG version for scene cred (because it's kinda lame putting "cracked by XxXDarkLord666XxX" into a DRM-free installer) and (2) giving people less reason to buy a superior copy (because it's no longer superior). And potential pirates who can be enticed by achievements and shit will have bought the game on a platform where achievements and shit matter way more (*cough* you know where *cough*).
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Nymes: this site will become like Steam, which nobody would want.
Well, GOG does, it seems, they desperately want to be Steam.