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Primo_Victoria: The expectations of gamers (voiced on forums and discussion boards) as to what would happen have nothing to do with the votes to bring the game here. There was no play of word. Which part of their message was factually incorrect?
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Fenixp: a) Players posting on forums and discussion boards are minority. "widely expected" suggests majority.
b) Quote is worded in such a way which suggests that Hatred devs just want the best for their players and are being victimized by GOG, which would not be okay even for a game which didn't get a massive amount of negative press release and of which quality we have absolutely no clue. Alas, Hatred devs first made sure to raise a massive amount of controversy and yet are now playing victims in all this.
The controversy was caused by blogtivists and outraged moms from the 1950s, not the game devs. And it looks like the devs are trying to protect GOG by not saying more about the rejection, which could make GOG look like puritans or afraid of backlash from either their customers, or maybe Polish organizations that fear the big neo-nazi game that will corrupt their children.

They're acting with a lot of respect and I'm glad that they are.
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RWarehall: Vain, you are an idiot.
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Vainamoinen: You ended the discussion.
Vain, you never actually discuss anything anyway. All you do is try to distort and deceive. You know exactly what happened and take one article that didn't explain the reason and claim its "proof" to the contrary.
You were either intentionally trying to deceive or were in fact an idiot. Either way, it does not paint you in a good light....
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tfishell: Here's the response I got from the devs (I tried to clean up a little of the broken English), though it's nothing new:

"Hi, [the reason for no GOG release] was already told officially. [GOG] said that the game is good, but they "can't". That is the whole story. You can only imagine the reasons."
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d2t: sorry but to me this whole thing stinks like a carefully planned cheap marketing and attempt to air dirty laundry in public.

companies don't posts a press releases about where their products arent available for nothing. this is all a calculated stunt that you all are part of, helping developers of this game get free publicity by making a fuss out of it.

so rather than operate on assumptions, let us ask them to show the entire email they got from gog and make it public. they claim to have said what it contains, so they should have no issues showing the actual thing.
Customers want it on GOG, GOG makes no statement. They go to the devs, and the devs give a brief answer to satisfy them without airing dirty laundry in public, because they have class, something a lot of little wannabe censors on the internet lack.
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d2t: companies don't posts a press releases about where their products arent available for nothing. this is all a calculated stunt that you all are part of, helping developers of this game get free publicity by making a fuss out of it.
Oh noes, they are using social media for marketing! Those bastards!
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RWarehall: But you provide no facts either...
I also don't claim to.

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RWarehall: Its silly to claim Steam "never wanted to sell the game" since they allowed it up on Greenlight to begin with.
No way can we slice it as Steam "sticking to their guns" since they didn't stick to anything for either side, by both accepting it then removing it and accepting it again.
Isn't Greenlight process automated? As far as I know, Valve can at any time pull a game from Greenlight, but they do not actively monitor what goes in.

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RWarehall: There was pressure from SJW busy bodies later followed by gamer pressure who didn't like the busy-body censorship police. It can be argued they caved twice even!
You mean there was pressure from SJW busy bodies which was then followed by pressure by SJW busy bodies of a different opinion :-P

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Primo_Victoria: The controversy was caused by blogtivists and outraged moms from the 1950s, not the game devs. And it looks like the devs are trying to protect GOG by not saying more about the rejection, which could make GOG look like puritans or afraid of backlash from either their customers, or maybe Polish organizations that fear the big neo-nazi game that will corrupt their children.

They're acting with a lot of respect and I'm glad that they are.
First of all, no, controversy was caused by devs. They wanted to cause controversy to begin with. They're not innocent victims of all this, they have instigated it, knowing all too well what is going to happen.

Second, I've never seen GOG give a reason for refusal, so they're not protecting anything - they're most likely in the dark just as much as everybody else is.
Post edited May 26, 2015 by Fenixp
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F4LL0UT: With any game that gets a lot of press coverage and gets people psyched you can say "oh, if the game didn't xxx or hadn't yyy nobody would even care about it". So slaughtering unarmed civilians in a ridiculously dark presentation is the game's USP, like that's any different than GTA being all about committing all sorts of crimes or Mortal Kombat being all about ridiculously cruel and original executions. Either way they clearly found a gap in the market and the public's interest is as legitimate as in any other case.
No you can say that when it's an unknown game from an unknown studio literally had little to no interest before the steam debacle, and there is a difference between games featuring violence to a game being nothing but violence. You kill people in GTA sure, but that not the main point of the game. The controversy made it interesting, not the game itself.

Not saying I don't want it here, I actually probably would buy it... but lets not put on our rose tinted glasses either.
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Vainamoinen: You ended the discussion.
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RWarehall: Vain, you never actually discuss anything anyway. All you do is try to distort and deceive. You know exactly what happened and take one article that didn't explain the reason and claim its "proof" to the contrary.
You were either intentionally trying to deceive or were in fact an idiot. Either way, it does not paint you in a good light....
He just wants to be called Väinä, not Vain.
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DProject: Can't say I'm an expert (I only own one game on Desura...Hatred), but don't you need a client to download games there? So that it's like Steam.
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SirPrimalform: No, normally you can download an installer or a zip file from the game's store page (when you own the game). It's not the best organised system, but in most cases you don't need the client.

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Klumpen0815: Yes, Desura seems to have it's own DRM system, I've encountered it when trying to play Depth Hunter (which was supposedly DRM-free on IndieRoyale) offline. You have to verify a code online every single time you want to start the game.
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SirPrimalform: That's the developer's own DRM. What makes you think it's Desura's own DRM?
I came to this conclusion because the in-game activation key is the same one that is used to add it to the Desura account. I'd really like to play it but my XP is offline and there's no Linux port, too bad. -.- Damn DRM.
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Oh yeah, because Mortal Kombat unlike Hatred was already a huge franchise before it became famous for its ultra violence, it's not like the ultra violence and the executions were specifically used to turn a Street Fighter clone into a commercial success. And using the size of the studio as an argument just doesn't make any sense.

And well, maybe GTA is not officially specifically about killing people but it's also a game that used controversial content as a unique selling point and I don't think anyone at Rockstar would deny it, especially concerning the origins of the series. You can say what you want but people like me and my friends, we played the original GTA back then because it was a game where you ran people over for money God dammit and also GTA III was all about the ability to break the law and go on violent rampages. GTA's premise is a tad less controversial than Hatred's but ultimately it's the same approach on a different scale.
Post edited May 26, 2015 by F4LL0UT
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Fenixp: First of all, no, controversy was caused by devs. They wanted to cause controversy to begin with. They're not innocent victims of all this, they have instigated it, knowing all too well what is going to happen.

Second, I've never seen GOG give a reason for refusal, so they're not protecting anything - they're most likely in the dark just as much as everybody else is.
Who's Pete Haas and why should I care what he thinks? And no one said they are victims.

GOG refused Thomas was Alone because it was too expensive, but the truth came out years later. Perhaps Destructive will eventually disclose the letter one day once there can't be any backlash against GOG.
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Primo_Victoria: Who's Pete Haas and why should I care what he thinks?
I mostly posted the article as a collection of links more than anything else. Devs wanted the controversy is the main point here.
Post edited May 26, 2015 by Fenixp
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Primo_Victoria: Who's Pete Haas and why should I care what he thinks?
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Fenixp: I mostly posted the article as a collection of links more than anything else. Devs wanted the controversy is the main point here.
Yeah, a shitty opinion piece on "Cinema Blend", broken links and no proof. Great.

If they wanted the controversy so much, maybe people like you and the blogs shouldn't have given it to them if they hated Hatred and wanted it to fail.
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Gonchi: I don't think Hatred's devs have said or done anything differently than those other devs who's games were rejected by GOG before them.
Well on that matter, they just did because instead of putting a message on twitter/facebook and leaving it at that, they published a full press release (article quote: "the developer said in a press release") which is IMO more of a marketing stunt than letting it go just like every rejected devs do for their unpublished games on GOG. I don't have the full press release at hand (I'm curious to read it) but it's already been published on destructoid and vg247, so yeah, good commercial move from them....
Nice
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catpower1980: Well on that matter, they just did because instead of putting a message on twitter/facebook and leaving it at that, they published a full press release (article quote: "the developer said in a press release") which is IMO more of a marketing stunt than letting it go just like every rejected devs do for their unpublished games on GOG. I don't have the full press release at hand (I'm curious to read it) but it's already been published on destructoid and vg247, so yeah, good commercial move from them....
It's also available on their site.