It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
flubbucket: This is a quote from the OP: ..........."The residents demanded the town council do something, so a small mercenary group was hired to help deal with the problem."

drealmer7 had touted this while agentcarr16 claims to be alone.

Vote: agentcarr16
A fair point. It could, however, be argued that, while this information seems to point towards a mercenary team, the actual text says that they were brought in to somehow curb the murder rate, and managed to do it, too. However, it also says that after the riots, very, very few people were left alive. Would all of the mercenaries be left alive? Possibly, but it could be argued that they could have perished just like many other people did.
avatar
CSPVG: .....................
It could also be argued I'm a 13 year old snotty nosed girl instead of a 55 year old crotchety old man.

Possible ....not plausible.

Looking at the drealmer7 wagon I don't like the last three votes (JMich, trentonlf, Leonard03). Go back and recheck their reasons.
avatar
flubbucket: It could also be argued I'm a 13 year old snotty nosed girl instead of a 55 year old crotchety old man.

Possible ....not plausible.

Looking at the drealmer7 wagon I don't like the last three votes (JMich, trentonlf, Leonard03). Go back and recheck their reasons.
I wouldn't have it any other way, my dear Mr. bucket. Well, I'd prefer it if you'd wear a mesh tank top more often.

Also, possible but not plausible. All very well and good. It was a contention that I said could be made, not one that I stated I believed in.

As for the last three votes on drealmer, from what I can see:

340 - JMich - Doesn't like drealmer's suggestion taht a poisoning, poison curing witchdoctor role that is pro-town may be in the game. Are you suggesting an alternate motive I do not see?

382 - trentonlf - Feels drealmer went all LAMIST and doesn't like hints to, in trentonlf's words, "secret knowledge" about the 'mercs'. Also willing to let him off a bit, seeing as I had forgotten that bit in the OP, as well.

415 - Leonard03 - Votes to move things along. This is certainly not a great vote, but it is something that tends to happen in GOG games. Everyone blathers until the deadline, then piles on to get things moving.
avatar
CSPVG: ............ Everyone blathers until the deadline, then piles on to get things moving.
Truth!

JMich's vote seems, as I stated earlier, less pondered and more about drealmer7's speculations.

Isn't is common for other players to moan about how long it takes JMich to cast a Vote??
avatar
CSPVG: 340 - JMich - Doesn't like drealmer's suggestion taht a poisoning, poison curing witchdoctor role that is pro-town may be in the game. Are you suggesting an alternate motive I do not see?
Let me answer this part for flub. The reanimation is not due to any poison, and it's not a pro-town role. Thank you for making my work a bit harder.
flubbucket made a convincing argument about agentcarr16. Looks more plausible that agent is lying.

Vote: agentcarr16
avatar
yogsloth: What the bloody fuck are you on about?

I'm trying to catch up.
Short version: If all players that qualify for the Living Bonus (see the Scoring section in the OP) have reached a certain benchmark in achieving their goals, then the game ends. There should be an additional bit which somehow got lost in my various data transfers: If all players that qualify for the Living Bonus have reached a certain benchmark in achieving their goals or are unable to reach aforementioned benchmark, then the game ends.

I've run the player loop to (try to) clarify what each player's benchmark is.
So according to drealmer there's only 4 Townperson's, 4 scum, and 5 neutral with 2 of the neutrals working for the scum. Sounds like town is screwed so we better listen to drealmer, he has all the answers.....
avatar
CSPVG: 340 - JMich - Doesn't like drealmer's suggestion taht a poisoning, poison curing witchdoctor role that is pro-town may be in the game. Are you suggesting an alternate motive I do not see?
avatar
JMich: Let me answer this part for flub. The reanimation is not due to any poison, and it's not a pro-town role. Thank you for making my work a bit harder.
I'm helping you appreciate it. If it were easy you might slip into complacence.

Help me help you.
The conversation heats up, and after a brief lag the two people with votes are once again neck-and-neck (ha!)

Vote Count:
agentcarr16 - 5 (Zeogold, A_Future_Pilot, drealmer7, flubbucket, Hunter65536)
drealmer - 5 (Lifthrasil, agentcarr16, JMich, trentonlf, Leonard03)

Not Voting:
yogsloth, CSPVG, Krypsyn

Drealmer and Agent are the closest to lynch, at L - 2.
With 13 alive, it takes 7 to lynch.

Deadline: TODAY.
Spit. Forum glitch. Hope this doesn't double-post.


I'm not really sure what to say, at this point.

I can see that in the OP it states a mercenary group was hired. I can see that in my PM it states that I was hired by the mayor, on the side. My PM doesn't tell me much, but I'm inclined to think the mayor was nervous about giving a whole bunch of power to one group of mercenaries, so he hired me to try and keep them in line.

*shrug*


I know that I've got a power, Vigilante, which is really strong. I don't know what kind of powers drealmer7 might have, he hasn't claimed any as far as I can see.

If he has a power level similar to mine, but he also knows the identities of two of his merc buddies, I'd be inclined to call the setup unbalanced.

From what I've seen, Bookwyrm seems to be a careful fellow, so I don't expect him to give us a broken setup. Therefore, in my opinion either:

1. drealmer7 knows his buddies and has no powers. In which case (sorry, LAMIST) I'm more useful to keep around, for my Vig shot(s).

2. drealmer7 doesn't know his buddies. In which case, he's lying through his teeth and he needs to by lynched. Hmmm... Come to think of it, I need to hammer so I can get the points for killing an assassin. I'll have to think about that :-/


I'm more inclined toward the second case, so that's why I'm voting him.
avatar
Leonard03: Unvote: agentcarr
Vote: drealmer

'Cause it's time to move things along. (Ya I'm an alternative fan :P
avatar
Hunter65536: Wait, what happened to this lenny? I thought you would think a bit rather than jump on wagons.

avatar
Leonard03: Got it.

Ok, so doesn't anybody else find it funny that agentcarr said there was only neutral survivors? I'm not a neutral survivor, I'm town. Since he doesn't think there are any town... he must not be town.
My vote is not RVS.
avatar
Hunter65536:
We need to lynch somebody and since it didn't look like agent's wagon was going anywhere I wanted to try to get somebody closer to being lynched. I believe I already said somewhere that drealmer was getting pretty scummy to me?
Now agentcarr's wagon is rolling along. I don't feel like going back and forth like a yo-yo, but I will hammer.

avatar
CSPVG: 415 - Leonard03 - Votes to move things along. This is certainly not a great vote, but it is something that tends to happen in GOG games. Everyone blathers until the deadline, then piles on to get things moving.
Uh ya. The idea was to pile on slightly before the deadline, so we had more time to talk.

Also, ~6hrs till deadline.

@Krypsyn I'm surprised to see you on the "Not Voting" list.

avatar
agentcarr16: ...I don't know what kind of powers drealmer7 might have...
Would you like to share drealmer?
@CSPVGL

"Says that drealmer and agent both claimed 'merc'. Not sure if true, will have to double check. If true, possible grounds for voting drealmer for LAL due to earlier RPing of lady of easy virtue. Not sure if I've got this right.
... Says he would know if agent was 'town merc', and says that he knows of others that are. How does this work? What powers do the other 'town mercs' possess? Are they able to communicate with one another? If so, it seems a little overpowered to me. "

Yeah, like I said, I screwed myself with my RPing a bit. I didn't know Jayne Cobb was a character from some other fiction, and so just figured I was a female merc. With that, I wanted to RP my merc role as a merc. under cover, pretending to be a "lady of the night." I have skills that are for hire, etc. I thought it'd work well. Until it was pointed out that I soft-claimed simply by name-dropping. The RP "broke" for me because even if I can look Jayne Cobb up and learn about him, I don't know him at all to be able to RP without people going "Jayne Cobb wouldn't do that!!!" Can't RP a character that people know more about than I do.

I don't think it would serve town AT ALL to tell what my abilitiy(s) is/are. But thanks for asking leonard, doing looks likes fishing to me and paints you as anti-town. If I die, my wagon should be pretty helpful, I'll grant that.

Do you really think what I present seems over-powered with the likelihood of 6 anti-town? That is WHY I think there are 6 anti-town, because less than that seems imbalanced with how powerful this merc. group potentially is.

I'm also not saying that I know more about the setup than the merc. group I am involved in. Everything else is theory. Which I've tried to discuss since the beginning and no one else seems interested (A_F_P at one point maybe?)

It could be something like:

two teams of 3 assassins each
1 group of 3 pro-town mercs
4 townies

If that is the case, agentcarr is an assassin lying out of his ass. I find this also possible to be true because maybe:

He saw my name drop and understood I was a mercenary. He worked out a false-claim for himself also being a mercenary, not realizing I was part of a mercenary group. Claimed solo mercenary to try and "blend in" and is playing it that way now trying to drive the hammer home to me with lies.

Either way, we're obviously not over-powered as a group, because I'm having trouble staying alive. If there are 6 anti-town, and 7 "pro-town", that certainly doesn't make a group of 3 over-powered. Especially given the circumstance here, where everyone who is an assassin probably knows I'm telling the truth, but are touting that I am a liar in order to get me killed. That means if all anti-town vote me, I'm already at L-1. Not overpowered at all.

Does anyone want to suggest another setup where there aren't 6 anti-town? I'd love to hear other people's theories, of course. To me, if it were 2 groups of 2 assassins each making 4 anti-town + 6 townies + 3 pro-town mercs that would be WAY OVERPOWERED for town, and so I figure that can't be it.

avatar
agentcarr16: ...
Why would the mayor be nervous to give power to one group of mercs? What could we possibly do? My win-condition/point accumulation is geared towards keeping town alive/eliminating the assassins. If you and I are are both working towards those goals, it would be foolish of the mayor to not tell us about each other. He wouldn't want his well-spent money to kill each other/hinder each other. What you suggest makes no in-game sense.

I DO NOT THINK there would be more pro-town mercs than me and my team-mates, and so I determine agent must be lying through HIS teeth. It's pretty clear for me and my team-mates, I just wish everyone else would believe me.

I'm not going to claim what power(s) I have, it would be far too damaging to my team-mates and town to give the assassins that information. I will say that I definitely do though.

Your #1 and your #2 are both absolutely wrong. What I am curious about is if I am worth less points than a townie. I would imagine I have to be, which is why I say "I am willing to die for town", because I figure I have to be worth less points than a true townie, and so my death is more acceptable than a townie's death in the long-run of things. Effectively that is what a mercenary in this situation is for anyway, to protect town.

I'm pretty sure agent is wishing he'd claimed town and is irked he didn't think about masons for this setup. His claim as a solo-merc. is damning. In fact, if he'd claimed town and played it well, I'd probably not have voted him out of the willingness to sacrifice myself before allowing a possible townie to die.

As it is, I'm quite confident that he is a good lynch.
avatar
Leonard03: Would you like to share drealmer?
Either this needs a comma, or you're seemingly asking agent if he wants to have a 3-way with you and drealmer.
avatar
Leonard03: Would you like to share drealmer?
avatar
bler144: Either this needs a comma, or you're seemingly asking agent if he wants to have a 3-way with you and drealmer.
"Let's eat grandma!"