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fishbaits: Coirses! I meant to link that one as well, oopsies!
Anyone remember this one?
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HypersomniacLive: Anyone remember this one?
Hadn't seen that before, I chuckled.
Until I remembered what it was about :(

;)
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StingingVelvet: The "no DRM ever" policy is everywhere on the site, including the Galaxy download page.
*cough cough*
I'm a supporter of regional pricing, so whatever on that. Not related to DRM or Galaxy.

As for Gwent, I don't know enough about it to comment really, but obviously certain genres and game types have DRM inherently due to their always online nature.
Nooooooooooo! After I'd dug out those gog clips on youtube, youtube now thinks I want to see it & others from gog again.
I went there for George Carlin, Bill Hicks et al.
How dare they get in the way!!

;p
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StingingVelvet: ...obviously certain genres and game types have DRM inherently due to their always online nature.
Not sure this is really obviously true. It might just be common belief which is untrue. Could I imagine games with an online nature and without DRM? What is DRM in relation to online games? Could they have created Gwent differently to be less intrusive? I also don't know enough about it to comment on it really.

It's probably a big mystery right now (Gwent and DRM I mean).
Post edited December 04, 2017 by Trilarion
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Trilarion: Not sure this is really obviously true. It might just be common belief which is untrue. Could I imagine games with an online nature and without DRM? What is DRM in relation to online games? Could they have created Gwent differently to be less intrusive? I also don't know enough about it to comment on it really.

It's probably a big mystery right now (Gwent and DRM I mean).
I remember having passionate discussions on here back in the day about how MMOs and multiplayer shooters can technically be DRM free. You could always technically go in and allow private servers for anything, right? However that can have a negative impact on the game, allowing more hacks and cheating, stuff like that. There's real reasons there to have a closed environment, and since you've got to be online anyway to play it's not a big inconvenience. What would be nice is developers patching in a private server option before they close the game down.

In any event this is all kind of unrelated to the idea of singleplayer games (or modes) requiring online server checks, which is purely DRM with no questions about it and only harms the buyer. When something like that happens here, then I'll be flipping out like everyone else. In the meantime it's just part of the "any day now GOG are going to screw us!!!" paranoia that I've seen around here for a decade almost. It must be tiring for staff to have to face this stuff constantly.
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StingingVelvet: ...obviously certain genres and game types have DRM inherently due to their always online nature.
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Trilarion: It's probably a big mystery right now (Gwent and DRM I mean).
That is not a big mystery. To use Gwent, you need the totally optional Galaxy software, so Gwent is using DRM. If not, then there is not a single game on Steam that uses DRM!
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Trilarion: It seems they got their top men working on it. ;)
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Lemon_Curry: I'm starting to think it's just one top man... on the bottom rung.
Top ... men!

https://www.youtube.com/watch?v=Fdjf4lMmiiI
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Lemon_Curry: I'm starting to think it's just one top man... on the bottom rung.
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Montresor_SP: Top ... men!

https://www.youtube.com/watch?v=Fdjf4lMmiiI
Thanks but I'm well aware of the reference. I just don't think GOG operates on such a high level. ;)
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Trilarion: It's probably a big mystery right now (Gwent and DRM I mean).
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john_hatcher: That is not a big mystery. To use Gwent, you need the totally optional Galaxy software, so Gwent is using DRM.
Yup.

But as they say: 'so far so good...'.
Post edited December 04, 2017 by Lemon_Curry
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Lemon_Curry: Thanks but I'm well aware of the reference. I just don't think GOG operates on such a high level. ;)
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john_hatcher: That is not a big mystery. To use Gwent, you need the totally optional Galaxy software, so Gwent is using DRM.
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Lemon_Curry: Yup.

But as they say: 'so far so good...'.
https://www.youtube.com/watch?v=e58B16rZ854
Well, regardless of whether it gets restored, my policy is "never fully trust a corporation". (Accident can and has disappointed just as readily as intent.)

I backup every offline installer update for every GOG purchase I make to genuine YUDEN000 T02 DVD+Rs (pending the development of a post-optical data-hoarding solution), and, if a game requires Galaxy for multiplayer, I evaluate the potential purchase as something which "has no multiplayer".
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Lemon_Curry: Thanks but I'm well aware of the reference. I just don't think GOG operates on such a high level. ;)
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john_hatcher: That is not a big mystery. To use Gwent, you need the totally optional Galaxy software, so Gwent is using DRM.
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Lemon_Curry: Yup.

But as they say: 'so far so good...'.
A perfect analogy I think.

I‘d like to know if is part of what GOG told the 6 visitors what will happen? „Don‘t worry, nothing will change.“
Furthermore, I‘d really like to know too if the blues just comment and know that they more or less tell a lie and if they can say to themselves „my conscience is clean“.
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Trilarion: It's probably a big mystery right now (Gwent and DRM I mean).
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john_hatcher: That is not a big mystery. To use Gwent, you need the totally optional Galaxy software, so Gwent is using DRM. If not, then there is not a single game on Steam that uses DRM!
To use Gwent you need the Gwent software and an online connection. What's the big deal? Just regard Galaxy in this case as part of the game software.

The DRM part about the Steam client and the Galaxy client is that they both phone home. They require an authentication and check with their servers if you are a legitimate user. They can deny you from accessing the game. This is the DRM, not the fact that you need to install something.

Maybe there could be a way to use Galaxy connectivity features without requiring to authenticate?

I don't know anything about Gwent. Is it a multi massive online game? Or can you also just connect to your friends by some TCP/IP protocol and play with them without ever needing anyone else?
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john_hatcher: .... Furthermore, I‘d really like to know too if the blues just comment and know that they more or less tell a lie and if they can say to themselves „my conscience is clean“.
Well, they are paid to say things to keep customers happy even if they know it will not always be possible to keep all their promises (obviously the technology to fix deleted wishes in wishlists is just not completely there yet). If they are good, they will try to achieve the maximal reassuring effect with minimal commitment (you never know when the technology will be there). The distinction between a lie and a professional statement is ... rather thin. The best and most honest answer would probably be: "We want to fix it but we might not get immediately on it. It might take a while. Please be patient.".
Post edited December 05, 2017 by Trilarion
high rated
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StingingVelvet: The "no DRM ever" policy is everywhere on the site, including the Galaxy download page. Some have always freaked out and worried it might change any day now, but I don't see how GOG could ever do that considering the big deal they've made out of it...
Well, they made a big deal out of a lot of things they later abandoned:
One world, one price (abandoned for regional pricing).
All games available everywhere (until they introduced region blocking)
Only complete editions with all extras included (now they sell DLC and extras have to be bought extra)
Galaxy always optional (it isn't for Gwent)
No micro-transactions (...Gwent)

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StingingVelvet: As for Gwent, I don't know enough about it to comment really, but obviously certain genres and game types have DRM inherently due to their always online nature.
Wrong. This may be news to you, but there are multiplayer games where the players can host their own servers or play via LAN. Sure, you don't get a common, persistent world for all players then, but I, as a player, want to have the freedom of choice. They could have implemented that option in Gwent easily ... but then they wouldn't be able to sell their micro-transactions.