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low rated
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fr33kSh0w2012: That also!

Many times I've helped people get their games running didn't even get a Thanks!
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BillyMaysFan59: Yeah but you're also well known for your emotionally unstable, immature rants and your all around bad behavior. Other users who offer help are well regarded because not only are they helpful, they are very nice people who don't go around getting furious at people for no legitimate reason.
Who did fr33kSh0w2012 get furious at for no legitimate reason? So far, I've only seen him get furious at Starmaker and for a really good reason. Starmaker insulted him deeply.
Post edited August 02, 2015 by monkeydelarge
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mrmarioanonym: there's no pleasing you. good god.

;-)
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mike_cesara: I will always defend freedom of tits!
Well they are very majestic after all.
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rampancy: <snips and such>
Yeah, Real's comment made me wonder about the actual relationship between one and the other. That's really all I was mulling over: whether the suggestions in those "help fix my rep!" threads come from the observation of people actually doing it (buying giveaway games specifically for a rep boost), or if they were making a connective leap between the purchase-giveaway, the bump, and that the bump was the intention all along.

No idea what the reality is though I suspect there is very little "buying" of rep. At least, that's not what I would expect from hosting a giveaway. I've done it simply because it makes me feel good to do it, and hopefully it will help someone else feel a bit better. Er, I guess I would expect to see it simply because that's what happens most of the time, kinda like I expect to get wet if I step inside the shower and turn on the water: that simply what happens. But that bump wouldn't be the driver behind the giveaway.

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rampancy: I hear the oral examinations in your class are quite uplifting. Some would even say, climactic.
"Come into the bedroom, my dear, and I'll show you my extensive collection of vintage elbow patches."
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BillyMaysFan59: Yeah but you're also well known for your emotionally unstable, immature rants and your all around bad behavior. Other users who offer help are well regarded because not only are they helpful, they are very nice people who don't go around getting furious at people for no legitimate reason.
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monkeydelarge: Who did fr33kSh0w2012 get furious at for no legitimate reason? So far, I've only seen him get furious at Starmaker and for a really good reason. Starmaker insulted him deeply.
Starmaker insulted him deeply why ?

Oh, "for no legitimate reason", I assume. Okay.
Just my two cents to the "rep or no rep"-debate.

1. Remove rep entirely. (Easy for scammers to abuse users with their 100+ alt accounts and give them mass deductions)
2. Replace it with post count. (This way you can recognize the most active users and their contributions)
3. Allow users to browse individual posts written by others. (So that they can find out if their posts consist of good stuff, or whether it's mostly bullying, scamming, trolling or begging)

Unless it's too difficult to do retro-actively?
sunshine and lollipops and...
Alright, I'm back post-weekend and just wanted to let you know that I'm passing on your guys' feedback and ideas to our web team, who are the ones working on the various forum issues.

RE: Thread url not changed -- it's not possible for us bluetext GOG employees (or even the GOG account) to change the url of a thread. As far as I know, it's not possible at all, therefore all I could change was the thread title.

RE: The rep system -- As far as I know, this is a big topic that's been talked about for a while now, but as it'd be a pretty damn huge project to design a rep or rep-like system, test and implement it, it might not be the highest up on the list of stuff our web team is doing.

RE: Paygating -- as far as I know, this was something we wanted to stay away from so as not to discourage people that'd sign up to post asking if a game is still any good, or to look for recommendations. As someone said in the thread earlier, a paygate makes things complicated, kind of like signing up for sites that require a ton of data or a certain action - and it might still not stop scammers, since maybe $5 is how much the chance to troll people online is worth to some. However, I've passed the topic on to be discussed by those that have a better understanding of how such a system would impact you guys and future GOGers.

RE: Chat issues -- I agree that blocking users and deleting messages are two very important functionalities. I've made sure the web team's aware of it, and I hope to have more to say later this week.

I'll try to get someone from the web team in here so they can pass on what's the status of improvements or changes being made - it'll be much easier to communicate what's going on that way.
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Ciris:
Just my two cents.

Please do not add a pay gate. It truly is a monster to those that are decent people. You and others could consider $50, $100 or $500 enough to stop a troll, but they could be using fake cards. Or maybe they just really hate someone that much that money becomes no object. The only people who then suffer are the legitimate users.

Also while the rep system here is as broke as it comes, and it really does need help. Although it might only be a few who are regularly affected by the downrep it is broken for them. We need, as others have asked, a way to see peoples other posts. A little like the friends pages you are tinkering with in Galaxy.
If people could see what others had posted over even just the last three months it would aid in seeing who are nothing but trolls.
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Ciris: snip
I think you need more of actual improvements and less of We are listening to your feedback!™ right now, because it's not like these issues have just surfaced recently.
RE: The rep system -- As far as I know, this is a big topic that's been talked about for a while now, but as it'd be a pretty damn huge project to design a rep or rep-like system, test and implement it, it might not be the highest up on the list of stuff our web team is doing.

Dumped in the too hard basket.
Edit: Taken back, was not in the best of moods. (Didn't have my coffee yet)
Post edited August 03, 2015 by BillyMaysFan59
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Ciris: RE: The rep system -- As far as I know, this is a big topic that's been talked about for a while now, but as it'd be a pretty damn huge project to design a rep or rep-like system, test and implement it, it might not be the highest up on the list of stuff our web team is doing.
Meh the issue with the rep system is trolls or just people who dislike your opinion can down-rep the shit out of you. Easiest and quickest solution would be to remove the ability to down or up rep people, and instead keep this tied to how much you post. Active members would gain rep for being active while others would not.

OR make a minimum rep needed to down/up rep. Say like 100 rep, so at-least you would have to be somewhat active in the community to do it. This would at-least put a stop to troll accounts or at the very least slow them down.

None of these changes should take more than a day or two for a good web developer and would be quicker than designing a new system. We don't need a brand new system really, just improvements to what is there. Something that does not need to happen all at once, but something we should at-least be seeing every now and then.
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Ciris: snip
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InkPanther: I think you need more of actual improvements and less of We are listening to your feedback!™ right now, because it's not like these issues have just surfaced recently.
This is also true. +1
Post edited August 03, 2015 by BKGaming
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Ciris: Alright, I'm back post-weekend and just wanted to let you know that I'm passing on your guys' feedback and ideas to our web team, who are the ones working on the various forum issues.

RE: Thread url not changed -- it's not possible for us bluetext GOG employees (or even the GOG account) to change the url of a thread. As far as I know, it's not possible at all, therefore all I could change was the thread title.

RE: The rep system -- As far as I know, this is a big topic that's been talked about for a while now, but as it'd be a pretty damn huge project to design a rep or rep-like system, test and implement it, it might not be the highest up on the list of stuff our web team is doing.

RE: Paygating -- as far as I know, this was something we wanted to stay away from so as not to discourage people that'd sign up to post asking if a game is still any good, or to look for recommendations. As someone said in the thread earlier, a paygate makes things complicated, kind of like signing up for sites that require a ton of data or a certain action - and it might still not stop scammers, since maybe $5 is how much the chance to troll people online is worth to some. However, I've passed the topic on to be discussed by those that have a better understanding of how such a system would impact you guys and future GOGers.

RE: Chat issues -- I agree that blocking users and deleting messages are two very important functionalities. I've made sure the web team's aware of it, and I hope to have more to say later this week.

I'll try to get someone from the web team in here so they can pass on what's the status of improvements or changes being made - it'll be much easier to communicate what's going on that way.
There are forum mods that would allow full transparency in the rep system. If a non-commercial site can afford it, should be cheap for a company like GOG. Otherwise, i can probably start to think that your web team is not too competent.

If you have the reputation system implemented, chances are that you would have the tools that would allow the users to see who is upvoting/downvoting the posts and to list the names and the actions under the post. That's something that should not be hard to implement. With full transparency, the trolls might slow down a bit.

Paygating...Well, even Steam is starting to use that, but it's not exactly something that i'm keen to see here.
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wolfsrain: Otherwise, i can probably start to think that your web team is not too competent.
Honestly with how slow and infrequent the site changes/updates, one has to wonder just what GOG web devs really do all day... in my mind it's this.
Post edited August 03, 2015 by BKGaming
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I've no idea how hard something like that would be to implement, but maybe the rep and paygate issues could be combined to get the baest of both worlds. Instead of a paygate blocking from posting, have a paygate blocking from up and down voting posts. I think the number of trolls willing to pay 5.99$ for multiple accounts won't be large, and a single account won't do much damage. This way legit users won't be hurt, but rep abuse and multiple accounts problems might at least be limited.

Fixing the chat is a must, but that's just fixing what got broken for no good reason.
Post edited August 03, 2015 by Breja