Elmofongo: Hey I am finished this quest by helping diggers unearth some ruins of an old civilization and there is this Idol that when taken summons a Doomslayer which cannot be hurt.  
 My party consist of:  
 Fighter 
 Paladin 
 Ranger 
 Thief 
 Cleric 
 Invoker  
 How do I hurt the Doomslayer? 
  Potions of Strength, Heroism, Invulnerability, Power. Spells/Scrolls of protection from fire. Best armour and DEX you can manage, and pound on him, but do NOT use missiles of any kind, or waste elemental offensive spells. He is classed as a Monster, NOT Undead, so don't waste time with Cleric stuff.  
 Here are his raw stats:  
 Has 78 HP  
 STR - 18/10 
 DEX - 17 
 CON - 15 
 INT - 11 
 WIS - 14 
 CHA - 13  
 Natural AC -2 
 Base THAC0 - 8 
 Attacks per round - 3  
 Grand Master in Large Swords  
 Helmet 
 Plate Mail Armour  
 Flaming Sword: 
 .. +4 THAC0 
 .. 1D2 +4 Damage 
 .. Bonus 1D4 Flame Damage (Damage not dispel-able, only effect) 
 .. Adds Strength Bonus  
 Unique Ring (Permanent immunities to): Panic, Poison, Sleep, Fatigue, Petrification, Confusion, Berserk, Charm Creature, Paralyze, Slay.  
 Ring of Blur (Dispel-able)  
 Resist Electricity - 125 
 Resist Missile - 100 
 Resist Acid - 50 
 Resist Cold - 50 
 Resist Magic Cold - 50 
 Resist Fire - 50 
 Resist Magic Fire - 50  
 Save vs Polymorph - 7 
 Save vs Spell - 7 
 Save vs Breath - 8 
 Save vs Wand - 8 
 Save vs Death - 10  
 Resist Crushing - 0 
 Resist Magic - 0 
 Resist Piercing - 0 
 Resist Slashing - 0