Wizordum Demo is available
here
The Ancient Seal of Terrabruma has shattered, unleashing the forces of Chaos once more. As one of the last Mages of Wizordum sanctuary, you must embark on a quest to find the source of this corruption and push the Chaos back before they consume the kingdom in a...
The Ancient Seal of Terrabruma has shattered, unleashing the forces of Chaos once more. As one of the last Mages of Wizordum sanctuary, you must embark on a quest to find the source of this corruption and push the Chaos back before they consume the kingdom in a speedrun-friendly fantasy FPS tearing a page from the spellbooks of ‘90s fantasy FPS classics like Hexen and Heretic.
KEY FEATURES
A vast arsenal of magic weapons & items
Search for secret places filled with treasures
Solve puzzles and avoid traps
Embark on a single-player campaign to find the source of Chaos, traveling from the Town of Grimbrook through swamps over the snowy mountains and beyond.
Collect bonus items and beat the hardest difficulty levels to climb to the top of the leaderboards
Beat challenges at each level
Compete online for the best time
Create and share custom levels, all from inside the game
LEVEL EDITOR
Design and download custom adventures or full-fledged episodes with the in-game level editor.
Wizordum simply shows what can you do, when you try. Sure, it's simple FPS in magical world, with gameplay strongly based on good old Wolfenstein 3D, but it's done so well, and with enogh it's own ideas, you won't care.
I know that 3 stars might seem a bit low, because I did enjoy this game. I played the demo but waited for the 1.0 version to jump in.
The good
It's a very nice nostalgia trip for long time FPS players or anybody who can get into the most classic of shooters from the early years. The shooting is solid and you get to pick from two classes at the time of this review. Some of the levels are really creative with the formula, especially in Episode 3. You can really tell the team got better during the development at making cool levels. There are also user levels available. Graphics are nice and colorful and you do get a lot of different environments throughout the lengthy campaign (took me around 20h to complete with all secrets).
The bad
I thought the weapons, while staying useful throughout the campaign, just didn't have the visceral impact you would expect of a good shooter nowadays. The enemies are a bit too curtesy and don't offer that much variety too keep you interested till the end. The make or break for me was the completionist aspect of this game. For one thing, after release the devs quickly added lore items to each level, so my completion was annihilated half way through the game :/ But the part I liked the least was secret hunting and collecting all the treasures. I now it's emulating the classics like Wolfenstein 3D with the wall humping for secrets, but combing the levels often trippled my playtime while I just could not find the last secret or treasure. You can get items to mitigate this, but in the case of secrets you still have to find the map in each level and for the treasure it only triggers once you found basically all of it, forcing you to again backtrack the whole level to find one stack of coins you missed. Enemies can also drop bags of coins in awkard or impossible to reach areas, screwing you out of your 100%.
I hope you still give this one a chance. It was worth it for me, just don't bother with collecting every single thing.
I downloaded this AM been playing all day on off time, very fun experience.
I am saddened to find out this is a Unity game, not some genius update of a classic engine.
Gameplay is good esp for an early access game which promises to add more to it.
I have to admit some of the lever pulling is more throw out than throw back.
Love the secrets and built in speed run score attack modes.
Currently stuck in the Mourning skull puzzle,
Ultimately gameplay is 5/5 level design is 3/5 fun factor is 4.
I also expected more humor but maybe that builds later.
I really do enjoy the game so far (5hours playtime). The shooting feels good and has an impact on the enemies. I enjoy the variety and the level progressions feels great.