Wizordum Demo is available
here
The Ancient Seal of Terrabruma has shattered, unleashing the forces of Chaos once more. As one of the last Mages of Wizordum sanctuary, you must embark on a quest to find the source of this corruption and push the Chaos back before they consume the kingdom in a...
The Ancient Seal of Terrabruma has shattered, unleashing the forces of Chaos once more. As one of the last Mages of Wizordum sanctuary, you must embark on a quest to find the source of this corruption and push the Chaos back before they consume the kingdom in a speedrun-friendly fantasy FPS tearing a page from the spellbooks of ‘90s fantasy FPS classics like Hexen and Heretic.
KEY FEATURES
A vast arsenal of magic weapons & items
Search for secret places filled with treasures
Solve puzzles and avoid traps
Embark on a single-player campaign to find the source of Chaos, traveling from the Town of Grimbrook through swamps over the snowy mountains and beyond.
Collect bonus items and beat the hardest difficulty levels to climb to the top of the leaderboards
Beat challenges at each level
Compete online for the best time
Create and share custom levels, all from inside the game
LEVEL EDITOR
Design and download custom adventures or full-fledged episodes with the in-game level editor.
I love this game, it reminds a bit of hexen but with a more light hearted fantasy vibe. It does have some problems that I hope they address for version 1.0. I'd like to see more frequent auto saves. The game has crashed a few times on me and I lost a large chunk of progress. The custom key bindings don't really work when using a controller. Options I modify in settings don't save. They're little things but they can get a bit annoying after a while. Really looking forward to the full release.
Wizordum harkens back to a simpler time, when men were men, and you never needed more than 64K of RAM (38,911 bytes free). Owing it's look to the classic Catacombs series of FPS games, and borrowing heavily from the later Heretic and Hexen, Wizordum is just plain, old school fun.
It is in early access, but it seems mostly complete and bug free; I haven't run across any real issues yet. It is a bit gory, even with a cartoony style, so parents might want to watch their little ones. My cats on the other hand seem fascinated by it, and try to kill the goblins and zombies and other monsters along with me.
Like Hexen, you have (as of present) two classes to pick from; Cleric which is a disciple of the Big Honkin' Mace (BHM), and Sorceress, disciple of setting things on fire. Cleric can probably be seen as an additional level of difficulty over the standard difficulty modes. Additional magical weapons, spells, and artifacts round out your abilities.
It is old school, and it doesn't hold your hand any; you will get lost, even with a map, though it's not, at least as far as I've gotten, terribly difficult on normal difficulty. All in all, it's a fun way to let off some stress by using a BHM to bash in some monster skulls.
I love the tribute the devs paid to the ID Games classics. I feel like this game follow their traditions and I'm having a blast :) Kudos. Sound effects are nice, difficulty level is good and the maps are well balanced