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What Remains of Edith Finch

已在库内

4.3/5

( 171 Reviews )

4.3

171 Reviews

中文(简体), English & 9 更多
19.9919.99
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What Remains of Edith Finch
介绍
《What Remains of Edith Finch》讲述了关于华盛顿州某个家族的种种怪谈。 玩家扮演的主角Edith将进入Finch家族的宅邸,调查她的家族历史,找寻那些尘封的故事,试图弄清为什么她是这个家族仅剩的活人。你找到的每个故事都将引领你体验一位家庭成员在死亡当日的生活,这些故事的年代从遥远的过去跨越至今,等你一一揭开。 这款游戏的玩法和故事剧情丰富多变,就如同Finches家族的成员一样。唯一不变的是每次经历都以第一人称视角呈现,而每个故事都将以该家庭成员的死亡告终。 最终,游戏将向玩家传达的,是周围广大而不可知的世界让我们感受到的渺小和惊讶。 本作由 Giant Sp...
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Metro GameCentral
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PC Gamer
91/100
用户评论

4.3/5

( 171 Reviews )

4.3

171 Reviews

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产品详细信息
2017, Giant Sparrow, ESRB 评级: Teen...
系统要求
Windows 7 / 8 / 10 ((64-bit)!), Intel i3 2125 3.30 GHz or later, 2 GB RAM, GeForce GTX 750/AMD Radeo...
DLC
What Remains of Edith Finch Soundtrack
Time to beat
2 hMain
2.5 h Main + Sides
2.5 h Completionist
2 h All Styles
介绍
What Remains of Edith Finch》讲述了关于华盛顿州某个家族的种种怪谈。

玩家扮演的主角Edith将进入Finch家族的宅邸,调查她的家族历史,找寻那些尘封的故事,试图弄清为什么她是这个家族仅剩的活人。你找到的每个故事都将引领你体验一位家庭成员在死亡当日的生活,这些故事的年代从遥远的过去跨越至今,等你一一揭开。

这款游戏的玩法和故事剧情丰富多变,就如同Finches家族的成员一样。唯一不变的是每次经历都以第一人称视角呈现,而每个故事都将以该家庭成员的死亡告终。

最终,游戏将向玩家传达的,是周围广大而不可知的世界让我们感受到的渺小和惊讶。

本作由 Giant Sparrow 研发制作,该团队也是第一人称绘画游戏《The Unfinished Swan》的开发者。
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
2 hMain
2.5 h Main + Sides
2.5 h Completionist
2 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2017-04-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.4 GB
链接:
评分:
ESRB 评级: Teen (Violence, Blood, Language, Drug Reference)

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用户评论

Posted on: June 11, 2018

SashaHoney

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游戏: 171 评论: 2

An Unforgettable Experience

This game touched me deeply. There are only a few games that I have played over the many years which leave me changed as a person in some way, and What Remains of Edith Finch is one of them. This experience will haunt me for a long time and it will take me a while before I'm able to explore it again. If you think of yourself as an experienced, connoisseur of gaming and you don't already own this game, then you simply must. I could praise the game mechanics alone for hours, let alone the artwork, the story and the voice actors. Every single thing in this game is absolutely beautiful and perfect, my only wish would be that it never ended.


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Posted on: June 19, 2018

Ravenwoods

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游戏: 244 评论: 12

Amazing!

Wow, the production values and the story telling is amazing! I did not like Gone Home but this is definitely interesting.


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Posted on: August 17, 2018

Unisol

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游戏: 评论: 4

Good walking simulator, better book.

It's a walking simulator. It's a pretty good one, but nothing more. It has a nice story, great environment, good music, decent minigames, but absolutely zero gameplay apart from 'walk forward and interact with things'. I think it would make a decent book or movie, but I struggle to find how being an interactive media is a right thing for it.


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Posted on: September 18, 2018

aopeft

验证所有者

游戏: 28 评论: 1

Wonderful.

10 out of 10.


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Posted on: March 30, 2018

Shantih1

验证所有者

游戏: 评论: 17

Sprawling, ambitious interactive fiction

What Remains of Edith Finch is staggeringly ambitious - a sprawling narrative featuring over a dozen characters and as many different gameplay mechanics, beautifully presented and squeezed into an interactive fiction experience lasting just a couple of hours. Whether or not the player ultimately thinks the story succeeds, there's no denying that it represents another big push forward for a genre where some of the most innovative storytelling experiences in gaming are currently being made. Although presenting itself as a walking simulator with strong reminders of Gone Home or Ethan Carter (there are early visual cues of a lonely house set in a forested Pacific north-west landscape) Edith Finch soon reveals itself to have incredible depth all of its own. The house is not only full of artifacts but also living testimonies of the game's characters – interactive sections revolving around the circumstances of their deaths. Each of these stories comes complete with its own gameplay mechanic; some of which are truly wonderous. Molly and Lewis' vignettes, in particular, are extraordinary. And they’re powerful, too. I found Gregory's vignette so challenging that I wanted to stop playing just to avoid the inevitability of what was happening. Does the whole experience hold together as well as individual vignettes? For me, not quite. There's a problem at the core of the story: Edith's own vignette is a crushing disappointment. Without spoiling: it relies on a tired storytelling cliché which undermines the narrative's attempt to paint ideas of death, memory and storytelling in new colours. Ultimately, Gone Home and Firewatch present more satisfying total narratives because their gameplay is completely melded to their story. But even though the whole is not as satisfying as its individual parts, Edith Finch is still a stunning achievement. Like Tacoma, it’s interactive fiction which is truly focused on making the actions of the player feel important and consequential.


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