Posted on: October 29, 2014

brilliance
游戏: 454 评论: 8
Waste of time and far too much money.
Wasteland 2 is moderately entertaining, though it eventually gets really tedious, but it lacks substance, style and variety. It introduces a combat system that seems complex at first, but then you realize that no tactics are involved: All you have to do is shoot the enemies with the biggest gun and hope to win by attrition. You can move your characters, which is the only thing you can do besides shoot, but you need action points to beat the enemies before they kill you, so that is not a good idea. Poor combat could be ignored if the game had an interesting story or set of quests, but Wasteland 2 is completely pointless. Mot of the quests are inane tasks like finding dogs and fetching items, and the quests become even less interesting as the game continues. Wasteland 2 has no story, villain or point until the end, where an incredibly, technophobic plot twists is introduced moments before the final boss. Imagination: Nope, sorry, all the settings, enemies, characters and quests are bland and uninteresting. This is the most generic of post-apocalyptic worlds:: One, I realized in retrospect, was a copy of a faction in Fallout 3--but the other, a disco robot that distracted me with blinding psychedelic lights, was legitimately clever. One original idea in a 70 hour game: Wonderful. Crippling bugs and design flaws: Objects blocked my view half the time, my characters threw away their clothes, my sniper forgot how to load her best sniper rifle, the game crashed repeatedly, half the loading screens triggered error messages, the scripting broke, the probability of accomplishing skill checks on specific objects was inconsistent, items disappeared, enemies came back to life after I restored saved games--this game was a mess. Hint: Do not save over an autosave or a timed save with dead enemies around, as the enemies may return to life upon restoring the game.
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