Posted on: June 2, 2024

Listening153325
验证所有者游戏: 27 评论: 2
Great for modders to learn from.
So they added a tech tree, weapons, tech, a couple units, and a new questline. Take in parts are as follows: 1) Tech tree: This 'high-risk, high-reward' tree is very little reward for very high risk. 1 point and done. 2) Weapons: Welcome additions for variations sake. Nothing ground breaking, but all welcome. 3) Tech: Some exceptional new additions that can change how you play dramatically. Very nice. 4) New units: I prefer only Servitors, Rangers, or Kastelons and that's if I've a maxed Secutor, which is not every run, else only Servitors. Meh. 5) Questline: A visual-book style extra set of missions. I doubt it impacts your endings regardless of how you play, but they don't count against your Necron timer and do offer an increased challenge so some rewards, so yay. Overall, is it worth the price? I thought so, but more importantly, reverse engineering this should give modders insight on how to make better additions, which I think is the real reward.
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