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Vambrace: Cold Soul

已在库内

3.3/5

( 138 Reviews )

3.3

138 Reviews

中文(简体), English & 6 更多
Offer ends on: 10/26/2025 09:59 EET
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Vambrace: Cold Soul
介绍
《圣铠:冰魂(Vambrace: Cold Soul)》是一款设定于冰冻世界中的Roguelike冒险游戏。在地下避难所策划探索行动,然后征召英雄组成队伍,探索地表被冰封的诅咒之城。活用独特的技能,回避致命的陷阱,应对诡异的遭遇,击败致命的敌人! 欢迎加入《圣铠:冰魂(Vambrace: Cold Soul)》官方QQ交流群(699950468),这里有厂商的工作人员为您答疑解惑。也欢迎您在群内分享游戏体验,和与其他玩家一起交流!对于您的建议我们也会及时收集反馈给制作人,您的反馈对我们十分重要。 : -) 当然,除了QQ群之外,您也可以扫描下方二维码,找到《圣铠:冰魂》官方社区...
评论
32 %
推荐
用户评论

3.3/5

( 138 Reviews )

3.3

138 Reviews

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产品详细信息
2019, Devespresso Games, ...
系统要求
Windows 7 / 8 / 10, Core2Duo, 3 GB RAM, Any with hardware 3D acceleration, Version 9.0, 4850 MB avai...
DLC
Vambrace: Cold Soul Soundtrack
Time to beat
7.5 hMain
18.5 h Main + Sides
33 h Completionist
18.5 h All Styles
介绍
《圣铠:冰魂(Vambrace: Cold Soul)》是一款设定于冰冻世界中的Roguelike冒险游戏。在地下避难所策划探索行动,然后征召英雄组成队伍,探索地表被冰封的诅咒之城。活用独特的技能,回避致命的陷阱,应对诡异的遭遇,击败致命的敌人!

欢迎加入《圣铠:冰魂(Vambrace: Cold Soul)》官方QQ交流群(699950468),这里有厂商的工作人员为您答疑解惑。也欢迎您在群内分享游戏体验,和与其他玩家一起交流!对于您的建议我们也会及时收集反馈给制作人,您的反馈对我们十分重要。 : -)


当然,除了QQ群之外,您也可以扫描下方二维码,找到《圣铠:冰魂》官方社区并与我们以及其他玩家交流,您在这里的反馈也会及时的被我们收集。



幽魂之王对雄城埃斯纳尔降下了诅咒。现在埃斯纳尔被永恒的致命冰渊所笼罩,死亡居民被转化成了疯狂的怨灵。幽魂之王组织起了强大的亡灵军队,他们寡不敌众,只好退入防守游击。幸存者们蜗居地下,试图反抗这邪异力量的侵蚀。而在那命运的一天,一位携带着魔法臂铠的神秘陌生人出现在了城里。也许她是我们唯一的希望...



你是艾维利亚·莱利可,圣铠的装备者,也是唯一一个能够进入埃斯纳尔的人类。幸存者们将击败幽影之王的希望寄托在了你身上。但是...你仍然寡不敌众,生存机会渺茫。

《圣铠:冰魂(Vambrace: Cold Soul)》是一款故事驱动的游戏,这里有着令人印象深刻的角色,困难的挑战和深度的战术策略。想要成功推翻幽影之王的统治,你必须选择观察力敏锐的队长,安全的营地,渡过诡异的遭遇,并在致命的战斗中存活下来。你可以将探索时收集的补给卖出,也可以将它们制造成以后冒险时会用到的新道具。冰封的埃斯纳尔地表环境严苛,请务必要在踏上旅途前做好万全准备,否则你将会成为这座诅咒之城中亡灵们的新成员...



  • 踏上横跨7个章节的史诗幻想冒险。
  • 完成支线任务以解锁26套精美角色服装。
  • 从5大种族,10种独特职业中选择你的小队成员。
  • 使用在探索时收集到的珍贵素材来制造物品与护甲。
  • 进行关键决定,一个错误就有可能让你的小队万劫不复。
  • 做好万全准备,否则面对你的将是死亡。
  • 寻找禁典书页,来发现伊瑟拉的历史和秘闻。

Vambrace: Cold Soul Copyright (C) 2017-2019 Devespresso Games Inc. all rights reserved. © 2019 Headup GmbH, all rights reserved.

所有成就
包含内容
画册
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7.5 hMain
18.5 h Main + Sides
33 h Completionist
18.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2019-05-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.6 GB
链接:

游戏特性

语言
English
音频
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中文(简体)
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Deutsch
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Español (AL)
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文本
français
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文本
Українська
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русский
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한국어
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评论
62
平均
32 %
推荐
开放评论

被评论 OpenCritic
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用户评论

Posted on: January 1, 2025

NirvanaNrv

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游戏: 38 评论: 1

Boring it is

Darkest dungeon on the cheap. Gave it a fair try. It did not catch.


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Posted on: April 29, 2025

Aurrye

验证所有者

游戏: 147 评论: 14

Disappointing

I got this game in promotion, and by it's "darkest dungeon" appearance it gave me proper expectations... Which quickly turned sour. First of, the good parts : the art direction is pretty nice, managing to blend both dark and colourful aspects in one. The game has RPG elements, which while being pretty basic in scenario give the game a bit of a soul and discussing with the different characters is pleasant. Unfortunately, while the art design is good the GAMEPLAY part is severely lacking : In short : it's not "inspired" by Darkest Dungeon, it's an inferior rip-off with no real qualities. No choice in character abilities, no overlay to tell you what said abilities do, forcing you to pause and open the character details to be able to see what it's abilities do... And even then it kinda don't : no indication of how much damage is dealt, no accuracy indicator, no telling what each status effect does until you see it in action for the first time. Special abilities are tied to a "special action" gauge, which means you're stuck using only 1 ability for the whole battle until you finally get to use the others (each character having 4 in total). Abilities providing "protection" against damage are utterly useless since the mobs completely bypass them and there are no healing abilities usable in combat. On top of this, you have to manage the weight of the equipement and loot you carry, which wouldn't be a problem... If half of the items didn't show their weight stat. Consumables and key items (that you HAVE to keep in your bag) all have their own encumberance stat, but the game doesn't tell you. There are also areas to explore that don't allow use of the map, making it very easy to get soft-locked in an area simply because map layouts are very labyrinthic. If the game had been released before Darkest Dungeon, I would've given it a 3rd point, unfortunately it doesn't have that excuse. Very disappointing >


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Posted on: January 3, 2025

gastral.lux

验证所有者

游戏: 125 评论: 1

Good art, and that's the only good point

1. Undoubtedly, the art is beautiful. 2. UX is meh. I think the developers of this game didn't really play it before publish. While it's good to have multiple alternative keys for each function, but it isn't enough to bring a good player experience at all. For instance, no one would ever want to walk entirely game. And if they have the run feature, it should be a toggle instead of a sticky key. Why can I not have a toggle to make MC run faster or speed up battles? Hold then release the shift key in such a long time really wearing me down. The game dialog also a bad UX as well. It doesn't have a log system for missing lines and doesn't have an option to fast forward (FF is really important when you do a replay). Here is a funny issue, to skip text animation by mouse, you have to click on the text. Yes, on the text otherwise it will not skip the animation. 3. Writing and character dialog content would need huge improvement. On one hand, the writing are too modern that kills off the median fantasy vibe. On the other hand, the dialogs between characters are cheap as well. Two races with a huge conflict can be easily convinced to work with each other just by 2 lines. Sth's like from "Why should we trust her?" to "Ok, because we are under attack blablabla I'll listen to her"... It feels so grudging. I was expected a strong point to convince them but no. This dialog remind me high school text book. Plain & boring 4. Gameplay is really bad. I don't know if this is bug or feature but the final boss in chapter 5 will suddenly defeat you after a certain time but there is no notice a head or any note about it. Game saving in ch5 is not good as it has some repeated animation which kind of annoying. As for general, the character classes also inbalance. Game items are pretty useless. The relic is easily lost so it isn't really tempted me to collect or even use it. 5. Various minor bugs even the dev has released some patches for it. Not recommend for paying though


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Posted on: January 4, 2025

conversion to pc was poor

Many actions that may be possible on a console are no longer available or at least explained how to do. For example you cannot seem to remove a relic other than to replace it with a new one even though this is an integral part of the game to remove and upgrade them.


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Posted on: January 8, 2025

_Narciso

验证所有者

游戏: 94 评论: 2

Sadly mostly mediocre but with potential

I played for more than a few hours and I'm still early on in the story but theres much to critique already,. Even through the game isnt particularly bad it's also not particularly good, with exception for the art, mostly. The art is really good but the direction is sadly very generic. The main character looks more like a cosplaying stripper than a heroine, an issue shared by most female characters, male characters are mostly gruff generic dudes with big armor and big weapons, theres nothing wrong with this but there's also nothing particularly interesting setting this game apart from others, especially in it's genre. The sounds are hit or miss, most are ok but some feel out of place, like some gunner habilities sounding very techy and futuristic for a fantasy game. Also during the first boss encounter many sounds stopped playing completely. This allied to very serviceable animations makes for a somewhat unsatisfying combat. Sadly I can't say I enjoyed the music much either as it felt a bit repetitive. The story is the worst aspect of the game, it's completely generic, as are the characters and the missions so far feel extremelly uninspired. This is made worse due to a lack of voice acting, wich wouldnt really matter if the writing was good but since it's not it makes the story feel boring. Skill tooltips aren't available during combat, wich makes learning and using them a litle anoying, same thing for enemy types and buffs/debuffs. Combat screen and enemy spawn are the weirdest part to me. Other games I played in this genre like Darkest Dungeon and Iratus show the full combat screen with both factions on it, but Vambrace only shows either your characters or the enemies at any given point. It may have been a decision made to make the combat more dynamic but personally I think it had the oposite effect. I feel bad for having only bad things to say about the game, but most of the issue can be solved as the game is close to being pretty decent. GL for the devs.


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