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Vambrace: Cold Soul

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3.3/5

( 138 Reviews )

3.3

138 Reviews

中文(简体), English & 6 更多
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Vambrace: Cold Soul
介绍
《圣铠:冰魂(Vambrace: Cold Soul)》是一款设定于冰冻世界中的Roguelike冒险游戏。在地下避难所策划探索行动,然后征召英雄组成队伍,探索地表被冰封的诅咒之城。活用独特的技能,回避致命的陷阱,应对诡异的遭遇,击败致命的敌人! 欢迎加入《圣铠:冰魂(Vambrace: Cold Soul)》官方QQ交流群(699950468),这里有厂商的工作人员为您答疑解惑。也欢迎您在群内分享游戏体验,和与其他玩家一起交流!对于您的建议我们也会及时收集反馈给制作人,您的反馈对我们十分重要。 : -) 当然,除了QQ群之外,您也可以扫描下方二维码,找到《圣铠:冰魂》官方社区...
评论
32 %
推荐
用户评论

3.3/5

( 138 Reviews )

3.3

138 Reviews

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产品详细信息
2019, Devespresso Games, ...
系统要求
Windows 7 / 8 / 10, Core2Duo, 3 GB RAM, Any with hardware 3D acceleration, Version 9.0, 4850 MB avai...
DLC
Vambrace: Cold Soul Soundtrack
Time to beat
7.5 hMain
18.5 h Main + Sides
33 h Completionist
18.5 h All Styles
介绍
《圣铠:冰魂(Vambrace: Cold Soul)》是一款设定于冰冻世界中的Roguelike冒险游戏。在地下避难所策划探索行动,然后征召英雄组成队伍,探索地表被冰封的诅咒之城。活用独特的技能,回避致命的陷阱,应对诡异的遭遇,击败致命的敌人!

欢迎加入《圣铠:冰魂(Vambrace: Cold Soul)》官方QQ交流群(699950468),这里有厂商的工作人员为您答疑解惑。也欢迎您在群内分享游戏体验,和与其他玩家一起交流!对于您的建议我们也会及时收集反馈给制作人,您的反馈对我们十分重要。 : -)


当然,除了QQ群之外,您也可以扫描下方二维码,找到《圣铠:冰魂》官方社区并与我们以及其他玩家交流,您在这里的反馈也会及时的被我们收集。



幽魂之王对雄城埃斯纳尔降下了诅咒。现在埃斯纳尔被永恒的致命冰渊所笼罩,死亡居民被转化成了疯狂的怨灵。幽魂之王组织起了强大的亡灵军队,他们寡不敌众,只好退入防守游击。幸存者们蜗居地下,试图反抗这邪异力量的侵蚀。而在那命运的一天,一位携带着魔法臂铠的神秘陌生人出现在了城里。也许她是我们唯一的希望...



你是艾维利亚·莱利可,圣铠的装备者,也是唯一一个能够进入埃斯纳尔的人类。幸存者们将击败幽影之王的希望寄托在了你身上。但是...你仍然寡不敌众,生存机会渺茫。

《圣铠:冰魂(Vambrace: Cold Soul)》是一款故事驱动的游戏,这里有着令人印象深刻的角色,困难的挑战和深度的战术策略。想要成功推翻幽影之王的统治,你必须选择观察力敏锐的队长,安全的营地,渡过诡异的遭遇,并在致命的战斗中存活下来。你可以将探索时收集的补给卖出,也可以将它们制造成以后冒险时会用到的新道具。冰封的埃斯纳尔地表环境严苛,请务必要在踏上旅途前做好万全准备,否则你将会成为这座诅咒之城中亡灵们的新成员...



  • 踏上横跨7个章节的史诗幻想冒险。
  • 完成支线任务以解锁26套精美角色服装。
  • 从5大种族,10种独特职业中选择你的小队成员。
  • 使用在探索时收集到的珍贵素材来制造物品与护甲。
  • 进行关键决定,一个错误就有可能让你的小队万劫不复。
  • 做好万全准备,否则面对你的将是死亡。
  • 寻找禁典书页,来发现伊瑟拉的历史和秘闻。

Vambrace: Cold Soul Copyright (C) 2017-2019 Devespresso Games Inc. all rights reserved. © 2019 Headup GmbH, all rights reserved.

所有成就
包含内容
画册
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7.5 hMain
18.5 h Main + Sides
33 h Completionist
18.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2019-05-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.6 GB
链接:

游戏特性

语言
English
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français
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Українська
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русский
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한국어
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评论
62
平均
32 %
推荐
开放评论

被评论 OpenCritic
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用户评论

Posted on: February 24, 2025

ErnestLemingway

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游戏: 255 评论: 20

Could be a good game .. but it isn't

Well, at the beginning it looks really good: you have some not bad story with promising development, nice atmosphere, and very polished artwork. Also, exploration is very like Darkest Dungeon with extra side quests, whats also add some value. Unfortunatelly, its all overshadowed by some major flaws that ruins whole effort in my opinion: Your companions are just an disposable assets, they dont any level up and if they die or get discarded ... well, there a bunch of other nameless assets to choose. Only way to improve their performance is to equip them with items (everyone has exacly one slot), and upgrading such requires a bunch of prematurely finished expediotions to get enough parts. That may be insuffient tho, since your brave warrior may be whacked durung single fight by hailstorm of crit strikes and multi-target hits, so your time is effectively wasted. Apparently damage dealing capacity is primary mean to progress. Every character can defend, do basic strike and use 2 additional abilities, that are as generic as possible. Theres no synergy between any of them nor any scaling up or down in effectiveness (some propably has, but I dont see any difference). Its just do damage, do more damage or do some minor buff/debuff. Its very convinient tho, because there no tooltips and popups with explanations or reminders outside character submenu. Everything here seems totally random. Crits, evades, hits or misses, those just happens. Debuff are irrrestiable, since there no resistance. During encounters, you just choose someone with no idea, if they skills are increasing chance to success or not at all. Armor or damage dedution is only effect of buffing. To wrap this up, think of Vambrace: Cold Soul as bland copy of Darkest Dungeon with nicely hand-drawn graphics. It might be quite late to rant over 5-years old game (6 even!), but thats a bright example, that even the cuttest, straight from wallpaper protagonist wont save game with poorly designed mechanics.


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Posted on: March 2, 2025

MethusalemOrion

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游戏: 478 评论: 25

Unfinished Gem

This is a copy of Darkest Dungeon with a slightly different setting. But it is missing a ton of the content Darkest Dungeon has. In example: you cannot levelup anything. You just select some random guys for the run and use your 2 attacks and push through the enemies or die because of bad luck. This game somehow relies more on luck then DD. I thought this is impossible but here we are. But okay, this is not DD so ... I liked the art. It was pretty cool and well done. The story also seems to be promising. Unluckily I did not get any achievements (I guess the game is just broken) although I already found multiple costumes, did side quests and finished the first boss. But still 0% achievements. Even the one which you get just right after getting into the town. I dislike the game because of missing content/features and an inconsistent art. While the levels are cool etc. the map is a nightmare. The character on the map is drawn in a kind of "chibi" style. It just does not fit into the flair of the game at all. There are also no names on the map so you never know where you are going to. Navigation is pretty bad. There is no shortcut to put all stuff into your chest. So you have to click a lot. You and your team do not heal automatically after entering the city ... you need to go to your room and sleep. But it is a very unnecessary step. Fights are somehow unfair in some cases. If your enemies randomly are all counters to your team: gg well played. Sometimes you run into several camps in a row (for healing etc.) and then in the final moments you don't and die although your inventory is full of healing potions. You cannot use any item until you are at a camp. There are more such inconsistencies. It just looks like it was not worked out to the end and then just published. And since nobody cares about it anymore, it is not patched. Etc. To be honest: I don't see any point/entertainment in playing this game. But the art and sound is good.


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Posted on: March 24, 2025

Flaviou

验证所有者

游戏: 206 评论: 7

Difficulty?? No good

The game starts well, but continuing you realize that you have thrown away money, few random scenes, the mechanics of the game are in favor of the enemy, there is no real randomness, the standard difficulty of the game is focused on enjoying the story, but once you get to the boss after the invasion you can't go on, so the difficulty is set badly, very serious error in a video game, in fact I uninstalled the game, it left me with a bitter taste in my mouth, because to continue I should waste time developing a winning strategy...... but if one wants to enjoy only the story??


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Posted on: April 28, 2025

SlySylQc

验证所有者

游戏: 258 评论: 13

Great art/soundtrack, punishing game

Well what can I say... After 2 hours, I found a crafting altar during a mission. Using it gave my whole team a debuff that brought almost all my stats to 0. Dying and resting didnt remove the debuff, neither any items I had which lead me to believe I was supose to spend hours farming materials to remove the debuff so I can start farming materials to actually play the game... Thats in the first * dungeon *. Sorry but Im not grinding 2 hours or restarting my 2 hour game to reach to same point. Talk about backward mechanics. The art ,music and story might help you go through those kinds of surprises. Its really good and the combat was OK enougn that I would have kept on playing. The game focus on story with a main characters but really want to feels like a roguelite. Not my cup of tea.


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Posted on: July 6, 2025

jnln

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游戏: 评论: 2

Looks nice, but is no fun

Looks nice enough at first, but gameplay is repetitive and punishing with many random elements and a UI that does not give you needed information. I lost interest after two attempts to defeat the first boss. You have to replay the first map for each attempt. I don't want to do this a third time because it's ultimately boring and no fun.


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