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UnderRail

已在库内

4.2/5

( 283 Reviews )

4.2

283 Reviews

English
14.9914.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
UnderRail
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Underrail is an old school isometric turn-based RPG set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it...
用户评论

4.2/5

( 283 Reviews )

4.2

283 Reviews

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产品详细信息
2015, Stygian Software, ...
系统要求
Windows 7 / 8 / 10, 1.6Ghz, 2 GB RAM, GPU that supports Shader Model 2.0 or higher, 3 GB, UnderRail...
DLC
UnderRail: Expedition, UnderRail: Heavy Duty
Time to beat
57.5 hMain
106.5 h Main + Sides
124.5 h Completionist
104.5 h All Styles
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介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Underrail is an old school isometric turn-based RPG set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race.

The player takes control of one of the denizens of such a station-state whose life is about to become all that much more interesting and dangerous, as our protagonist is caught midst the conflicting factions of Underrail as they violently struggle to survive in the harsh underground environment.
  • Turn-based combat
  • Open-world exploration
  • Extensive character customization
所有成就
包含内容
原声音乐(MP3)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
57.5 hMain
106.5 h Main + Sides
124.5 h Completionist
104.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2015-12-18T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
3.5 GB
链接:

游戏特性

语言
English
音频
文本
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用户评论

Posted on: September 10, 2019

Telamonas

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游戏: 70 评论: 2

The Dark Souls of cRPG's

Let's face it. After the tutorial missions the rest of the game feels like clearing Deathclaw and Super Mutant areas in Fallout with an underleveled character. Dying is part of it so play it with that mindset. So long story short, 1) Just shooting your way to victory is almost impossible in your first playthroughs. 2) You must use everything at your disposal if you want to win. A well placed trap/grenade/net, etc can make an encounter from impossible to breeze. 3) The game demands time and attention from you, especially when speaking to people. Many of the game hints are hidden through casual dialogue sequences(Souls style). 4) The whole thing feels like a Labour of love!


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Posted on: February 23, 2016

jtoms

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游戏: 57 评论: 1

Play it

I love this game


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Posted on: September 13, 2019

Horywow

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游戏: 评论: 3

Thank you Stygian, very cool

Weak build made me restart 3 times after the first 3 hours of the game, but each play taught me new things and made me enjoy the game even more. Rn I'm around 40 hours in and I'm loving every second of it.


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Posted on: May 13, 2017

arseniy82

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游戏: 691 评论: 5

An OK game that's rough around edges

For a game that's proclaimed to be a spiritual successor to the glorious Fallout series I wish they stick with original more. Some aspects of game get repetitive and boring quite soon. No fast travel, seriously? Wait what, because there was none in Fallout? I am sorry, but there was. The thrill of wandering through the fallout wastelands in hope for some special encounters will not be forgotten... And here, they didn't even bother adding a map. I like how some skills affect others, that's definitely a nice touch (say, developing one type of psionic power adds a small bonus to other types etc). However some skills feel outright redundant, being there only to add the illusion of complexity (two different lockpicking skills, I am looking at you). Same goes to armor types: OK, I could understand physical, cold and fire resistances (yeah, some magic smuggled in here), but characterizing armor protection with respect to projectile speed?!. Yep, force field emitters (basically a protective aura) have 5 different types of resistance - melee, bullets from pistol, bullets from rifles, laser and plasma projectiles... So the developers expect us to go home before every serious fight and change dresses? And don't forget - no fast travel, so it's 15 screens away - chop-chop :) Around 10 different types of fish to catch and even more animal parts to gather - nice. Most of them produce exactly the same chemical components - not so nice. I could go on forever but the idea is: a good chunk of the game's complexity feels extremely artificial. Oh, plus a restricted trading... Finally - forget about the story, for there is none. The characters are plain and boring, the quests are mostly one-step Fedex or GoKill (with some great exceptions that are few and far between) and, honestly, I didn't feel attached to any group I sided with during the gameplay. So why 4 stars? Well... It still brings back good memories and it *DOES* resemble fallout, much more than any of Bethesda attempts.


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