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Tyranny - Standard Edition

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4.2/5

( 191 Reviews )

4.2

191 Reviews

English & 5 更多
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Tyranny - Standard Edition
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Tyranny - Commander Edition includes the following: - Base Game - Ringtones: three notification tones and one ringtone - Commander Edition Forum Icon (for Paradox Plaza only) - Forum Avatars (for Paradox Plaza only) In Tyranny, the grand war betwee...
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IGN
8.3/10
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Game Informer
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用户评论

4.2/5

( 191 Reviews )

4.2

191 Reviews

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产品详细信息
2016, Obsidian Entertainment, ...
系统要求
Windows 7 (64-bit) or newer, Intel Core 2 Quad Q9505 @ 2.80 GHz / AMD Athlon II X4 840 @ 3.10 GHz, 6...
DLC
Tyranny - Bastard's Wound, Tyranny - Portrait Pack, Tyranny - Official Soundtrack Deluxe Edition, Ty...
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Tyranny - Commander Edition includes the following:
- Base Game
- Ringtones: three notification tones and one ringtone
- Commander Edition Forum Icon (for Paradox Plaza only)
- Forum Avatars (for Paradox Plaza only)

In Tyranny, the grand war between good and evil is over – and the forces of evil, led by Kyros the Overlord, have won. The Overlord’s merciless armies dominate the face of the world, and its denizens must find their new roles within the war-torn realm... even as discord begins to rumble among the ranks of Kyros’ most powerful Archons.

Players will experience the new world order under Overlord in a reactive role-playing game (RPG), interacting with the populace as a powerful Fatebinder in the Overlord’s forces -- roaming the lands to inspire loyalty or fear as they bring control to the last holdouts of the Tiers.

Also Available on GOG.com:

Tyranny - Archon Edition
Tyranny - Overlord Edition

  • Branching, unique stories in an original setting: The battle between good and evil has already taken place, and evil stands victorious
  • Choices matter – make world-altering decisions with far-reaching consequence: As a Fatebinder in the Overlord’s army you wield a vast amount of power in the occupied lands of the Tiers. Will you use that to inspire stability and loyalty, will you be feared, or will you seek your own power?
  • Challenging, classic RPG combat: Tactical real-time-with-pause combat with new party-driven mechanics and modern presentation
  • A rich original setting: Not just another “hero’s journey” -- Tyranny turns the archetypal RPG story on its head and allows players to explore a new take on good and evil

© 2016 Paradox Interactive®.  Trademarks belong to their respective owners.  All rights reserved.

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Standard Edition
Deluxe Edition
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铃声
地图
故事书
壁纸
原声音乐(FLAC)
攻略
画册
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By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please Note: In order to access the Paradox Plaza Forum Icons and Avatars please use your unique serial key that can be found under My Account and redeemed at Paradox Plaza.

By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please Note: In order to access the Paradox Plaza Forum Icons and Avatars please use your unique serial key that can be found under My Account and redeemed at Paradox Plaza.

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DRM FREE. 无需激活或联网验证即可开始游玩。
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游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.10+)
发行时间:
{{'2016-11-10T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
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Posted on: April 20, 2019

tikatyr

验证所有者

游戏: 118 评论: 5

4.5 stars! Great game. (50 hours for me)

As most people checking the game I am a big RPG fan. I played most of the major RPG games in the last 20 years. I would say that Tyranny is a very special game and has a place among the great. The strongest and most unique point is the choices you make. This is emphasised from the character creation screen, where you get to make war decisions even before the game starts. This choices are fairly easy to understand, i never felt confused about them, but they will impact the game from beggining to end in a quite meaningfull way. NPC characters will often evoke your past actions and judge you by them. The story is about factions. It's a military and political story, about the conquest of a territory. While in many games, you get to choose faction A, B or C and stick to it to the end, here it's very different. First, their are many many different factions and people you can influence. Then you are never forced to choose a specific way, and can very much make your own way, with your own moral compass. You can be loyal to faction or a character, then choose to betray pretty any time you want. Their are many major endings, then probably a few hundrends small variations in the ending of the game that acount for your choices during the game. Something as insignifiant as choosing "remain silent" dialogue option many times during the whole game, will be noticed in the endgame. Many persons critique the ending, saying it's too short, rushed. I did not feel that. I think the ending makes sense. The choices you make will also affect your fighting ability. You will gain new abilities based on your standings and affiliations. In no other game have I seen such a nice and deep connection between combat and story. You can even find legendary items that come with their own abilities. My only critique it is that combat becomes a bit easy and repetitive by the end of the game. Because of lack of friendly fire you can easily spam big AOE spells, and it's the main tactic you use.


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Posted on: November 15, 2016

Iandolan

游戏: 476 评论: 2

Expected more from Obsidian

A was fairly disappointed with Tyranny, great premise, intriguing world, lots of potential, but its VERY short, compared to previous releases (esp pillars of eternity) and while the character creation/what roles you played in the early conquest are fun and add to the replay value, there is limited scope for character and npc development and the levelling up felt very constricted. Nothing much has been added from Pillars of Eternity and a few fun bits have been taken away, It feels like they planned to do a lot more, but ultimately ran out of time. Too short, but could have been amazing.


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Posted on: January 12, 2017

BlackyNoir

游戏: 评论: 3

A big miss…

…for this game. To be clear: it's not a good RPG. What's being sold by the marketing, playing some kind of legate of a victorious evil supreme lord, making real tough choices with real consequences is just not true. You will spend most of your time mob killing people, crawling through maps, looting corpse, selling batch of iron swords… does that sound like a legate job or life? There very very little diplomacy, intrigue, moral and legal questions or dilemma. And on top of that combat is messy. You won't know who's who on your screen, who's doing what when to whom. A full mess. Even worse, if the game was a tabletop rpg it would be labeled Narrativist, as the game impose incoherent and ludicrous scenes. Like the leader of your enemy taunting you for 5 minutes literally just 2 feet away, then just running away. And you can't move during all that, at all, the game deem you able to play it only once the pseudo cinematic as concluded. And not once or twice, but a lot. A lot. And the writing isn't tip top too. And even worse, the game railroad you all along. Yes you can choose, right at the very selective moments, one of the 4 paths scripted for you. Once you do, even if the game and a whole lot of NPC tell you to be subtle, you won't be because you can't. The game will make choices for you, even a whole lot of unreasonable or incoherent one. You're not making choices, you're not making A local temporary arbitration, you're choosing every damn quest and decisions for your character until the end of the game. Decisions being go there kill them, even though the quest givers usually have whole armies at their disposal, somehow again and again and again a young “diplomat” like you is needed for this FantasyNavySeals RPG of killing people and selling their petty stuff back to the local quartermaster, sorry merchant. Could have been a good game. It's not.


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Posted on: June 7, 2021

Sharpshell

游戏: 55 评论: 4

Smoke and Mirrors

Ironically, these games that emphasize how "choices matter" often make me feel even more railroaded. Let me translate what "choices matter" really means for this game: Sometimes in the game a dialogue choice you make will lock your character into a certain path, and block off others. Don't worry, you can play through a second time to make a different key choice! Cool, I guess. What would be really cool is if how you actually conducted yourself in the game really gave you different options throughout the game. Like, OK you made one alliance based on a past choice but you could maybe convince some other faction to work with you through dialogue or proving yourself to them? Nope, not in this game, that area is greyed out and you can't go there or you just have to kill them all (even though you didn't even know anything about them when you made that fateful choice, btw). It's hard to explain without spoilers but at the end of the day, there are basically 4 paths. So it's really a very linear game you have to play 4 times. But that's fine because the story is... OK. It's OK. It's not a masterpiece but it's interesting and I was having fun learning more about the world but it was frustrating how little autonomy I actually had in that story and being forced to be the bad guy got kind of old. I played for like 25 hours but I think I'm basically done because the gameplay loop is just not interesting. The combat is kind of samey after a while and the tactics are limited. At first, making spells is fun but that gets old too. The loot system is... a mess. You collect an endless amount of straight garbage (and it all seems to be heavy armor that you will never use because the companions are, also a mess...). So I had a decent 25 hours, which isn't bad for the 8 bucks or whatever I paid (GOG sent me a steep discount) but in the end, I am pretty disappointed. New Vegas this is not.


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Posted on: December 27, 2017

alfoulkes

验证所有者

游戏: 653 评论: 15

Best of the new RPG for me

I preferred this game over the other new isometric RPG's (Wasteland 2, Pillars of Eternity and Torment: Tides of Numenera(I haven't played Original Sin games)). It stinks that they never finished the game properly but still, it engaging and imaginative world and story. Reminds me of the ancient Greece stand against the Persian empire (just as dark and mean).


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