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Alan Bradley has finally perfected the technology to digitize people, which allows humans to enter the internal world of a computer. His program, "Ma3a," has AI sophisticated enough to store the entire gene code of a person and the mathematical equation...
Alan Bradley has finally perfected the technology to digitize people, which allows humans to enter the internal world of a computer. His program, "Ma3a," has AI sophisticated enough to store the entire gene code of a person and the mathematical equations necessary to transfer people back and forth between the physical and digital world.
However, fCon - Future Control Industries - has learned of Alan's research and is moving to take over the company. When Alan disappears mysteriously, finding him is up to Jet, his son. Jet uses his father's technology to enter the computer world and, while investigating his father's disappearance, discovers a sinister plot.
Four "primitive" weapons - disk, rod, ball, and mesh - are encountered in the computer world, though the disk is the only weapon that can be used both offensively and defensively. Jet will also ride light-cycles, both the classic cycle from the 1982 film and a new "experimental" update from designer Syd Mead (also responsible for the original light-cycle design).
The strength of the creative vision endures to this day, and in some ways even puts modern shooters to shame. A coherent and compelling blend of story, action and light customization mean you'll be coming back to this cult classic.
I've played through this entire game several times since it was released. I've got a soft spot for Tron, and this game really scratches that itch. The disc combat feels great and makes it feel like you're in the Tron universe. However, the other weapons are not nearly so nice, and it feels like a generic shooter, or worse, when you're using them.
I love most of the levels and level design in the game, and I enjoy how the less important parts of the story are told through email messages scattered in the game world. Unfortunately I absolutely dread the boss and boss-like fights. Those fights are the main thing that keep me from giving the game another go. They're annoying and feel like a chore between me and the good parts of the game. Still, I think it's worth giving the game a ago at least once despite those boss fights.
Tron 2.0 is alright, but I'd say it's aged poorly. Never played before so no nostalgia, tho I am a Tron fan, esp Legacy which I saw day 1 in IMAX 3D & LOVED. 2.0's an FPS - not an RPG, as others have said, as there's no RP, only shallow upgrade & dialog systems. The story can twist a bit but is ultimately still predictable & safe. The environments & sound have actually aged quite well due to simple, clean, futuristic aesthetic, tho it can border on feeling empty. Thorne's server in particular was a highlight, with spooky design suiting well the heart of the Corruption.
The gameplay itself drags it down tho. Enemies can spot you at nearly any distance & immediately sound the alarm/attack, so stealth is only good for picking off 1 or 2 before open combat starts. Their attacks are fast - difficult/impossible to dodge, only some can be reflected, & they throw off your aim on hit. Didn't play on Hard so they don't do a ton of damage, but it makes combat irritating to constantly be taking those hits. Most weapons are also pretty unsatisfying. Got the most mileage out of Disc and LOL due to their accuracy & hi damage. Enemies aren't super spongy, so combat can be quick & exciting if you land your shots. Except bosses. Oops. Most mission objectives boil down to finding/breaking the MacGuffin of the hour, little more than glorified key/switch hunting, tho there are occasional puzzles sprinkled about.
The final nail in the coffin is the WAITING. Download, Port, Defrag, Disinfect - it takes no effort, doesn't test or reward the player, doesn't even require input, & all it does for pacing is bring it to a screeching halt. 2/5 upgrade options are solely for reducing this padding which shouldn't be there to begin with, killing 2 mechanics with 1 poor decision. A simple puzzle would have fulfilled the same purpose in a more engaging way. It's just bad design.
Buy on sale if you're a huge fan of Tron & old FPSs, but there are prob other titles out there more worth your time.