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Alan Bradley has finally perfected the technology to digitize people, which allows humans to enter the internal world of a computer. His program, "Ma3a," has AI sophisticated enough to store the entire gene code of a person and the mathematical equation...
Alan Bradley has finally perfected the technology to digitize people, which allows humans to enter the internal world of a computer. His program, "Ma3a," has AI sophisticated enough to store the entire gene code of a person and the mathematical equations necessary to transfer people back and forth between the physical and digital world.
However, fCon - Future Control Industries - has learned of Alan's research and is moving to take over the company. When Alan disappears mysteriously, finding him is up to Jet, his son. Jet uses his father's technology to enter the computer world and, while investigating his father's disappearance, discovers a sinister plot.
Four "primitive" weapons - disk, rod, ball, and mesh - are encountered in the computer world, though the disk is the only weapon that can be used both offensively and defensively. Jet will also ride light-cycles, both the classic cycle from the 1982 film and a new "experimental" update from designer Syd Mead (also responsible for the original light-cycle design).
As a big Tron fan I loved this game, one of the few PC games I kept a physical copy of. Maybe not the greatest FPS out there, but if you ever wanted to run through the tron world this is it.
If you're a big fan of Tron or a cyberpunk-aesthetic junkie maybe I'd recommend, but the gameplay itself has problems. This was a game I was really hoping to finish, however, due to random save corruptions, empty and broken levels, dragged-on story, lackluster gunplay, and annoyingly difficult enemies/bosses it became way more of a chore than fun to continue with the game. It kind of reminded me of Jedi Outcast with some RPG-like upgrades added on, but obviously way worse.
If I had the power to fix/change the game here's what I would've done:
1. Make sure the Tron-disk shouldn't fly off into space and take forever to come back because I always felt like I had to be reliant on only that weapon.
(Video Example: https://youtu.be/R44ad3vIusw)
2. Stealth should either be fixed or non-existent. The developers tried to implement stealth but the enemies immediately run and shoot at you when they see you anyway.
3. Ammo types and not just using your energy, because it runs out too fast.
4. Melee weapons are nearly impossible to use on enemies, mainly because you can't dodge bullets.
5. Be able to hold Tron disk as a shield while holding mouse key, not just one click and release. It makes it impossible to shield yourself from attacks.
6. Viable means of healing and gaining energy during boss fights. I felt like I had to abuse quicksaves.
7. Corruption, get rid of it.
Near the final level of the game, I became so tired of the enemies I turned on "God Mode" to try to power through the rest of the game, but that didn't work! Eventually, my Tron disk got stuck in literally nothing and I couldn't equip another weapon so I just gave up. Here's a picture if you care to see: https://imgur.com/a/4ZidceI
I will say for 2003 the graphics are very fun and interesting. The soundtrack is pretty good. I also enjoyed customizing and upgrading your abilities.
But to wrap it up, if you really like Tron maybe give it a try, otherwise, you aren't missing much.
This was one of my favorite shooters on the PowerMac back in the day. They really got the vibe of Tron just right and the gameplay is totally fun. Glad to see Tron coming back to my game machine.
I purchased this game to use it on Windows XP in 2025, and it indeed works fine. The OS is a limiter, though, as dual booting on the same hardware to Windows 7 yields slightly snappier gameplay.
I played it when it was brand new and loved it then. I haven't had a chance just yet to check out this version of it but I have to wonder if it includes the original multiplayer lightcycle mode or now. I would recommend that anyone who loves Tron plays this game.