Four creator left from the Blizzard North and found the Runic games and thank God that they gave us a gem like "Torchlight". This is the second in series and unfortunately there will not be third. But this Torchlight has so much potential because of mods. I've played this game for 2 years and i still like because of the gameplay. Story is not good graphics are not so shiny but the gameplay is flawless. İf you like Diablo and cartoon graphics and action than this is your game. BUY IT!!!
Sinked countless hours into it already, and still playing. Vanilla game is just great, responsive, fluid, moddable,
and it works well on Linux. With mods it's quite possibly the best ARPG of all time.
Now waiting for TL 3 ;)
If you like to have fun, buy Torchlight II. It's great with another player along side. I got it through steam a year ago. Think Diablo with a WoW skin, only better.
There's a lot of good things to say about Torchlight II but it just didn't thrill me. I liked the cartoonish graphics, the levels are large and diverse, the fighting system is simple but well done, the inventory comfortable and the pet (which can carry stuff and sell it in town) is still a very good idea. There are lots of weapons, armors etc. to keep your interest in optimizing your gear, also the skill system is simple but effective.
I didn't care much for the story, though. More or less the typical bad demon wants to take over the world. There is no voice acting apart from some speaker in the few 2D cartoon story scenes between the acts. Quest dialogs etc. are displayed as text boxes, but there is not much talking anyway. There are also only a few quest compared to other games. There is persistence of objects inside a level, but at some point the game forgets about your last visit in a dungeon and completely resets it (which also wipes out the automap). This is very annoying when going back later to finish the hidden quest (robot/three sisters).
The fighting system is point and click which leaves the left hand for spells but also removes all tactics from fighting. Targeting enemies while running from them is tricky and since clicking left on enemies is an attack, you tend to get stuck when surrounded. This is not much of an issue at the beginning, when the game feels much too easy. In the later levels and during bossfights, this becomes a bit of PITA.
Furthermore, enemies fade in/out at the border of the screen. Faded out they are invisible and can't be attacked while they still attack. This also means they kinda pop up and attack you before you see them.
Anyway, the difficulty on normal is pretty low. I died only a few times during the ~23h I needed for all quests (including "three sisters"). I ended with hundreds of (collected) health and mana potions and an insane amount of money. Felt partly too casual and took away the suspense. So fun, but no milestone.