Posted on: December 6, 2020

Wolfy777
验证所有者游戏: 2752 评论: 30
A goodentry point into the genre
Overall the game is great if it's one of the first hack and slash from the top-down perspective games that you play, but it will quickly feel boring once the initial novelty wears off, if you've played newer games of the same category. The pet traveling to sell our junk items is great because that way it never feels like you inventory is too small, enchanting, gems and many other elements that should help you are down to random chance, though it's mostly favorable, the classes are fun and you can ignore lots of skills completely and focus on those you like using in the quite extensive skills trees. However, like Diablo, Torchlight fails to be engaging in its story: kill the seer's master that has fallen under the influence of the corrupting ember and its master (said master is the final boss and the defintion of a damage sponge) and the side quests are just: kill monster X, fetch Y ember, fetch item Z through a portal an NPC will open for you - the frame story works, but it's not very imaginative and you're only given a piece of main quest dialog every few floors. Overall the game is incredibly easy on Normal (only in the final floors did I really need health potions) and Easy feels like having god mode enable for an entire playthrough (in the worst way possible XD). I never figured out how the fish minigame works, though you can get mods for fish to spawn among normal loot if you want to transform your pet. Torchlight has a central hub you go to for side quests, shops, storage, enchantments and other services and the game. It isn't an open world game, but it has an inviting, colorful and cheerful vibe. After the final boss you unlock Shadow Valut - an inifinte dungeon and new NPCs for side quests. All in all, I'd recommend it for children, teens and players that haven't yet experienced better and more refined games in the same genre (e.g. Grim Dawn).
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