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To The Moon

已在库内

4.4/5

( 261 Reviews )

4.4

261 Reviews

中文(简体), English & 11 更多
9.999.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
To The Moon
介绍
伊娃·罗莎莉恩医生与尼尔·沃茨医生从事着一项奇怪的工作:他们给予将死之人重新体验人生的机会。真真正正的重新体验。通过一项能够植入人工记忆的技术,医生们可以改变患者的心智,帮助他们体验一段自己想要经历的人生。 《去月球》讲述了罗莎莉恩医生与沃茨医生试图为一位大限将至的老人约翰尼满足心愿的故事。在此过程中,他们深入了这位老人的记忆,揭开了他奇妙的一生。每深入一点,都会揭露约翰尼过去的一部分片段。随着两位医生逐渐理清这段人生中散落的诸多事件,他们也试图找出这位老人临死前要实现这样的愿望的原因。 而约翰尼最后的愿望自然就是:去往月球。 感人至深的故事配以动人的音乐,共同塑造了一段令人深陷其中的游戏...
类型:
评论
88 %
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8.3/10
用户评论

4.4/5

( 261 Reviews )

4.4

261 Reviews

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产品详细信息
2011, Freebird Games, ...
系统要求
Windows XP / Vista / 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
4 hMain
4.5 h Main + Sides
4.5 h Completionist
4 h All Styles
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介绍
伊娃·罗莎莉恩医生与尼尔·沃茨医生从事着一项奇怪的工作:他们给予将死之人重新体验人生的机会。真真正正的重新体验。通过一项能够植入人工记忆的技术,医生们可以改变患者的心智,帮助他们体验一段自己想要经历的人生。

《去月球》讲述了罗莎莉恩医生与沃茨医生试图为一位大限将至的老人约翰尼满足心愿的故事。在此过程中,他们深入了这位老人的记忆,揭开了他奇妙的一生。每深入一点,都会揭露约翰尼过去的一部分片段。随着两位医生逐渐理清这段人生中散落的诸多事件,他们也试图找出这位老人临死前要实现这样的愿望的原因。

而约翰尼最后的愿望自然就是:去往月球。
  • 感人至深的故事配以动人的音乐,共同塑造了一段令人深陷其中的游戏体验。
  • 你将编织一段未能成真的人生。
  • 这款游戏赢得了大量奖项,其中包括荣登《连线》杂志的2011年度20佳游戏排行榜,斩获Gamespot的2011年度最佳故事奖以及在IndieDB的2011年度独立游戏评选中摘得编辑推荐奖。
包含内容
海报 The Mirror Lied mini game 艺术设定集 music selections from other Freebird games Holiday Special Minisode Holiday Special Minisode 2 Holiday Special Minisode 1 (Mac) Holiday Special Minisode 2 (Mac) Holiday Special Minisode 1 (Linux) Holiday Special Minisode 2 (Linux) Holiday Special Minisode 1 (Windows, German) Holiday Special Minisode 1 (Windows, Ukrainian) Holiday Special Minisode 2 (Windows, German) Holiday Special Minisode 2 (Windows, Ukrainian)
系统要求
最低系统配置要求:

请注意,Windows 10操作系统在发布后会频繁收到硬件驱动和软件更新,这可能会影响游戏的兼容性。

请注意,Windows 10操作系统在发布后会频繁收到硬件驱动和软件更新,这可能会影响游戏的兼容性。

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
4 hMain
4.5 h Main + Sides
4.5 h Completionist
4 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.0+)
发行时间:
{{'2011-01-11T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
101 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
polski
音频
文本
Português do Brasil
音频
文本
slovenský
音频
文本
Türkçe
音频
文本
Українська
音频
文本
русский
音频
文本
한국어
音频
文本
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用户评论

Posted on: October 6, 2014

milan.nosal

验证所有者

游戏: 307 评论: 2

Great story, not that good game

In short, I loved the story, but the game is probably too simple to fulfill a true gamer's expectations. It is more a movie than a game to be honest. However, I myself got really caught in the story thanks to that occasional puzzles and walking around, and that definitely makes it better than just a movie (not to mention a great plot). So, if you would pay the same amount for a movie, I absolutely recommend To The Moon. If you are, however, looking for a classic point-and-click adventure, you should probably look somewhere else (e.g., the Broken Sword series, or the great Longest Journey). I am not disappointed, cause I usually don't appreciate hard puzzles and most of the time I just want to do something to move forward in the story.


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Posted on: October 18, 2014

lgonggr

验证所有者

游戏: 787 评论: 8

Fly me to the moon

This deceptively cute and funny game has several hidden layers and story twists. I managed to complete it in five hours. Then I cried for an hour. It is not perfect, but the emotional impact was so strong I am giving it five stars anyway. Best Indie game I've played since Sword & Sworcery. You'd be nuts if you miss out on this gem.


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Posted on: October 21, 2014

gpnsatan

验证所有者

游戏: 105 评论: 1

A story that touches your heart

Game-wise, not as much. In terms of a game for adventure point-n-click, To The Moon can't not even be called a game, it's more like the Japanese graphic novel style that drives story with dialog with light puzzle element in between. So it's where that one star is missing. BUT, in terms of flow of events, elements of story, the details of little things that was put into it, exceptional. It reminds you why you would cry while playing RPG with perma death in younger age. Limited 2D expression that force your brain to fill the gap and create the imaginative characters that you attach yourself to. The only reliable source to construct the character is tiny sprites and their dialogs. And did I mention the music and sound effects that happens on the right spot and right time like 95% of the time? And the music is good as well, the invisible pillar that also supports this game from falling into the mediocre indie bottomless pit. I would recommend this to people who enjoy the story elements and light puzzles. Dare i say that developer could just make it even simpler so people just want to get on with story won't get stuck at trying to achieve ideal moves. It might actually create a better story rollercoaster that have deeper emotional impact. I will wait and see what's coming in creator's next title.


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Posted on: November 13, 2014

j0ekerr

验证所有者

游戏: 493 评论: 10

To the feels

This is not really a game, the term visual novel would be a better fit for it. If you know what a visual novel is and enjoy them, then 'To the Moon' is a must for you, and as long as you have a soul, wil hit you right in the feels with gut wrenching intensity. The story is beautiful, the music while not brilliant is more than adequate and works beautifully with the scenes. The graphics, which could be considered its weakest point, with their old-time, 16bit feel, as if made with rpg maker actually manage to enhance the fairy tale feel of the whole experience. Just don't expect gameplay because there isn't any. This is not a game, this a story, and a beautifully told one.


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Posted on: December 1, 2014

sirbluesky

验证所有者

游戏: 24 评论: 1

5/5 if the tiles puzzles are ignored

I loved the overall concept of the game: telling an interactive story. However, solving the small puzzles between each memory really took me out of the story, and I did not like that. Had the puzzles not been in there, or if they were different in some way. I would have definitely given this a 5/5.


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