Posted on: July 10, 2012

patwater
验证所有者游戏: 188 评论: 6
I'm Still Crying a Little.
The fact that I am literally typing this review with a soiled tissue in hand attests to the emotional impact To the Moon. It's funny, touching, melancholy and brave all at once, and it is a testament to the strength of interactive media for telling stories. Only some minor flaws make me hesitate to give it that fifth star; namely some awkward interface and control features, and annoying sprites that look like you should be able to walk over them but instead you bump into them... These things slowed me down somewhat but as I said they were small details and did not lessen the weight of the story, which is unique, honest and truly brilliant. I also appreciated some comic-relief jokes poking fun at the 16-bit genre, and even some references to modern pop- and pulp-culture which are unusual in this kind of game. I just played through it in less than an afternoon, with only one water break to replenish the fluids lost through my eyes and nose. The length is just perfect, and most players should be able clear it one sitting; the price is about the same as a movie ticket, and the game about twice as long as a typical movie, so I say it's a good value! It should be noted there is virtually NO challenge involved--To the Moon is about 1% game and 99% storytelling. Puzzles are a negligible aspect, and there are a couple arcade-style sequences but they are of extremely low difficulty and are used more for comic effect. Instead of a typical gaming experience you should approach this game prepared to ride along in a finely crafted story. I believe interactive media is the future of storytelling, and games of this caliber affirm that belief.
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