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Timespinner

已在库内

3.5/5

( 39 Reviews )

3.5

39 Reviews

中文(简体), English & 6 更多
19.9919.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
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Timespinner
介绍
亲眼目睹自己的家人被杀害,古老的时间微调设备被毁,露娜丝突然被传送到一个未知世界,被困于此,归途遥遥无期。露娜丝利用操控时间的能力,发誓要报复邪恶的拉齐姆帝国,但是有时历史进程并不像看起来那么简单... 探索广阔的互联世界,欣赏美轮美奂、细致入微的像素艺术场景。在拉齐姆当前的荒凉之地和过去的富饶之地间来回穿梭,收集元素魔法球,并结合它们的力量,用利刃和法术消灭敌人。与神秘生物魔宠成为朋友,比如可爱的梦龙梅耶夫,并训练他们在战斗中帮助你。在激烈的终极战斗中测试你的技能和时间操控能力,然后奋勇前往帝国,与帝王一决雌雄! 让时间静止以躲避敌人,并借此解决谜题 探...
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64 %
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7.8/10
PC Gamer
70/100
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7.5/10
用户评论

3.5/5

( 39 Reviews )

3.5

39 Reviews

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产品详细信息
2018, Lunar Ray Games, ESRB 评级: Teen...
系统要求
Windows XP, Dual Core, 1 GB RAM, DirectX 9.0c compatible, PixelShader & Vertex Shader 1.1, Version 9...
Time to beat
5.5 hMain
8.5 h Main + Sides
12 h Completionist
8.5 h All Styles
介绍


亲眼目睹自己的家人被杀害,古老的时间微调设备被毁,露娜丝突然被传送到一个未知世界,被困于此,归途遥遥无期。露娜丝利用操控时间的能力,发誓要报复邪恶的拉齐姆帝国,但是有时历史进程并不像看起来那么简单...



探索广阔的互联世界,欣赏美轮美奂、细致入微的像素艺术场景。在拉齐姆当前的荒凉之地和过去的富饶之地间来回穿梭,收集元素魔法球,并结合它们的力量,用利刃和法术消灭敌人。与神秘生物魔宠成为朋友,比如可爱的梦龙梅耶夫,并训练他们在战斗中帮助你。在激烈的终极战斗中测试你的技能和时间操控能力,然后奋勇前往帝国,与帝王一决雌雄!



  • 让时间静止以躲避敌人,并借此解决谜题
  • 探索精心设计的美丽像素艺术世界,揭露丰富多彩的故事
  • 使用在世间找到的魔法球击倒敌人,使用的次数越多,能力越强
  • 与神秘的魔宠成为朋友,训练他们在战斗中帮助你
  • 挑战终极战斗,重点是测试技能、时间操控能力和闪避能力
  • 通过机关墙和平台谜题,找到隐藏的区域和宝藏
  • 在本地合作模式下控制露娜丝的魔宠,邀请另一位玩家加入冒险之旅
  • 哥特式PSI风格配乐由Jeff Ball创作(《小小野蛮人DX》的作曲人和《宇宙小子》的小提琴手)
  • 游戏手柄支持Windows、Mac和Linux系统

Copyright Lunar Ray Games LLC 2014. Published by Chucklefish.

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
5.5 hMain
8.5 h Main + Sides
12 h Completionist
8.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
340 MB
链接:
评分:
ESRB 评级: Teen

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最有用的评论

Posted on: October 13, 2018

Falmil

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游戏: 236 评论: 9

Okay game

Wanted to like this game more than I do, but there were some issues. -Most orb weapons don't seem to do anything different except for different damage types that may do extra damage to enemies. Also not sure if orb levels really make a difference. -Time stopping mechanic was not really used to the fullest. Mostly used to just move behind enemies to kill them. Would have liked to see more situations where it was needed instead of it being used almost like a cheat. -Hard mode not unlocked at beginning and the normal mode was not as interesting for me as I was able to get through fairly recklessly, nor do I have the desire to play the game over again. -I had a difficult time figuring out what was going on as I move from place to place. Considering it is more plot driven than other Metroidvanias, I wasn't really sure where I was going a lot of the time or why.


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Posted on: October 16, 2018

Xaemoon

游戏: 551 评论: 5

Decent, but not for everyone.

The art and animation is fantastic, the platforming and controls are super tight, and it's an overall very solid Metroidvania game. So, why did I rate it 3 stars? 1. The time stopping mechanic that the game is named after is barely used. You have access to it from the very beginning of the game, but about 90% of your uses for it occur in the first 2-3 areas. After that, you'll very rarely be presented with a puzzle that requires you to briefly use it to get access to an otherwise unreachable area (but even then, you get a double jump later that renders it almost entirely moot). You can't damage enemies when time is stopped, so it's not useful in combat other than to dodge a projectile or something, but enemies telegraph their moves pretty blatantly, so I never needed to do that. 2. You can switch between a lot of different types of weapons which level up as you use them, but realistically you're just going to pick the one you like the best and use it for the whole game. Each has its own damage type, and each of the 80 enemies in the game has their own resistances and vulnerabilities, but it doesn't make enough of a difference to bother swapping loadouts. 3. The game is very short. I achieved 100% completion in about 15 hours. You could finish the game in much less time than that and still get the best ending. 4. It's too easy unless you use the most extreme difficulty option, but you'll have to complete the game at least once to unlock it. Unless you're hardcore in love with the experience, you're probably not going to go through that again. It would be nice if that difficulty were available from the beginning, because I think it's a more appropriate challenge for experienced genre fans. Boss fights don't demand much strategy other than spamming your attacks or spells. You can access the inventory at any time (which pauses the game) and chug healing items to your heart's content. I almost never had to use a healing item in the entire game, though.


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Posted on: February 13, 2019

iriyap

游戏: 258 评论: 15

Really good Igavania clone

It's EXACTLY like those Castlevania games on the Nintendo DS, down the UI. The weapon and quest system is somewhat similar to Order of Ecclesia to be precise. Sadly, the difficulty is pretty low though. Still, the game can be lots of fun. Note that there are minor LGBT themes here and there which DO SEEM like needless pandering (did we really need a lecture on polyamory?), but they're easy to ignore and never the focal point. Beating the whole game with 100% completion should take no more than 10 hours.


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Posted on: March 23, 2020

SkaLD21

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游戏: 538 评论: 22

It's like Huxsley's "Island" the game

There is a plot somewhere, but most of the time you are gonna be talking with NPCs about their gender, frivolous sex life and shipping gay guys. And the "main plot" is scattered across many letters that you have to find. For such a short game it's quite a lot of reading. But most importantly actual gameplay is really good. It's really similar to Bloodstained, with that awesome feeling of overpower and lightning fast traversal abilities you get near the end of the game. Looks good, feels good, but story is all over the place and it's quite short, like 6-10 hours.


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Posted on: February 20, 2021

RagingChaos

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游戏: 965 评论: 16

Solid Metrovania game with some issues

Disclaimer: I was a kickstarter backer for this in 2014. Timespinner plays like your run-of-the-mill 2D side scroller. Its very heavily influenced by the SNES game Super Metroid and the PSX game Castlevania Symphony of the Night. The pixel art style is very reminiscent of the SNES/Saturn era of Console games. The style is very clean and polished yet retro feeling. Timespinner looks, feels, and play like a game from the mid 90s. The Music and Sound kind of break this illusion though as they are far beyond the sound and music fidelity that you would expect from a game that was made in the 90s Timespinner is relatively short at about 5-6 hours if you rush through it. If you want to 100% and grind a bit to see all the lore and capabilities of various weapons/abilities You're looking at 12-16 hours. Many of the different areas you explore feel like they are too small. In Timespinner your weapons to fight with are "Orbs" which perform different things. They start off simple like a punch attack. Later Orbs can shoot projectiles, auto lock-on and hit enemies, conjure swords/hammers, and one Orb just hits everything nearby your character. Many of the Orbs are functionally the same, but with a slight gimmick. I found around 13 different Orb types. There are also "necklaces" which can be crafted themed to each orb time. These Necklaces grant a charge attack ability. These are much more unique than the generic orb attacks. Lastly you can unlock "rings" which provide passive benefits themed to each orb. Sadly there is often not much of a reason to use one Orb over another. There are benefits to all of them, but it feels over developed given the length and scope of the game. The Story starts off as a Revenge tale and evolves a little from there, but sadly gradually starts shoe-horning in SJW ideological politics out of nowhere. This kind of breaks the feel of the story and lore as these politics are extremely out of place. Overall Timespinner is a good game with flaws.


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