It has been a long road. However, all stories must come to an end.
This War of Mine has been giving you a thrilling experience of living through the war as a civilian for five years since its release. Numerous updates and expansions have broadened the experience and filled it with more shades a...
It has been a long road. However, all stories must come to an end.
This War of Mine has been giving you a thrilling experience of living through the war as a civilian for five years since its release. Numerous updates and expansions have broadened the experience and filled it with more shades and tonalities of hard civilian existence during wartime. Now, honoring the 5th anniversary of the original release, 11 bit studios proudly presents to you This War of Mine: Final Cut.
This War of Mine: Final Cut contains all the updates and free expansions released so far and introduces not only a new scenario but also expands all scenarios with the locations known from Stories DLCs - even if you don’t own those. In short words - that means you can now experience lots of never-seen-before playthroughs and struggle with new challenges.
Major changes and new content:
One new classic scenario
All locations from TWoM Stories added to the original game
New quests and Events on Stories locations
Remastered versions of all the classic locations
A brand-new character
Minor changes and tweaks:
64bit and 32bit version
21:9 aspect ratio support
4k UI adjustments
new main menu
additional smaller bugfixes and tweaks
About This War Of Mine:
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.
This War of Mine - main features:
Inspired by real-life events
Control your survivors and manage your shelter
Craft weapons, alcohol, beds or stoves – anything that helps you survive
Make decisions - an often unforgiving and emotionally difficult experience
Randomized world and characters every time you start a new game
Charcoal-stylized aesthetics to complement the game's theme
Community translations for the game are available through BABEL initiative, you can find out more about it here. Please note that a one-time internet connection is required in order to download the language packs.
推荐系统配置:
Community translations for the game are available through BABEL initiative, you can find out more about it here. Please note that a one-time internet connection is required in order to download the language packs.
It's difficult to label This War of Mine as "fun." It's the kind of fun if you think climbing Mount Everest is fun, while losing your toes and fingers along the way. There is a steep learning curve, and the game can be unforgiving, especially when little mistakes accumulate day by day.
But, once you get the hang of it, then the game starts to be fun; and it is.
The soundtrack is beautiful, the graphics are great, controls are meh and the reward for playing is gratifying. I don't recommend this game for the impatient, nor for beginners. This game requires commitment and investment.
One of a kind, gripping micro strategy survival simulator
This War of Mine is unusual, but the good kind of unusual. A slow paced, yet rarely boring and at times very intense survival game, it slowly pushes your group of survivors through winter, crime waves, raids unto the end of the siege. Now, READ THE TIPS.
Pros: + Atmosphere and musical score are top notch. + Game mechanics work very well and feel polished. + You care for your characters. + Combat is optional, highly beneficial (bc of better loot) and quite intense. + You can distill absurd amounts of moonshine.
Cons: -Very hard at the beginning without safepoints if not Alt-F4 rd (see below) - The dreaded wound or sickness spiral. - Broken companions, only thing that helps is getting drunk and talking. - Things getting stolen from your camp.
TIPS: (!!!) Most importantly: Alt-F4 kills the game before the start of a new day resets the day plus night. Use this to spare yourself a lot of frustration when learning the game mechanics, especially combat. Hover over the keys and as soon as your character drops, exit. When getting a useless new companion on day 18 (Anton or Cveta), exit and restart for another one. If a character falls ill, restart the day to roll the dice again. Once you get the hang of the game, stop soft-cheating.
(!!!) Locations stay the way they are. Once you have cleared one place with a combat character, scout what lockpicks or saws you need and use mule characters with big backpacks to loot them the following days.
(!!) Trading all materials from the trader is essential in order to concentrate on the good stuff when scavenging at night with an ever-to-small backpack.
(!!) The by far most effective combat tactic is luring enemies on higher levels to your position by running loudly below them, hiding in a hiding spot, switching to knife combat, waiting patiently until they stand in front of the hiding spot and knifing them for an instant kill. All other combat draws wounds, except for close-range instant kills with a shotgun on unaware enemies.
(!!) The most important appliances are: a good workshop / good kitchen, boarding up the house (workshop lvl 2) radio, metal workshop, stove if the radio weather forecast prognoses snow, Cigarette rollup bench. Careful about planter and distillery, the use up huge amounts of water.
(!) Check the characters perks under Bio on their photograph and use them accordingly.
Remember: You can very much flick it all up, and will most likely need at least one restart - think of it as the tutorial. Don't ragequit if someone dies or leaves. It's ever so rewarding when you reach day 46 and the war is over.
A distinctly joyless and frustrating exercise in chasing one's tail in the pursuit and management of inadequate and ever dwindling resources.
It's blend of left clicking your way around a two dimensional side scrolling map, opening and closing menu lists, and selecting from said menu lists will no doubt appeal to some. As might its binary moral choices, basic physical and mental health management, the predictable raids on your shelter that occur exactly every second night and invariably steal the one thing you really needed, and the start to finish grind of always being short of whatever it is you need.
I bought it at a 75% discount. It doesn't feel like value for money.
Went to look for supplies at night, found a rat that i could not kill with fists, returned home to find everyone slaughtered. 11/10
Youtube video: https://www.youtube.com/watch?v=jaB5gVdje8k&list=PLMzbhssqhvKkERPn1MRwd_xvDuH3cEIbk
whats worse is they never fix stuff when it goes sour on their end, which is why i stopped doing business with these guys actually. They (the developers) are not even smart enough to realize that $1.99 as DLC on an android version of this game would cost them more in the future, like a complete lack of sales from users that would be the most likely to buy from them in the future, they don't seem to care. I have been expressing to them how their DLC is unavailable offline in the android version, and how the people at Kalypso fixed the same thing and who to speak with there to figure it out, they have not taken any time to look into it. with the save bug on the PC version I guess I should point out that the fad that this game was, is now over. 11 bit studios should be renamed to "two bit studios" (1+1=2..) because that's what they are in truth, they do not even work to fix their errors, and after you bought it, it's on you. Best advice, avoid 11 Bit studios games entirely, here and on the Google Play Store / IOS store. God knows they don't care about their users experience, they just want your money, and once they have it they care even less. You can reach out to them and after YEARS the things you reach out to them about, will still not be fixed, though they will make more DLC and BS to sell you, for a non-right working title, and DLC that will not work properly either.