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巫师2:国王刺客加强版

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4.7/5

( 1641 Reviews )

4.7

1641 Reviews

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巫师2:国王刺客加强版
介绍
以专业怪物杀手利维亚的杰洛特为主人公,角色扮演传奇的第二部《巫师 2:国王刺客》通过发人深省的成熟剧情,营造出电脑上有史以来最为精巧独特的角色扮演游戏。  纷乱的时代已经到来。各路强大的势力在幕后勾心斗角,争权夺势。为了备战,北方诸国纷纷动员。然而挺进的大军却难以抵挡血腥的阴谋…… 游戏特色   引人入胜的成人化非线性剧情  身临其境步入前所未有的奇幻世界,体验打动人心的非线性剧情。  迈上错落交织的磅礴冒险之旅,您做出的每一个决定都可能导致严重的后果。  投身超过 40 小时的叙事驱动游戏内容,体验 4 种不同的开局,16 个迥异的结尾。     充...
用户评论

4.7/5

( 1641 Reviews )

4.7

1641 Reviews

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产品详细信息
2012, CD PROJEKT RED, ...
系统要求
Windows 10, Processsor: Intel Core 2 Duo 2.2 GHz or similar AMD, 2 GB RAM, Nvidia GF 8800 512 VR or...
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
介绍



以专业怪物杀手利维亚的杰洛特为主人公,角色扮演传奇的第二部《巫师 2:国王刺客》通过发人深省的成熟剧情,营造出电脑上有史以来最为精巧独特的角色扮演游戏。 

纷乱的时代已经到来。各路强大的势力在幕后勾心斗角,争权夺势。为了备战,北方诸国纷纷动员。然而挺进的大军却难以抵挡血腥的阴谋……

游戏特色

 

引人入胜的成人化非线性剧情 

  • 身临其境步入前所未有的奇幻世界,体验打动人心的非线性剧情。 
  • 迈上错落交织的磅礴冒险之旅,您做出的每一个决定都可能导致严重的后果。 
  • 投身超过 40 小时的叙事驱动游戏内容,体验 4 种不同的开局,16 个迥异的结尾。

 

 
充斥着暴力美学的战术战斗 

  • 游戏所使用的战斗系统将成熟的角色扮演机制和动态动作别出心裁地结合在一起。 
  • 使用一系列独特的猎魔人武器,远交近攻,应有尽有。 
  • 琳琅满目的战术选择:制作魔药、设置陷阱和诱饵、施放魔法,乃至于对敌人发动偷袭。

 

 
逼真、广袤、风格一致的游戏世界 

  • 体验一个丰富多彩的深刻游戏世界。在这里,各种不详的事件勾勒出了嗜血怪物蠢蠢欲动的生活环境。 
  • 探索数不胜数的各种场景,从熙熙攘攘的商栈,热火朝天的矿业城镇,到宏伟的城堡和要塞,挖掘其中蕴藏的故事和不可见人的秘密。

 

 
尖端的技术 

  • 在栩栩如生的世界中体验到美轮美奂的画面效果,并且通过 CD PROJEKT RED 自创技术 REDengine 的帮助,让复杂的游戏机制成为可能。

 

关于《巫师 2:加强版》

加强版囊括了大量激动人心的新内容。 

  • 更多游戏时长:在原作中未曾探访的地点展开新的冒险,进一步展开故事情节,遭遇新的人物、谜团和怪物。 
  • 新的游戏介绍和过场动画:动画和过场全部重新制作,包括一段由 BAFTA 获奖得主和荣获学院奖提名的托马斯·巴金斯基执导的全新预渲染过场动画。 
  • 收录 2.0 版本游戏的所有 DLC 和改进内容,包括: 
    • 竞技场模式:让玩家可以面对前赴后继的无尽敌人,考验自身战斗技巧的街机模式。 
    • 全新的增强教学系统,引领玩家逐步迈进游戏世界,融入杰洛特的冒险之中。 
    • 黑暗模式:专为硬派玩家设计的难度等级,并且包含以黑暗为主题的独有物品。在这个难度下,对战前准备、防御技巧以及把握攻击时机的要求会变得更高。


《巫师 2:加强版》内含以下特典内容: 

  • MP3 格式的官方原声 
  • 游戏世界地图 
  • 角色扮演游戏的新手还是行家都适用的任务手册 
  • 游戏指南 
  • 《国之理性》数码漫画。

© 2011 CD Projekt RED

包含内容
手册 game guide map of The Northern Kingdom high quality artbook (232 pages) papercraft dolls with game's characters pamphlet & envelope 原声音乐(MP3) 头像 壁纸 HQ artworks Triss Playboy session bonus videos (46 min) making of videos (48 min) comic book (50 pages) localized extras (HU, PL) localized extras (ZH, CZ, DE, EN, ES) localized extras (FR, IT, JP) REDkit modding tools 原声音乐(FLAC)
系统要求
最低系统配置要求:

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
游戏详情
操作系统:
Windows (10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (11+)
发行时间:
{{'2012-04-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
20.6 GB
链接:

游戏特性

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magyar
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polski
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český
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GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
  • Verified Cloud Saves support
Update (17 May 2023)
  • Added support for Galaxy achievements
  • Improved support for modern controllers
Update (25 May 2018)
  • GOG installer updates
Update 3.5.0.26 (A) (22 March 2017)
  • Added support for Cloud Saves in GOG Galaxy 1.2 and newer
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用户评论

Posted on: April 17, 2012

Parttous

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游戏: 172 评论: 1

Hardcore fantasy

Modern games should learn something from this game... Rpgs nowadays are mostly mindless grinding and soulless slaying of monsters... The Witcher 2: Assassins of Kings is not. The graphics, sounds, environment, characters, story... Everything is well made and have a realistic feel on them. It actually feels more like reading the books than playing the game sometimes, because the story is a very deep one. None of the characters are entirely good or evil, because everyone has a personal motive for helping (or opposing) Geralt. Of course, the game s not perfect. The environment is pretty linear (free roam would eat some core parts of the book-like feel though) and the story was a pretty short. The battle system might not be the best in the world, but still feels pretty good. Overall, Witcher 2 is a hardcore fantasy rpg, that no one should miss.


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Posted on: May 22, 2013

Or10nSharkfin

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游戏: 120 评论: 4

Best wRPG since Baldur's Gate II

I never really played the first Witcher, so I was really afraid that I wouldn't understand the backstory to the sequel if I didn't finish the first. Fortunately, this was wholly untrue. You don't need to know the backstory to the original game in order to fully appreciate and understand the second (although it would really help). The Witcher II is a masterpiece, though. (Boobies) It's a fun, mature RPG that takes itself seriously even through the brief and frequent moments of comedy. (Boobies) It's a pretty good game, all around. (Boobies) This game also shows RPGs how a true romance should be done. (Boobies)


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Posted on: July 14, 2012

Garrison72

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游戏: 276 评论: 15

Play it and play again

Just like the first game, this one rewards multiple playthroughs -- the story becomes clearer, you get a better understanding of the skills, alchemy, and combat. The game simply does not hold your hand and what can seem confusing at first will make sense after your 2nd or 3rd time. Art design and graphics are top notch, battle animations are fluid and realistic, lacking the God of War over the top antics that plagues so many games. The game is hard at first, and then eases up about 2/3 of the way through, perhaps too much. But it rewards a thoughtful approach and punishes severely a foolhardy one. There's lots of people saying it doesn't live up to the original, and that it's been consolized - mostly bollocks. Alchemy is more useful now, as are bombs and traps. You have many more options in combat, and most of all, the repetitive timed click sequences are gone. The writing is superb, never overly serious. In fact there's more humor this time around. People have also complained about only two paths, which is again, bollocks. TW2 offers more dynamic choice and consequence than its predecessor. The plot branches in wildly different directions based on your choices. About the only thing that's been consolized is the UI. CDPR could work on doing a better job next time. Even for consoles it's not very good. There's still some delayed input issues such as hotkeys not working , but the EE has improved the flow of combat and fixed most of the bugs. In the end, this game is a rich and complex RPG, something all too rare these days, and CDPR continues to prove they eschew a mainstream approach for an uncompromising and unique experience.


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Posted on: October 30, 2020

梦风思隐

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游戏: 99 评论: 3

巫师三过后回来玩巫师二

巫师三是神作这点不必多说,巫师一的话,那个战斗系统和画面实在接受不了,太老了。 巫师二勉强说得过去,说说几个体会吧,其实一开始我就没看懂这个剧情,云里来雾里去,非常劝退,到第一章中等难度打雷索的时候,真的非常暴毙,那个阿尔德法印和昆恩法印为毛比我的牛逼啊!我的一碰就碎,他的打好几下都没反应,我的推后有后摇,他的推后一顿乱砍。同样是猎魔人,差距咋那么大呢?蛇派不应该剧毒陷阱炸弹起家吗?为毛法印也那么牛逼?狼派难道就是渣渣?当然开简单一顿乱砍就行了(呵!让你欺负我菜!我他喵开简单把你按在地上摩擦。别问我为毛不开修改器,因为修改器没有锁血和秒杀,而且这里还是剧情杀,更坑爹的是我先前不知道,所以没时间喝药)中等难度也就雷索和战魔屌一点,其他都可以一路看风景。 剧情方面当然没得说,其实先玩三还是先玩二都无所谓(先玩二必劝退,先玩三,虽然有些不知所云,但是一些暗示仍可以明白一些),不过二确实和三有很大程度的剧情联系,比如叶奈法为何失踪?北方王国的战争与势力图,松鼠党以及蓝衣特务…… 到最后与雷索了结一切时,有点强行填坑的意味,这个多少有些拖沓。但是在这里,一切的剧情又恍然大悟,因为坑终于填满了。这个故事的杰洛特的主线不就是弄清一切的真相吗? 从这里开始,基本上就为巫师三的出现埋下了坚定的基础,不可否认,每一代作品都有质的飞越,巫师一初出茅庐,巫师二笑傲江湖,巫师三直接封神。个人其实并不期待巫师继续出续作,三已经封神了,而且杰洛特也养老了,全部的主线——狂猎也已结束,大团圆结局了,那么也不应该再有流水账了,什么?还有希里,希里我只希望出外传而非续作,把一、二、三三部串联在一起的就是杰洛特与狂猎的对垒。这两者都已有了归宿。再出续作真的毁ip,也就是一代不如一代,我希望结局一直如此,回忆一直如此。感谢巫师的陪伴,让我体会到了那个世界精彩的故事下杰洛特身为猎魔人人性的光辉。


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Posted on: June 21, 2013

khane

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游戏: 671 评论: 2

Frustrating and unrewarding.

I bought this game on GOG because it was DRM free, and that is a nice thing. I hate games that requires you to install tons of crap on your computer in order to work. So I thought it was a good idea to reward the initiative. Now for the game itself. I did not like it, at all. Here is what I felt of the game : In Witcher 2 you play the role of a crippled weakling whose delusion is to think he is a mosnter killer. Basically anyone in this world is way stronger than you. It takes you about seven to eight swords slash to bring down an unarmoured skinny bandit, while you can wistand about three or four from the same bandit. Most tougher opponents will bring you down in two to three blows. Geralt as many handicaps, the most frustrating being that he can hardly open a door unless he is at the right distance and at the right angle. This can leave him struggling at the front of an Inn for as much as twenty second while you try to gently make him take a walk around the door to position yourself correctly. Geralt also as a very bad vision, its depth perception seems to be completely off for example. When in a fight he will instinctivly choose the furthest less dangerous opponent among the pack. and jump at him (only to immediatly change target unless you lock your opponent at that moment). Doing this he will land right in the middle of the pack only to be hacked down since he is a weakling (most peasants, low soldier and even girls can survive for quite a long time in the middle of a pack of monster, Geralt cannot last more than 10 sec). Geralt also seems to be afflicated by some grave psychomotor afflication, once he starts a move he will finish it. If you click on the mouse button more than once and the first blow is countered, Geralt wil refuse to try escape or parry until the complete combo is done. This makes "strike once then run away" the most powerfull attack in the game. Expect for one detail, Geralt cannot back properly, if you tell him to move out he will also immediatly turn around, leaving his back open to enemies (who will then cause double damage). So you end up doing some kind of an awkward crab dance trying to keep one enemy in focus while praying not to get surrounded. Another technique consist in laying lots of traps, kitting enemies into them then runnig to the point where they will give up the chase and starting over. In both case you will have a lot of fun and feel like a real hero.... I stopped playing the game with the fight against the Kayran. The first time I fought the Kayran I would kill me in two attacks. So I went back to an earlier save, did all the side quests, upgraded my stuff to the maximum possible, gulped quite a few potion and then ... the Kayran would kill me in two attacks. After learning patterns by heart and slicing quite a few tentacles, I noticed a little something : a QTE challenge. It is quite hard to miss, because QTE informations are displayed in bright orange, so it really stands out against the bright orange Kayran skin, the bright orange herbs or the bright orange reflexion on the water of the bright orange sky. Add to this the fact that the camera is constantly changing against your will (new angle when you cut a tentacle, new angle when the Kayran strikes the bridge, new angle when you are done cutting a tentacle, new angle when the QTE comes) only to come back in the worst position making you go exactly at the place you were trying to avoid when the angle changed. Al in all it is painfull. If you try to do anything heroic, you get chopped down in a flash, and if you play to survive, you get bored. None the less you will end up saving a lot, by fear that something horrible (two bandits, including one with a buckler for example) might happen. I got bored....


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