We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
Validated stability
Verified compatibility with Windows 10 and 11
Verified Cloud Saves support
Update (17 May 2023)
Added support for Galaxy achievements
Improved support for modern controllers
Update (25 May 2018)
GOG installer updates
Update 3.5.0.26 (A) (22 March 2017)
Added support for Cloud Saves in GOG Galaxy 1.2 and newer
Sequel to the best RPG universe expanding the world and atmosphere further then believed possible. Redefining the RPG genre in the correct and engaging way. Amazing story and world experience the drives you in and stays one of the best PC memories you will have. Getting back to it every one in a while.
I didn't play 'Assassins of Kings' for the first time until recently, well after I'd played through all of 'Wild Hunt' and its two expansions many times over. After my first playthrough of 'Kings' I feel confident there will be a second. First off, the game's graphics and art direction hold up in 2018, and provided you have at least a mid-tier gaming rig such as mine, you can max out this game's visuals and enjoy a real treat. The story of 'Kings,' however, is less resiliant. Truly, it is less a story and more a collection of events loosly connected by Geralt's desire to find the man who killed King Foltest. Depending on a major player choice, the middle section of the game is set in one of two locations completely independent from one another. This is super neat, but ultimately feels too scripted. As a witcher, Geralt spends much his adventure swinging swords, and I almost wish he didn't. Combat in 'Kings' is often difficult for the wrong reasons. Geralt swings his sword in whichever direction the camera is facing, and there's no means of properly locking on to enemies, only a means of forcing Geralt to swing in a specific direction. This, coupled with wonky and sometimes broken hit detection, can create some infuriating enemy encounters, Additionally, combat can be enhanced with Signs, bombs, traps, throwing knives, blade oils, and potions, but most of the time you're best off just to keep swinging. All of the aforementioned enhancements just take too long to use, mostly because of difficult to navigate pause menus that were expressly designed with consoles in mind. And at times, there are out-of-place stealth sections and outdated button promps/QTEs. 'Assassins of Kings' is amalgam of many ideas and components that don't always harmonize, but I found it to be loads more enjoyable than many RPGs released in recent years (except this game's successor). If you've only played 'Wild Hunt,' I recommend going on a fresh adventure with Geralt and his pals.