手册
画册
壁纸
game guide
地图
The Witcher calendar
The Witcher story
music inspired by The Witcher (MP3)
原声音乐(MP3)
头像
幕后花絮
creator interviews (Atari)
creator interviews (CD Projekt RED)
music video
music inspired by The Witcher (FLAC)
原声音乐(FLAC)
手册(German)
game guide (German)
手册(Russian)
手册(Italian)
手册(Polish)
game guide (Italian)
game guide (Polish)
Digital Comic (App)
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Windows Version Update (13 November 2024)
Added DirectX to dependencies, ensuring proper compatibility with required libraries
Set core affinity to the first 2 CPU cores, improving performance on modern systems
Validated stability
Verified compatibility with Windows 10 and 11
Update 1.5 (A) (22 March 2017)
Added support for Cloud Saves in GOG Galaxy 1.2 and newer
I'm a big fan of this game. The graphics are good, the gameplay is exciting, and the storyline is awesome.
But the poker dice minigame is f*cking atrocious. I have never seen such unbelievably stacked luck. It literally doesn't matter what I roll. I can have a full house, and my opponent will roll four of a kinds. Two pair, my opponent will roll three of a kind. Straight, and my opponent will roll full house.
Every time. Every single f*cking time.
I don't know what CD Projekt Red were thinking when they made this minigame, but the computer is so impossibly lucky that it makes me think they rigged it on f*cking purpose just to make sure everyone who plays the game loses their g*dd*mned m*therf*cking mind every time they roll those stupid, f*cking, obviously loaded dice.
I played this game, when I was a child. I was destroyed with this beatiful graphics and interesting adventures. Today this game looks so fresh. I think, it is better than Witcher 3. Reallt, this game is masterpiece.
I'll start by saying that I really enjoyed this game. The combat system was great! I loved the timing of swinging and switching between styles, I played both OTS and top-down styles of camera, and I have no complaints about controls at all! Different and fantastic, I loved the controls from the get go. The magic system was interesting, but even on my magic-focused play-through, I found the signs to be a little clunky and not nearly so polished as the sword-play. The alchemy was fun, although it discouraged experimentation; if your recipe wasn't exactly right, all it would do is harm you in some way, with no indication of possible beneficial effects.
My biggest criticisms, though, were in story and character development. Firstly, the over-abundance of cut scenes that I have no input into served only to frustrate me, teasing me with dialogue that I couldn't direct or affect. Secondly, while there were definitely some hard choices in this game, most antagonists were cartoonishly bad, and the choices about them were easy. The first big decision your character makes in the Outskirts was bland, easy, and unsatisfying. Thirdly, for a game so focused on identity and motivations, why don't they represent various motivations possible for these choices? Obviously you can't account for all of them, but just because you choose to side with one group doesn't mean you have to drink their Kool-Aid! Even a few general dialogue options, to keep Geralt from sounding like a racist or apathetic narcissist, would be nice. Finally, the "romance" system was a joke. Just about every female NPC you meet will throw themselves at you; one literally promises to do it on a nearby rock if you give her a prettier ring than her sister has. This ties into a general abundance of "WTH?" moments in the game's dialogue, probably stemming from translation issues, although I never stopped being jarred by characters saying things like "abso-f******-lutely" and "mother-f*****" in a medieval fantasy world.