Honestly, this feels like somebody submitted their secondary education student project to GOG.
Plot? Ranging form trivial and unimaginative to flat nonexistent. Locations - uninteresting, if nice looking. You get to look around, but you cannot walk. There are many useless locations, which I imagine were added to hide the fact there is not really that much content in-game. Sound? Weather effects, footsteps, door noises, that kind of stuff. Characters? What characters? Psychology disclaimer? Useless.
So far, from "adventure", "point-and-click" and "horror", you do point and click around a lot. Puzzles are mostly based on you searching for missed locations and items. From adventures point of view, you do have an inventory and you do combine items. There should be more to adventures, though. I didn't feel hooked in by the setting of the story, I didn't relate to any of the one character, You will probably be able to combine enough stuff to advance through the game, but the logic of your actions is... isn't. Honestly - I gave up playing and finished this piece via youtube walkthrough on double speed. Horror - yea, some elements of the ... locations are gory, wooden houses make wooden noises, but I didn't feel scared or ... or really anything else than frustration.
Size of 2.2 gigs and loading times (even off ssd) hitting dozen seconds are way beyond what I'd find acceptable As a student project, I'd have tons of remarks and then I'd let it slide - it's not bad as a technical demo, but for a GOG game? One star is one star too much. Rating of ?/5 or n/a would suit better.