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Turmoil has engulfed the land of Tamriel, for the emperor, Uriel Septim VII, has been banished into another dimension and usurped by his imperial battlemage, Jagar Tharn. Tharn has impersonated the emperor and killed all that stood in his way, except on...
Turmoil has engulfed the land of Tamriel, for the emperor, Uriel Septim VII, has been banished into another dimension and usurped by his imperial battlemage, Jagar Tharn. Tharn has impersonated the emperor and killed all that stood in his way, except one. Waking up in the prison, you are informed of these nefarious happenings by the spirit of Ria Silmane, Tharn’s murdered apprentice. With all other threats unaware or removed, you are the last hope for restoring Tamriel’s true emperor and are freed by Ria to begin your quest. With her assistance, you must collect the scattered pieces of the Staff of Chaos and use it to return Uriel Septim from his dimensional prison. Using your wits, might and magic, you must explore the vast world of Tamriel and recover these pieces while battling Tharn’s forces. Can you defeat this imposter and rescue Uriel Septim from his prison?
As the first in the Elder Scrolls’ series, Arena introduces players to the captivating world of Tamriel and its inhabitants. Told from a first-person perspective, this RPG gives players full customisation over race, class, stats and method of battle. With an expansive world, there are over 400 locations to explore with many treasures to be uncovered and quests to complete. Providing a deep-lore and immersive story, this classic was a strong first step for the series, as evidenced by its continued dominance in the RPG-genre. This is a must-play for any fans of the Elder Scrolls series and for any players looking for an authentic RPG adventure.
Explore the world of Tamriel, completing quests, fighting monsters and recovering the scattered pieces of the Staff of Chaos
Fully customise your character down to the finest details, including race, class and stats
Create your own spells and equip yourself with the finest armour you can loot
Old, need a guide, but rewarding to play. It proves an immersive and grand experience even today for those with some patience and tolerance.
This is not "Daggerfall but worse". It's quite different particularly in dungeon and quest design. It's a much more forgiving and "casual" experience compared to Daggerfall's more "hardcore" mechanics and quirks.
Also, passwall rules.
I can't tell you how incredible this game is for its era and how meaningful it is for dungeon crawling as a genre. If you're an ES fan, grab this free copy and give this old, dusty DOS game a chance.
The graphics are great for its time. The game itself is fun, albeit somewhat repetitive. The controls area hard to master, but you'll get use to it. It's a sandbox game with a main quest that you can solve when you feel ready, so take your time!
Just don't forget to grind and improve your equipment and spells from time to time and you're good to go. This is a rather linear game, but it's quite fun.
When this game was released as a package, I was already playing Doom, but something about it felt different, and I bought it with a pounding heart from the excitement. As the 486 system I used to run this game disappeared and was replaced with new systems over the decades, I would return to it every few years whenever it started to fade from my memory.
Compared to today’s cutting-edge games packed with advanced graphics and deep narratives, this game may seem unimpressive. However, alongside nostalgia, there is something inexplicably pure about the fun it delivers, making it impossible not to love.
Now, in 2025, even as I play Monster Hunter Wilds, my current favorite game, I find myself picking this one up again.
Having played it for so long, I now understand its mechanics far too well, and that initial thrill has slightly faded. However, it still provides the same enjoyment as it did back then.
At the moment, I am searching for the third staff fragment, and once all the pieces are gathered, I plan to start Daggerfall.
Game is very Old school and so am i, so i still love it. You have to work at it and at times its brutal. Wish they would remake with better graphics, but is still fun to play.
I spent about a day on this game before finally deciding it just wasn't worth the effort to keep going. At the time this came out, I could see how it was awesome- my only previous experience with the Elder Scrolls series was Oblivion, and this game surprisingly has a similar scope in terms of vast landscape and massive towns full of NPCs to talk to. It has features like an automap, highly customizable character creation, a wide variety of spells, and the ability to steal from shops. The lore and world is all there already (though my character, a Khajiit, just looks like a normal human instead of a cat-person), and anyone would immediately recognize this as an Elder Scrolls game despite its age.
My main problem is that this huge world is mostly just empty space- yes, there are rocks, houses, trees and endless maze-like corridors of dungeons, but it's all pretty shallow and unrewarding. The items have very little variety and aside from the artifact quests, there's not a lot to strive for or build your character with. The enemies are unbalanced- you'll find wimpy rats the next room over from a gang of enemies that can take you out in two hits. There's not really any point to exploring the overworld rather than fast-traveling directly to the cities and dungeons you need to visit, and the dungeons themselves are ludicrously vast and dull, with very little story or treasure to reward you for slogging through them for hours upon hours. Even the shops are cavernous and it takes an eternity to walk over to buy something or get a room at the inn. Repairing your weapons means leaving them with a blacksmith for days or weeks- realistic, but extremely annoying. The sidequests are generic and not worth the reward, the controls are sluggish and often unresponsive at critical moments, and the game crashes or freezes fairly often.
All in all, it was probably fine back when it was innovative, but in the present, it's hard to justify so much time sunk into so little fun or reward.