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The Dig®

已在库内

4.5/5

( 129 Reviews )

4.5

129 Reviews

English & 4 更多
5.995.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
The Dig®
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 A DEEP SPACE ADVENTURE BY SEAN CLARK IN COLLABORATION WITH FILMMAKER STEVEN SPIELBERG An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-wi...
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用户评论

4.5/5

( 129 Reviews )

4.5

129 Reviews

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产品详细信息
1995, Lucasfilm, ESRB 评级: Everyone...
系统要求
Windows XP/Vista/7/8/10, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible w...
Time to beat
7 hMain
7.5 h Main + Sides
7.5 h Completionist
7 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

A DEEP SPACE ADVENTURE BY SEAN CLARK IN COLLABORATION WITH FILMMAKER STEVEN SPIELBERG

An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-winning journalist Maggie Robbins and internationally renowned geologist Ludger Brink.

Once the wayward asteroid is nuked into a safe orbit, the trio conducts a routine examination of the rocky surface.

What they uncover is anything but routine.

Low, Brink and Robbins unwittingly trigger a mechanism that transforms the asteroid into a crystal-like spacecraft. The team is hurtled across the galaxy to a planet so desolate, Brink is moved to name it Cocytus, after the 9th circle of Hell in Dante’s inferno. The bleak landscape was obviously once home to a highly evolved civilization, with remnants of sophisticated architecture, advanced technology and an intricate network of underground tunnels.

But no Cocytans.

Who were the original inhabitants of this once rich empire-turned-wasteland? What are those apparitions that mysteriously appear from time to time? Why have Low, Robbins, and Brink been brought to this place? And how can Low keep his team from unraveling in the face of such uncertainty? To return to Earth, they must dig for answers, both on the planet’s surface and deep within themselves.

From the combined talents of LucasArts and legendary Steven Spielberg comes an epic adventure that plunges headlong into the very core of the unknown. And takes you with it.
  • Nearly 200 locations and hundreds of puzzles
  • Robert Patrick of T2 as the voice of Boston Low
  • Special effects contributed by Industrial Light & Magic
  • Dialogue contributed by award-winning sci-fi writer Orson Scott Card
  • Alluring Wagnerian musical score sets the epic tone

LucasArts, iMuse and the LucasArts logo are trademarks of Lucasfilm Ltd. in the United States and/or other countries. © 1995-2009 Lucasfilm Entertainment Company Ltd. All rights reserved. iMUSE is a registered patent of Lucasfilm Entertainment Company Ltd. iMUSE U.S. Patent No. 5,315,057.

包含内容
手册 参考卡片 小说 novella (Brazilian-Portuguese) 手册(German) 手册(Spanish) 手册(Italian) 手册(French) reference card (French)
系统要求
最低系统配置要求:

ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY

This game is powered by ScummVM

ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY

This game is powered by ScummVM

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7 hMain
7.5 h Main + Sides
7.5 h Completionist
7 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.0+)
发行时间:
{{'1995-11-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
公司:
大小:
537 MB
链接:
评分:
ESRB 评级: Everyone (Animated Violence)

游戏特性

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español
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français
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用户评论

Posted on: December 6, 2015

Hanglyman

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游戏: 444 评论: 143

A Weaker Lucasarts Entry

I enjoyed this game a lot more back when it came out than I do today. I'd give it three and a half stars if I could- it's not exactly bad, but it doesn't hold up well compared to many others in the genre. Probably the biggest reason is the reliance on the scenery. The Dig was a little different than other adventure games in that there weren't a lot of hotspots to click and explore- the bulk of the game was the atmospheric beauty of the alien planet, with maybe two or three things to explore on each screen- some screens literally have nothing but an entrance and an exit, and you're meant to enjoy the scenery while waiting for your character to traverse between them. While it was visually impressive back when it came out, the graphics are nothing special today, and the reliance on them doesn't help. The backgrounds begin to look a little repetitive (everything is a sunset-lit ocean view), the animation is a little off sometimes, and the spider-monster in particular looks rather primitive. The story and dialogue also are less impressive than they were when I was 13. The story is fairly straightforward, and, while interesting, not a lot actually happens while you wander about fiddling with alien machinery. The characters never develop all that much, aren't particularly likable (especially the hero, Boston Low), and their dialogue, while often realistic, can also be a bit bland, and the numerous attempts at humor fall flat. The exception is Brink's descent into madness, which, while shallow on the whole, is well-acted and full of biting sarcasm, venom and increasing paranoia. The biggest flaw is probably the ending- after building up the danger with lots of ominous dialogue and warnings, the supposedly planet-ruining peril is resolved near-instantly in an almost casual manner. While still a pretty good adventure game, its weakness compared to eternal classics like Indiana Jones and the Fate of Atlantis, Gabriel Knight or King's Quest VI really show in the modern age.


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Posted on: June 26, 2018

SentientNo4

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游戏: 274 评论: 8

Way below expectations

I'm sure this game was a success when it first appeared, but this must have been based exclusively on the pretty graphics, which are passable even after all this time. Unfortunately, everything else is subpar. The puzzles are very unintuitive and nonsensical, which leads to an obtuse, unengaging story. You will most likely need to use a walkthrough, especially in the second part of the game. Even so, the constant backtracking, combined with unskippable and very long animations, dialogues and audio ques from the main character during almost every action, makes the entire playthrough very tedious and boring. I'm an avid adventure games player, I love all the classics from Sierra, Microids and the likes. I wanted to try this game for so long, and I had such high expectations, that the dissapointment was tenfold. I don't know if I can force myself to finish this game.


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Posted on: January 2, 2017

JohnTyrell

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游戏: 133 评论: 28

Could be better

So it's a Lucasfilm point+click adventure in collaboration with Steven Spielberg, hence it must be awesome, right? Sadly, no. The Dig is a good game, but in my mind, it is not on the same level as other Lucasfilm titles. The game starts out well, with good writing and characters, decent voice-acting and nice atmosphere, but quickly becomes boring. Furthermore, either the game design or programming seems sloppy, as I ran into a situation where it was impossible to make progress without starting over and doing things in a different order- unusual for the high-quality Lucasfilm titles. Unless you have completed most or all other Lucasfilm games, this game is ihmo not a must-have.


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Posted on: May 20, 2015

daPlaya

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游戏: 821 评论: 18

Great Lucas Arts Classic

Many thanks to GOG for having added the Italian translation recently :)


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Posted on: May 5, 2016

ComradeAart

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游戏: 471 评论: 30

Cryptic, mediocre, and overvalued

As other reviewers have noted, "The Dig" is by no means a terrible game. It has its charm--sympathetic voice acting, beautifully-drawn backgrounds, and a story full of potential. Sadly, "potential" is the key word for this game. The game felt patched together in some ways. The characters (with the exception of Commander Low) had inconsistent personalities; some of their actions seemed out of character and like they occurred just to move the story into the planned direction. When you started to appreciate the potential depth of the story, the characters would surprise you with totally inappropriate dialogue that reminded you that you were playing a game. The puzzles were... jesus, some were tedious and cryptic. They weren't even cryptic in a mysterious, engaging way--just, well, puzzling. I felt like I had missed essential context for interpreting some puzzles (like the service drone puzzle), and sometimes the cues indicating when you had completed something correctly were misplaced or unclear. Even after consulting a walkthrough to get through a few puzzles, I thought "how would I ever have arrived at this answer?". It felt like the game accidentally withheld information from the story that would have made the puzzles solvable (but still challenging). The dealbreaker of this game is definitely the ending, which is really unsatisfying and shallow. The verdict: You can pass on "The Dig" unless it comes your way for free or is a relic of nostalgia for you.


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