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The Dig®

已在库内

4.5/5

( 126 Reviews )

4.5

126 Reviews

English & 4 更多
5.995.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
The Dig®
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 A DEEP SPACE ADVENTURE BY SEAN CLARK IN COLLABORATION WITH FILMMAKER STEVEN SPIELBERG An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-wi...
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用户评论

4.5/5

( 126 Reviews )

4.5

126 Reviews

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产品详细信息
1995, Lucasfilm, ESRB 评级: Everyone...
系统要求
Windows XP/Vista/7/8/10, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible w...
Time to beat
7 hMain
7.5 h Main + Sides
7.5 h Completionist
7 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

A DEEP SPACE ADVENTURE BY SEAN CLARK IN COLLABORATION WITH FILMMAKER STEVEN SPIELBERG

An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-winning journalist Maggie Robbins and internationally renowned geologist Ludger Brink.

Once the wayward asteroid is nuked into a safe orbit, the trio conducts a routine examination of the rocky surface.

What they uncover is anything but routine.

Low, Brink and Robbins unwittingly trigger a mechanism that transforms the asteroid into a crystal-like spacecraft. The team is hurtled across the galaxy to a planet so desolate, Brink is moved to name it Cocytus, after the 9th circle of Hell in Dante’s inferno. The bleak landscape was obviously once home to a highly evolved civilization, with remnants of sophisticated architecture, advanced technology and an intricate network of underground tunnels.

But no Cocytans.

Who were the original inhabitants of this once rich empire-turned-wasteland? What are those apparitions that mysteriously appear from time to time? Why have Low, Robbins, and Brink been brought to this place? And how can Low keep his team from unraveling in the face of such uncertainty? To return to Earth, they must dig for answers, both on the planet’s surface and deep within themselves.

From the combined talents of LucasArts and legendary Steven Spielberg comes an epic adventure that plunges headlong into the very core of the unknown. And takes you with it.
  • Nearly 200 locations and hundreds of puzzles
  • Robert Patrick of T2 as the voice of Boston Low
  • Special effects contributed by Industrial Light & Magic
  • Dialogue contributed by award-winning sci-fi writer Orson Scott Card
  • Alluring Wagnerian musical score sets the epic tone

LucasArts, iMuse and the LucasArts logo are trademarks of Lucasfilm Ltd. in the United States and/or other countries. © 1995-2009 Lucasfilm Entertainment Company Ltd. All rights reserved. iMUSE is a registered patent of Lucasfilm Entertainment Company Ltd. iMUSE U.S. Patent No. 5,315,057.

包含内容
手册 参考卡片 小说 novella (Brazilian-Portuguese) 手册(German) 手册(Spanish) 手册(Italian) 手册(French) reference card (French)
系统要求
最低系统配置要求:

ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY

This game is powered by ScummVM

ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY

This game is powered by ScummVM

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7 hMain
7.5 h Main + Sides
7.5 h Completionist
7 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.0+)
发行时间:
{{'1995-11-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
公司:
大小:
537 MB
链接:
评分:
ESRB 评级: Everyone (Animated Violence)

游戏特性

语言
English
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文本
Deutsch
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español
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français
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italiano
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用户评论

Posted on: September 21, 2025

lupy_monteiro

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游戏: 1 评论: 1

Taste of Childhood

This was the game of my childhood, at least the first that I can recall. Playing it is bringing memories back, and a little bit of joy. I would love an upgraded, upscaled version of this game, but I fear it might ruin the atmosphere.


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Posted on: September 2, 2023

eryngo

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游戏: 1502 评论: 48

1995 walking-simulator

Not the worst point 'n click, and not the best LucasArts game. The game is slow, the puzzles are (the further you get in game) vague at best. Lots of walking from place to place to find clues / solutions. The story is... Questionable. After finishing the game, there's no replayability value. The music is great, the animations are OK-ish (granted: in 1995 it was fantastic). Still... For (younger) gamers, into the pixel-art (retro) gaming, this is a good game to pick-up. --- My frustration: lack of info about load, save and quitting the game. The game runs on ScummVM, which means there is no main menu; Just CTRL+F5 to get into the ScummVM menu.


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Posted on: March 17, 2016

Jaigyn

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游戏: 390 评论: 4

For Nostalgic Seekers Only

I've been waiting since 1995 to play this game but at the time didn't have a PC that could run it and when I did get one no one I knew had the CD-ROM and then I discovered other games, drinking, girls etc. Now many years later I finally got to sit down and play and finish the game. It was certainly a trip back to the old school Lucasarts' point 'n click. I'm going to try to give an objective review since I never played it before now. Audio: I've played both the GOG version and the Steam version. I couldn't read any difference despite what other reviews have said. The music is good, eerie at times, definitely atmospheric and I think works for the setting. A dead alien world. The dialogue is clear and fine but the voice acting is a bit inconsistent. Robert's voice as Commander Low is perfect. You can definitely tell the difference between a professional actor in his element and the other's sometimes wooden delivery of dialogue. That said every does a good job and I particularly liked the Alien language what little is heard anyway. Graphics: They are old. Great for their time. But old. At times I cringed at what used to be so stunning to my generation back in the day. Some of the cut scenes are quite good actually. The Tram underwater scens looks impressive for their time and I imagine I would have been blown away back then. Gameplay: The puzzles are tough. There is little in the way of hints. If you miss something going back through the tunnels and trams is tedious and annoying. Though you can at times skip bits of it by double clicking on the edge of the screen and you'll jump to the next scene which can be handy. The game requires you to figure things out by trial and error. Click part A to parts B thru Z and you may find a connect. Honestly... use the youtube walkthru if you get stuck. The game should be about enjoyment... no one is going to judge you for cheating on a 22 year old game when you get stuck. Some of the solutions are ridiculous and there is one puzzle I would have strangled the devs for at an early stage in the game that I think almost broke me. Surprisingly there is no combat like in Indiana or Monkey Island which I think is a bit of a let down when you're supposed to be a tough military commander and you get your ass handed to you by a scientist... twice! There are limited people to interact with and in that the game gets very lonely in a way. Overall I liked it and it was fun to play it because I missed out all those years ago but... I don't think it's for anyone unless it's on your bucket list.


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Posted on: December 6, 2022

MotherKojiro

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游戏: 481 评论: 196

Surprisingly Good!

I didn't have much faith in this Point-and-Click Adventure when I'd heard that Steven Spielberg was involved - I've seen Ready Player One; this man doesn't know video games - but it's actually REALLY good. It starts out like that asteroid movie (you know the one), but with a painfully shoehorned in plot twist less than 5 minutes in, it turns into something much more. The world is as beautiful as it is eerie, and an absolute wonder to explore, not to mention that you'll find a central hub area and numerous shortcuts, so it's quick and easy to get around. Most of the puzzles are pretty logical, too, so while you might need a guide, it's more to reign in the massive amount of things you'll be keeping track of than, "What does this lever do? I've been stuck here for 3 hours!" The only real flaw is the dialogue, which is so '90s it hurts. Seriously, I don't mind things that are a product of their time, and there are worse eras than the '90s, but SO MUCH of the writing is filler comprised entirely of "witty" and characters just being insufferable to each other and to the player. Some of the zingers don't land because of this, too; it's from that era where everyone was "trying too hard," so a lot of them are delivered in such a flat tone that they don't really work. There are lots of potential interactions with the characters with very well fleshed out dialogue trees that I just didn't bother with because I hated most of the characters. It's a pretty minor nitpick, though, since the visuals and exploration really do a good job of carrying the game.


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