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Banner Saga

已在库内

4.1/5

( 108 Reviews )

4.1

108 Reviews

中文(简体), English & 10 更多
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Banner Saga
介绍
Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization. Eve...
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8.6/10
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8.5/10
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用户评论

4.1/5

( 108 Reviews )

4.1

108 Reviews

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产品详细信息
2014, Stoic, ...
系统要求
Windows 7 SP 1 / 10, 2 GHz or faster, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 6 GB...
DLC
Banner Saga - Soundtrack
Time to beat
10.5 hMain
13.5 h Main + Sides
30.5 h Completionist
12 h All Styles
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介绍
Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization. Every decision you make in travel, conversation and combat has a meaningful effect on the outcome as your story unfolds. Not everyone will survive, but they will be remembered.
  • An epic Viking saga brought to life in 2D glory – beautifully hand drawn combat sequences and animations, accompanied by an evocative score from Grammy-nominated composer Austin Wintory, will immerse you into a fantasy realm inspired by Norse mythology.
  • Over 25 playable characters from 2 different races, human and varl, the horned giants – embark on your epic journey with a variety of characters from 7 different classes, each with unique abilities and upgrade options to fit your play style.
  • Strategic combat with consequences - victory or defeat and even the permanent loss of a character depends on which characters you choose to take into battle and what decisions you make afterwards.
  • The journey is as important as battle – your role in building and managing your caravan as you travel the vast frozen landscape is critical to not only your own survival but the survival of an entire civilization.

The Banner Saga™ and The Banner Saga: Factions™ content is used by permission. © Stoic LLC. 2012-2013 All rights reserved.

所有成就
包含内容
头像 壁纸
系统要求
最低系统配置要求:

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
10.5 hMain
13.5 h Main + Sides
30.5 h Completionist
12 h All Styles
游戏详情
操作系统:
Windows (7, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2014-01-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
公司:
大小:
3 GB
链接:

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用户评论

Posted on: June 7, 2019

achenar14

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游戏: 47 评论: 1

Great Storytelling

I am not sure how they did it, but I was immediatly captured by the characters and the world they inhabite. Story and choice are definitly the heroes of the show. Combat-situations, which make up about 70% of playtime, are good but nothing special. That 30% of playtime make my 5 star review should speak volumes.


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Posted on: May 20, 2021

Lionar

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游戏: 185 评论: 12

Nice Look bad Design

One rare ressource for buy item,supplys and to levelup Chars who can easily die in questionable events...


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Posted on: September 24, 2023

Venus_in_Libra

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游戏: 831 评论: 74

Decent visuals, sloppy game mechanics

Now the art design is probably what will get most peoples attention to try out this game. Its quite nice, but not enough to carry your attention thoughtout the game. For that you need a decent story and decent combat/game mechanics. The story concept is fine. You are supposedly entering an apocalyptic scenario and you are trying to survive. Its told from several characters perspectives. I didnt play long, so I cant say how well it all plays out and works together. Accounts from other people vary. I can, however, comment on the game mechanics. The combat and story presentation. The combat is awful. It has several cripling flaws. Damage is tied to health difference. You lose health you hit less. Experience is only obtained by the person making the kill. So you use the same characters always. Combat has mandatory turn changes, meaning if you have 5 party members and the enemy 3, it will still be one move each until the enemy has 1 unit, then all your party members move first. This leads to a situation where its actually not efficient to kill enemies quickly, but rather let them live with minimal HP. Conversely, you are better off using 2-3 strong units then bringing a full party into the fray. Its complete nonsense. but thats how it works .... The other cripling issue is that you have little foresight into your choices. At one point I had to make a decision. I thought it was more safe, but it lead to a different playable character being killed off almost as soon as he was introduced. Whats the point of making decisions if you are going to get outcomes you specifically do not want? I read some other reviews and as well as from my own impressions I cannot say that the writing has inspired me enough to delve deeper. Its not thought out well enough to be worth the effort.


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Posted on: February 7, 2014

DAWGaMims

游戏: 26 评论: 2

Fight for your life

The game is pretty fun (lasted me 16 hours) and is gorgeous. The fighting is decent, but it lacks tactical punch. The problem with the combat is the lack of strategy - each character has their unique special ability, but I found myself seldom EVER using them. Part of this is due to their uselessness, part of this is due to their "obsolescence" (one attack, for example, is like "chain lightning" but it only works on enemies diagonal to each other - enemies are almost NEVER diagonal to each other. In fact, I never used this ability. And it's weaker than a regular attack). Still, what should attract you to the game is its bleak story. And the story is bleak. The world's ending and you're just trying to survive. By the end of the game, you'll be wondering if you'll actually see the end at all or if it will be game over . If it isn't the enemies that are killing them in battles, it's their slow starvation. And here is my biggest complaint of the game: the dialogue system. Put simply, it isn't clear what effect your choice will make. (NOT SPOILERISH) Say you find an orphaned girl. One of your options is "throw her in the back of a wagon." You think, "Golly! Of course I'd take her with me!" so you click on it, feeling golden hearted. Only to find out that you just eternally enslaved her. It can be very frustrating and given that the game has no save system (other than an autosave that continually saves the game at every "check point") you cannot correct your error.


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Posted on: January 16, 2015

Akalabeth

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游戏: 649 评论: 92

Quirky

Great artwork and animation, and a cool story but some of the gameplay elements and ways they represented certain actions didn't quite do it for me. The combat system (initiative) is a bit unintuitive but workable once you understand it, what is odd however is that- a hero can fall in battle and be okay, but outside of battle you can sometimes lose a hero in just a dialogue system. This is fine but in one campaign branch, the first few missions I repeatedly got my butt handed to me and was surprised my men had not perished. Most of the problems though are in the story-branch of the game. The problem is that sometimes the consequence of your choices are not obvious. Now if it's an unforseen consequence, no problem, but in one example I wanted to re-capture a town and at one point, I thought I was making a tactical choice that would draw the enemy out into the open where I could fight them more easily but in actuality that choice of mine had my army circumvent the town entirely- which is really frustrating when I've spent the last while trying to get to it. Then reloading, I had to re-do a fair portion of the game due to the way saving works. One over-arching story element too is the safeguarding of your refugee convoy, but by games end, some unfortunate decisions on my part meant that my convoy was basically all dead. And the game didn't seem to care. Didn't make much sense. The final battle also has some scripted elements which don't always make sense depending on tactical positioning. Overall though I would still recommend the game, just know that it has a few failings.


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