Posted on: October 15, 2024

xanadan
验证所有者游戏: 142 评论: 1
Superb fun and Great storyline
Very challenging
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Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Game length provided by HowLongToBeat
Posted on: October 15, 2024
xanadan
验证所有者游戏: 142 评论: 1
Superb fun and Great storyline
Very challenging
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Posted on: November 9, 2024
SumStupidName
验证所有者游戏: 13 评论: 1
Fun and frustrating mostly fun
see above be prepared to die many many time have fun
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Posted on: January 11, 2025
voidhand
验证所有者游戏: 325 评论: 6
OLD SCHOOL STYLE ROGUELIKE
A true roguelike with lots of text style lore, tons of differnt classes & races. The gear is very cool tool, and man can the game get hectic VERY quick. RECCOMEND for thoes of discerning tastes.
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Posted on: August 17, 2019
themortal
验证所有者游戏: 570 评论: 26
good roguelike, but simplistic graphics
I enjoyed this game a bit, but i have to admit, it was more fun and interesting with dungeon of dredmor. a graphic overhaul with some animation would be welcome, as it is, it's really, well like playing a paper game. It's ok for a while, but i cannot spend my life on this :) not expensive and nice to try anyway
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Edited on: September 18, 2025
Posted on: November 6, 2020
dnovraD
验证所有者游戏: 评论: 77
Competent...but misses several marks.
Tales of Maj'eyal is a strange thing for a roguelike. It has multiple game modes, a persistent overworld, and several expansions. These, I applaud. The flow and feel, I feel reserved about. See, TOME has a loot flow a lot like Diablo. You get a lot of items, and most of it is junk. The problem I have is that the weighting of items no matter the classes I've picked seem to be psi favoured. With unerring regularity have I seen their weapons reach the highest tiers while other classes are still in the middle. That aside, even when you do something you -think- you might be interested in, by default the presentation of stats is rather opaque. Not only are there often too many stats presented; but there's often no way to readily intuit if an item you're comparing is factually better, no way to directly compare items. Speaking of chaff, the variety and distribution of mobs leaves a lot to be desired. Even in the deeper levels you'll still be encountering ROUS equivalents, often leaving you in an unguarded state of mind while waiting for various abilities to recharge. Suddenly, an elite blows you up with out of level spells or abilities. Minor aside: A lot of the splash art and game art is ugly in a way that isn't just grimdark style. Grotesque. All in all, Tome 4 is something which I've sunk a lot of time into, but I'm not sure I've had "fun". Honestly, it's more akin to passing time or letting myself zone out.
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