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Tacoma

已在库内

3.6/5

( 68 Reviews )

3.6

68 Reviews

中文(简体), English & 8 更多
Offer ends on: 10/28/2025 15:59 EET
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Tacoma
介绍
《塔科马》讲述的是发生在一个 2088 年高科技空间站上的叙事型探险故事。随着任务的进行,你将探索一群空间站已故工作人员曾经的生活和工作细节,通过追寻各种线索逐渐揭晓一个灾难故事的真相,同时在探索过程中体会人们面对灾难时所表现出的信任、恐惧和决心。 塔科马的核心是一个数字监控系统。该系统记录下了空间站工作人员生活中关键时刻的 3D 录像。在探索过程中,这些记录下的生活片段会一一呈现在你的面前。你可在物理空间中穿梭移动,并使用回退、快进功能查看这些复杂交织的场景,从各个角度审视事件,通过探索过程还原一个多层次的故事。 《塔科马》(Tacoma) 是由《Gone Home》原班创作人马倾心打造...
评论
62 %
推荐
Eurogamer
Recommended
PC Gamer
84/100
Game Informer
8.3/10
用户评论

3.6/5

( 68 Reviews )

3.6

68 Reviews

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产品详细信息
2017, Fullbright, ESRB 评级: Mature 17+...
系统要求
Windows 7 or higher (64-bit), 1.6ghz Intel i5-equivalent or higher, 4 GB RAM, Onboard or dedicated...
Time to beat
2.5 hMain
3 h Main + Sides
3.5 h Completionist
3 h All Styles
介绍
《塔科马》讲述的是发生在一个 2088 年高科技空间站上的叙事型探险故事。随着任务的进行,你将探索一群空间站已故工作人员曾经的生活和工作细节,通过追寻各种线索逐渐揭晓一个灾难故事的真相,同时在探索过程中体会人们面对灾难时所表现出的信任、恐惧和决心。

塔科马的核心是一个数字监控系统。该系统记录下了空间站工作人员生活中关键时刻的 3D 录像。在探索过程中,这些记录下的生活片段会一一呈现在你的面前。你可在物理空间中穿梭移动,并使用回退、快进功能查看这些复杂交织的场景,从各个角度审视事件,通过探索过程还原一个多层次的故事。

《塔科马》(Tacoma) 是由《Gone Home》原班创作人马倾心打造的又一力作,沿袭了《Gone Home》的优良传统,其细节清晰、叙事有力,令人仿佛身临其境,玩家将会彻底沉浸在故事情节中。

特色:

层次丰富的故事体验: 六名工作人员曾经在塔科马空间站上生活和工作,他们结下了深厚的情谊,共同经历爱与失,携手面对危机。作为一名互动调查者,你不仅可以探索这些人物曾遇到了什么事,还可以了解他们是怎样的人。这个故事将通过一系列有完整配音和动画的交互式 AR 场景来讲述,让你沉浸在塔科马上的各种事件中。

开创性的多路径故事系统: 在空间站的每一个模块中,你身边都会出现以数字方式呈现的工作人员。他们各自的故事会平行发展,同时不断交缠分离。置身于这些场景中,你可以回退、快进,也可在其中来回穿梭,了解故事的时间线。你可以使用交互式工具从各个角度探索紧密结合的故事,了解每处细节。

深度交互的游戏世界: 你可以探索塔科马空间站内的各种有形物体和数字内容。打开门和抽屉,寻找有意义的物品、笔记和有形工艺品,同时在众多记录中查看工作人员的数字通信和了解个人想法。工作人员们在塔科马上的每一段经历都是你调查的一部分。

展望未来: 体验 2088 年的生活。通过一个宏大的虚构空间了解人类是如何探索近地轨道以及外太空的。由《Gone Home》和《BioShock 2: Minerva’s Den》幕后屡获殊荣的故事团队倾力打造,深入构想和展望未来世界。

紧凑的叙事型游戏: 通关《塔科马》预计需要 2 至 5 个小时。探索深度以及发现多少细节都取决于你。《塔科马》不是一款战斗型游戏,其中也没有太多的解谜内容。你可按照自己的节奏来探索故事和游戏世界的细节。
  • A Richly Layered Story Experience: Six crewmembers lived and worked on space station Tacoma, forming relationships, experiencing love and loss, and facing crisis together. Discover not just what happened to these people, but what makes them who they are, through your role as an interactive investigator. The story is told through a series of fully voiced and animated interactive AR scenes, immersing you in the events on Tacoma.
  • A Groundbreaking Multi-Path Story System: In each section of the station, you are surrounded by digital representations of crewmembers following their own parallel story threads that diverge, recombine, and split off again. Rewind, fast-forward, and move through these scenes' chronologies as they swirl around you. Your interactive tools allow you to discover the tightly-knotted narrative from every angle, and in every detail.
  • A Deeply Interactive Gameworld: Explore Tacoma Station both physically and digitally. Unlock doors and drawers to find meaningful objects, notes, and physical artifacts, while simultaneously exploring extensive records of the crew's digital communications and personal thoughts. Every facet of the crew's experience on Tacoma is part of your investigation.
  • A Vision of the Future: Experience life in the year 2088. Discover a rich fictional universe that depicts humanity's expansion into low-Earth orbit and beyond. A deeply-imagined speculative vision of the near future from the award-winning story team behind Gone Home and BioShock 2: Minerva's Den.
  • A Compact Narrative Experience: Tacoma is estimated to take around 2 to 5 hours to complete. How deep you dig and how much detail you find is up to you. Tacoma is a non-combat, non-puzzle-focused game. The details of the story and gameworld are there for you to discover at your own pace.

All rights reserved, Fullbright 2017

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
2.5 hMain
3 h Main + Sides
3.5 h Completionist
3 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.14+)
发行时间:
{{'2017-08-02T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.6 GB
链接:
评分:
ESRB 评级: Mature 17+ (Sexual Themes, Strong Language)

游戏特性

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español
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français
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italiano
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用户评论

Posted on: March 10, 2025

AlsoBherdani

验证所有者

游戏: 57 评论: 4

Absolutely amazing!

Played Gone Home a while ago, found I really enjoy the genre of "open all the cabinets and find out what happened." Was really looking forward to this and it delivered - possibly one of my favorite games I've ever played. At least top 5. This game was released in 2017 and as I played it in early 2025... a lot of the future easter eggs are really hitting too close to home, sadly - the writers were spot-on in their predictions. Really interesting story, beautiful imagery. Kinda wish they'd make a VR version.


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Posted on: December 2, 2019

mwal

游戏: 评论: 15

The worst controls I've ever seen

I tried this out on a friend's system, because it sounded like a game I might like -- and boy am I glad I did that, before spending any money on it!. OK, so leaving aside that the left stick (as it does in so many games) is hard-configured to strafe (which is absolutely ridiculous, in a 3D game), get this: + If you want to look up, hit D-Pad left + If you want to look down. hit D-Pad right + To turn left, push your right stick up + To turn right, push your right stick down So, for example, if you want to veer left while aiming upward, you need to use three fingers at once -- two of them making completely unintuitive movements. How the devs could get it so badly wrong, I don't know, but they ain't getting paid for it by me.


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Posted on: September 21, 2025

Walking sim - make sure you got that!

I'm not particularly fond of this game. First, because it's not much of a "game": sure you have to walk through the entire station and discover some access codes but your agency is zero point zero. You can't change absolutely anything about your gameplay, be it the outcome of your exploration or otherwise. You're strictly in an on-rails experience you can't do anything about. I, for one, find that severely grating. Even if the ultimate fate of the station crew is out of my hands (for which there is no good reason it would HAVE to be), there should be SOMETHING I get to decide - but no, this is not that kind of "game". Second, this thing is short as hell. Honestly, I didn't expect to complete it in a single session, but I sure did, considering it's a mere 3-4 hours long, even if you take your time. That might be adequate for a Disney ride but not so much for something sold as a game. Third, there seems to be an obvious attempt to make you care about the crew, by going through their personal mail etc. - unfortunately, it kinda fails due to you simply not getting all that much time to spend with any of them. There's only so much familiarity you can get by ransacking their sleeping quarters exactly once or recovering their "AR records", and it's not really enough to forge a bond. In the end, it turns out modeling a (smallish) space station and dropping a bunch of personal lore here and there a compelling game does not make. It's up to you, make up your own mind...


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Posted on: December 30, 2020

anarchistica

验证所有者

游戏: 287 评论: 40

Gone Spacehome

*Intro* This is a game in which you walk about a space station going through people's lives by looking at their computers, and where they lived and worked. You also play through several interactive scenes where past crew interactions are represented digitally where they took place. There is no combat or action or any form of threats. *Improvements* Obviously, comparisons to Gone Home are inevitable since it's the same developer and the games have similar gameplay. I'd say Tacoma is better in many ways: - The Augmented Reality bits are nicely done and make it easier to empathise with the crew. - The environment is more interesting, and it seems like a fairly realistic representation of what such a space station would be like. - The worldbuilding is nice, with space politics among space factions. Plus all the books, food, technology, etc. I criticised Gone Home for lazily re-using the same clothing texture in the same drawer but they really went the distance here. *Demerits* - It's harder to really feel for the crew because they're from the future and there's six of them. - It lacks the nostalgia of VHS tapes, cassette tapes, zines and 80s/90s bands. - The AR-bits would have been a lot better if they had actually shown people instead of wire-framed blobs. *Conclusion* Tacome is really well done and definitely one of the better 'walking simulators', but it didn't grab me as much as Gone Home did. Even though at 3 hours it's twice as long, you don't get to know the crew quite as well as the Samantha. Good but not great.


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Posted on: January 21, 2022

XTL_prime

游戏: 218 评论: 6

Something to walk through once

Fairly impressive walking simulator with some interesting ideas and even a plot. The story flow relies pretty heavily on characters that aren't that interesting and a lot of the actual exploration is moving objects and opening drawers and looking for a door code which gets very repetitive. At least there are no minigames or other shoehorned in things. Massive load time, though.


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