System Shock® 2 (1999) is included with the purchase of 25th Anniversary Remaster.
面对一台完美而不朽的机器,你将如何应战?
Nightdive Studios 倾力打造的经典第一人称射击游戏/角色扮演游戏重制版——《System Shock® 2: 25th Anniversary Remaster》——将为您带来跨平台联机合作、模组支持等崭新体验。
2114 年,当你从冯·布劳恩号超光速飞船的冷冻舱中苏醒时,你不仅记忆全失,而且不知自己身在何处。而眼前的一切...
I was worried that Nightdive might add some so-called "quality of life" features that plague many modern games—like quest markers, mandatory minimaps, non-toggleable map icons, or other forms of handholding, not to mention constant quest update notifications—but thankfully, none of these are present in this great-looking remaster. Thank God!
Thank you, Nightdive, for this beautiful work. I finally feel like a player again—actually playing a game. The game looks better than ever and runs flawlessly! The original was an instant classic, and this remaster is set to become the definitive version of System Shock 2.
Game: 10/10, Remaster 7/10
This is one of my favorite games ever. It's not without flaws, but I still enjoy it so much I can't help but rate it 10/10. It's a vital piece of gaming history and you should play it.
Since others have described the game well already, I'm going to focus on the remaster quality. In short, it's acceptable and does a good job of preserving the game for the future, but it could have gone a bit further in some ways (at least on release-- some things could be patched).
Some of the pros that cannot be achieved with a modded version of the original are: remade cutscenes, new enemy models (there are enemy mods available but they are terrible), new engine features such as antialiasing, ambient occlusion and high frame rate (120fps+) support, working multiplayer, and scans of things like concept art, box art, manuals and guides. It's also probably more stable in general (I have had zero issues there), and it supports mods if you want to mod it further.
However, it's missing a few things that I feel should have been included, such as: more granular audio settings (you can't change voice volume for example, only "sound" and "music"), the ability to adjust the UI scale (it's a bit tiny by default at 1440p), an FOV slider, and motion blur settings-- there appears to be some motion blur on camera movement to my eyes which cannot be disabled. It's not terrible looking or egregious, but the option should be there.
I do wish the remaster was also more extensive in terms of visual changes, but I suppose it's understandable due to the budget (it's not going to be selling millions of copies or anything). Overall, this is a great way to play an all time classic without having to fuss around with installing mods on an old version, and includes several good features that you can't get otherwise.
I played both SS1 and SS2 when they come out. I was there.
Enjoyed both.
This is a faithful remaster. Mostly graphical and minor changes and balancing; like firearm deterioration and a few other things.
Honestly, aside better textures, overall, it is as I remembered.
Weird 3D models and animations and all. But that's part of the charm, isn't it? ;)
Either way, this get the thumbs up from me, as is as good as I remember but better.
So why 4 stars?
Well, in all honestly, I still believe SS1 is the superior game. This is something I felt back then as well.
SS1 present better story. More interesting environments (the Citadel is just up there) and I found the graphical style of the citadel more fascinating. Shodan is damn intriguing.
Also, the 3D models in SS2 aged very poorly, even with the remastering touch.
But hey, just play SS2!
Saving and loading is inconsistently working. I have to start a new game and make a save just to load a previous save. When attempting to load a save without doing so it says I dont have the mods the remaster comes with installed despite them being automatically installed. Love ya nightdive but this is not a great bug to have off rip.
This was my first time playing System Shock 2 and it was amazing. It's insane how well its core mechanics have held up 25 years later. I love these older games that were made for keyboard and mouse first, it makes the exoerience really unique from anything that comes out now. I feel like I have so much control over my character and the world itself.
My only complaint with this port is that there are no HUD scaling options, and in a game where you are constantly interacting with the HUD it can definitely become an issue. However, Nightdive has stated that they are already planning to fix that in a future patch, and I have no reason not to believe them given their great track record. Highly recommend.