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Surviving Mars

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3.6/5

( 153 Reviews )

3.6

153 Reviews

中文(简体), English & 6 更多
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Surviving Mars
介绍
以最小伤亡在火星上开拓殖民地并发现她的秘密。 欢迎归来!是时候了,在这个红色星球上开疆拓土,建造火星上第一个能正常运转的人类殖民地吧!为了探究那些神出鬼没的古怪黑色立方体的用途,您需要物资供应、氧气、数十年的训练、应对沙尘暴的经验,以及乐观进取的态度。稍加布置,这个地方将无以伦比! 《Surviving Mars》是一款科幻城市建设流,其主线是殖民火星并在这期间生存下来。在确定殖民地点之前,请选择宇航局获得资源和资金支持。建造穹顶和基础设施,研究新的可能性,并利用无人机解锁更多塑造和扩展定居点的详细方法。自己栽培农作物、采矿,或在一天辛苦劳累之后在酒吧休闲放松。不过,最为重要的是使殖民地居...
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评论
63 %
推荐
PC Gamer
80/100
GameSpot
8/10
Metro GameCentral
7/10
用户评论

3.6/5

( 153 Reviews )

3.6

153 Reviews

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产品详细信息
2018, Haemimont Games, ESRB 评级: Everyone 10+...
系统要求
Windows 7 64-bit or newer, 4th Generation Intel i3 CPU or equivalent, 4 GB RAM, HD 4600/Geforce 620/...
DLC
Surviving Mars - Martian Express, Surviving Mars - Stellaris Dome Set, Surviving Mars - Digital Delu...
Time to beat
22 hMain
45.5 h Main + Sides
190 h Completionist
40 h All Styles
介绍
以最小伤亡在火星上开拓殖民地并发现她的秘密。

欢迎归来!是时候了,在这个红色星球上开疆拓土,建造火星上第一个能正常运转的人类殖民地吧!为了探究那些神出鬼没的古怪黑色立方体的用途,您需要物资供应、氧气、数十年的训练、应对沙尘暴的经验,以及乐观进取的态度。稍加布置,这个地方将无以伦比!

《Surviving Mars》是一款科幻城市建设流,其主线是殖民火星并在这期间生存下来。在确定殖民地点之前,请选择宇航局获得资源和资金支持。建造穹顶和基础设施,研究新的可能性,并利用无人机解锁更多塑造和扩展定居点的详细方法。自己栽培农作物、采矿,或在一天辛苦劳累之后在酒吧休闲放松。不过,最为重要的是使殖民地居民存活下来。在一个陌生的新行星上,这并非易事。

游戏中需要战胜一些挑战。在不断解锁这一陌生世界秘密的同时,执行您的策略,并提高殖民地的生存几率。准备好了吗?火星在等着您呢。

  • 建造一个可持续发展的太空殖民地 - 由于要在不适合人类生存的星球上建造殖民地,您必须尝试建造一个智能化、功用性的殖民地。计划的成败不在于交通是否堵塞,而是要保证殖民地居民能够生存下来。您肯定不想让这个建立在无氧星球上的城市接二连三地停电。
  • 单独模拟的殖民地居民 - 每个殖民地居民都是问题和优点并存的独特个体,这些问题和优点会影响其他殖民地居民的需求和行为。如果您的首席科学家们在实验室的漫漫长夜中养成酗酒习惯,事情会变得非常有趣。
  • 未来主义太空穹顶建造 - 复古未来风格的超级建筑,具有自身“社区个性”,为殖民地居民、工厂和商业建筑提供栖身之地。打造在所有其他方面崇尚科学的殖民地,而疲惫的工人会在当地酒吧拿着工钱畅饮;也可以尝试在群星之间建立一个乌托邦。
  • 火星爆炸的秘密 - 受 Asimov 和 Clarke 经典科幻小说启发,Surviving Mars 藏有许多秘密。每次剧透时,玩家可能遇到火星某个单独精心埋设的秘密。揭开这些秘密可能给您的殖民地带来巨大财富,或带来可怕的破坏。
  • 随机研究树:努力探索 - 将静态和随机研究结合在一起,这可为每次游戏提供不同的体验。探索火星表面的未知区域,获得新的科学突破。
  • 独特的复古未来主义美学 - 借鉴了上世纪 60 年代未来主义的明亮造型,融入华丽的现代风格。这是一个探索和冒险的时代。

© 2018 Paradox Interactive AB, SURVIVING MARS, and PARADOX INTERACTIVE are trademarks and/or registered trademarks of Paradox Interactive AB in Europe, the U.S., and other countries. Developed by Haemimont Games. All other trademarks, logos, and copyrights are property of their respective owners.

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Digital Deluxe Edition
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最低系统配置要求:

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请注意:Windows上现已支持Mod工具

在游玩 Paradox Interactive AB 发布的游戏时,您 (i) 同意受到用户协议的约束,并且 (ii) 确认您已阅读并理解隐私政策。

Paradox 用户协议
https://legal.paradoxplaza.com/eula?locale=zh Paradox 隐私政策 https://legal.paradoxplaza.com/privacy?locale=zh

请注意:Windows上现已支持Mod工具

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
22 hMain
45.5 h Main + Sides
190 h Completionist
40 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.9+)
发行时间:
{{'2018-03-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
6.2 GB
链接:
评分:
ESRB 评级: Everyone 10+ (Fantasy Violence, Mild Language, Alcohol Reference)

游戏特性

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español
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français
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polski
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DLC
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用户评论

Posted on: January 4, 2022

capt_taco

游戏: 165 评论: 3

Fun until garbage AI gets in the way

Colonist: "I'm angry! We don't have enough food!" You: "We have enough food for like the next 3 weeks, what are you talking about? You're literally eating a sandwich right now." Colonist: "I won't be happy unless we have enough extra food for 3 months! I refuse to work!" You: "You're a farmer. If you were doing your job instead of walking around being angry, we'd have plenty of food and then you wouldn't be angry anymore." Colonist: "I don't want to do my job, I want to be angry!" You: "OK, go back to Earth and be angry there, moron." Colonist: "No! I want to be mad HERE! I'll just hang out using up your resources. By the way, we don't have enough food!" That pretty well summarizes Surviving Mars once you have an established colony. It's very fun to set up your base initially and get it going. But by the mid to late game, most of your time is spent trying to keep the whole thing from unraveling because the colonists are too stupid. You'll have a whole colony with plenty of resources, plenty of living space and entertainment, and a well-designed transportation network - and then one day you're in a prolonged crisis because of people just walking off the job like idiots and making all your buildings operate at one-third of capacity. The worst part is that you can't just send them back to Earth or shove them out an airlock; you have to keep supporting these morons while they loaf around, until they either die or leave on their own. I found the most effective way of dealing with them was to make them live in their own separate dome well away from the rest of the colony, and give them no food or resources. A literal Angry Dome. Eventually some of them get so mad they go back to Earth, but about half are so stupid they stick it out all the way until the bitter end and starve to death. Well, of course your Mars colony is going to fail if people who are all supposedly engineers and scientists with PhD's go around acting as stupid as apes.


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Posted on: December 20, 2018

myconv

游戏: 351 评论: 4

Bad game mechanics.

I played this game on Steam when it was available to try for free. There are basic issues in it's mechanics. The pipes and wires you need to connect to stuff don't always connect where they should. Dome connection tunnels and pips and wires block each other. One needs to play a bit, then restart after learning the games pesky idiosyncrasies about where to place things, and even then you might need to trash stuff occasionally because a placement was bad for what the game wants for its pipes, wires, and tunnels. The game requires preplanning for placing everything and offers you no aid in doing so. Plus you got to even research the tech to actually clear a wrongly placed structure. You can trash something for some of your resource back, but its husk still blocks construction, both inside and outside the domes. So you need to thoroughly plan your city before you put anything down which requires knowledge you only get from playing. Sorting and selecting mechanisms for choosing colonists and such sucks, making it much more of a chore than it should be. Tracking down colonists you need is similarly a pain. Finally once you get past the first part of the game and you don't screw yourself with placement the game doesn't like or accidentally use resources you need for getting other resources. Like oops you sold the rare metal you needed to make the plastic factor for some basic construction. Time to restart. Once you get production of everything you need going, there is normally no risk or challenge afterwards. There is some semi-interesting events that appear randomly, maybe requires expansion, but the games lack of proper explanation strikes here too. Like It gave me 3 options with pros and cons but one of those options was grayed out saying I need a mayor to use it. Another event had a option grayed out saying I needed a politician or was it governor, to use it. But neither of those are citizen specialties! How do you get them?!?


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Posted on: June 15, 2023

Meat-Popsicle

验证所有者

游戏: 90 评论: 4

Mods *ARE* Supported

Normally don't post reviews, but decided to this time because a previous review was entirely inaccurate, claiming that this game on GOG does not support mods. I own this game on GOG and play it regularly, and currently have 50+ mods installed for it that are all working fine. Some are cosmetic, some are quality of life tweaks, and some are even minor bug fixes. I find this game very relaxing and quite enjoy building and terraforming, and mods are definitely supported regardless of the platform it's purchased on.


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Posted on: October 30, 2023

Specterk

验证所有者

游戏: 381 评论: 3

Great game, but paywalled by pricey DLC

There seems to be some confusion about this, but this game IS fully working on GOG *with* mod support, and there is nothing missing/unavailable compared to the Steam/Epic versions. While the core gameplay loop is above-average for this genre—and it's certainly a relaxing builder (think along the lines of Life is Feudal: Forest Village, but in space) whenever you just want to build a big, sprawling civilization and micromanage it—it doesn't really do anything that hasn't been done before, so I wouldn't consider it a "must play." That said, even though I own MANY games similar to this, I don't regret buying it nor sinking several hundred hours into it since its release. This game's real strengths lie in Achievement-hunting; some of those weird niche-scenarios often require a lot of creative problem-solving to survive (without exploits), and usually end up being a lot of fun. The only real downside is Paradox's now-typical DLC money grubbing. Most of the important qualify of life changes, new/revised gameplay mechanics and interesting core features are paywalled behind pricey, greedy DLC - so you really need them to play the "actual" game. Buying all of the DLC would be absolutely absurd, though... so don't do it. Instead, I'd recommend buying JUST the base game when it's on a decent sale here on GOG, then downloading the DLC installers from a "trusted source" for free so you aren't missing 70% of the content. Don't pay Paradox to be greedy. One of the critically important functions fulfilled by DRM-free games is that of putting SOME power back in the hands of BUYERS - so be sure to exercise yours by circumventing Paradox's unethical business model where and whenever you can.


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Posted on: June 11, 2018

bladex

游戏: 12 评论: 11

too much micro management and dumb AI

game starts out promising but you soon discover the AI is as dumb as rocks and micro management begins increasingly annoying later on. 1st the ai is dumb the drones are too stupid to figure out how to use tunnels to get resources from other parts of the map the shuttles don't help either so you have to end up micro managing rovers to ferry resources back and forth through tunnels on a regular basis. you can set up trade routes but as soon as the resources run it it cancels and you have to set it up again and again! the drones are stupid too they don't do maintenance often they just sit there and do nothing and your buildings, pipes etc end up malfunctioning! you have to tell them to do maintenance most of the time! it's not just the drones that are dumb the colonists are brain dead too you even have to MM them tell them to stay in a jobs and houses otherwise they will wander all over the place changing domes and jobs even if you lock the domes to their profession! they are too stupid to pick the closest house to their jobs than complain about not working in their home dome... game has so many problems like the concrete extractor always running out of resourcees even though it still says there is 300 left to harvest you have to keep destroying and building them in different spots... shuttles don't work well either they just sit in their hangers and won't collect resources it will practically say there is no shuttles for colonists even though the hanger is full! game needs A LOT of updates and changes before it will be fun.


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