Posted on: November 27, 2021

Mikeavelli
验证所有者游戏: 110 评论: 3
Bad AI in a game that needs good AI
It's a city-builder game with a moderately unique twist in that you're on mars with drones that go across the surface and colonists that live in domes. So far so good. Part of the challenge is to design domes so that workers with the appropriate specialization are in the appropriate dome so that they can work in the buildings they're best suited for. There is what appears to be an intuitive interface for this where you can set what specializations are allowed in what domes, and what specializations aren't allowed. Unfortunately, it doesn't seem to work properly. Once colonists enter a dome they get stuck, and won't leave even if I tell them to. I need to literally demolish their housing to get them to shuffle around, and hope the game recognizes the dome I actually want them to live in. Even once they're living in the dome, I'd see workers taking jobs they're not suited for even when work they are suited for exists in the dome they're currently living in. Anyways, once the level of micromanagement necessary to run a functioning colony became clear, I threw my hands up and abandoned the game.
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