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Surviving Mars

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3.6/5

( 153 Reviews )

3.6

153 Reviews

中文(简体), English & 6 更多
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Surviving Mars
介绍
以最小伤亡在火星上开拓殖民地并发现她的秘密。 欢迎归来!是时候了,在这个红色星球上开疆拓土,建造火星上第一个能正常运转的人类殖民地吧!为了探究那些神出鬼没的古怪黑色立方体的用途,您需要物资供应、氧气、数十年的训练、应对沙尘暴的经验,以及乐观进取的态度。稍加布置,这个地方将无以伦比! 《Surviving Mars》是一款科幻城市建设流,其主线是殖民火星并在这期间生存下来。在确定殖民地点之前,请选择宇航局获得资源和资金支持。建造穹顶和基础设施,研究新的可能性,并利用无人机解锁更多塑造和扩展定居点的详细方法。自己栽培农作物、采矿,或在一天辛苦劳累之后在酒吧休闲放松。不过,最为重要的是使殖民地居...
类型:
评论
63 %
推荐
PC Gamer
80/100
GameSpot
8/10
Metro GameCentral
7/10
用户评论

3.6/5

( 153 Reviews )

3.6

153 Reviews

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产品详细信息
2018, Haemimont Games, ESRB 评级: Everyone 10+...
系统要求
Windows 7 64-bit or newer, 4th Generation Intel i3 CPU or equivalent, 4 GB RAM, HD 4600/Geforce 620/...
DLC
Surviving Mars - Martian Express, Surviving Mars - Stellaris Dome Set, Surviving Mars - Digital Delu...
Time to beat
22 hMain
45.5 h Main + Sides
190 h Completionist
40 h All Styles
介绍
以最小伤亡在火星上开拓殖民地并发现她的秘密。

欢迎归来!是时候了,在这个红色星球上开疆拓土,建造火星上第一个能正常运转的人类殖民地吧!为了探究那些神出鬼没的古怪黑色立方体的用途,您需要物资供应、氧气、数十年的训练、应对沙尘暴的经验,以及乐观进取的态度。稍加布置,这个地方将无以伦比!

《Surviving Mars》是一款科幻城市建设流,其主线是殖民火星并在这期间生存下来。在确定殖民地点之前,请选择宇航局获得资源和资金支持。建造穹顶和基础设施,研究新的可能性,并利用无人机解锁更多塑造和扩展定居点的详细方法。自己栽培农作物、采矿,或在一天辛苦劳累之后在酒吧休闲放松。不过,最为重要的是使殖民地居民存活下来。在一个陌生的新行星上,这并非易事。

游戏中需要战胜一些挑战。在不断解锁这一陌生世界秘密的同时,执行您的策略,并提高殖民地的生存几率。准备好了吗?火星在等着您呢。

  • 建造一个可持续发展的太空殖民地 - 由于要在不适合人类生存的星球上建造殖民地,您必须尝试建造一个智能化、功用性的殖民地。计划的成败不在于交通是否堵塞,而是要保证殖民地居民能够生存下来。您肯定不想让这个建立在无氧星球上的城市接二连三地停电。
  • 单独模拟的殖民地居民 - 每个殖民地居民都是问题和优点并存的独特个体,这些问题和优点会影响其他殖民地居民的需求和行为。如果您的首席科学家们在实验室的漫漫长夜中养成酗酒习惯,事情会变得非常有趣。
  • 未来主义太空穹顶建造 - 复古未来风格的超级建筑,具有自身“社区个性”,为殖民地居民、工厂和商业建筑提供栖身之地。打造在所有其他方面崇尚科学的殖民地,而疲惫的工人会在当地酒吧拿着工钱畅饮;也可以尝试在群星之间建立一个乌托邦。
  • 火星爆炸的秘密 - 受 Asimov 和 Clarke 经典科幻小说启发,Surviving Mars 藏有许多秘密。每次剧透时,玩家可能遇到火星某个单独精心埋设的秘密。揭开这些秘密可能给您的殖民地带来巨大财富,或带来可怕的破坏。
  • 随机研究树:努力探索 - 将静态和随机研究结合在一起,这可为每次游戏提供不同的体验。探索火星表面的未知区域,获得新的科学突破。
  • 独特的复古未来主义美学 - 借鉴了上世纪 60 年代未来主义的明亮造型,融入华丽的现代风格。这是一个探索和冒险的时代。

© 2018 Paradox Interactive AB, SURVIVING MARS, and PARADOX INTERACTIVE are trademarks and/or registered trademarks of Paradox Interactive AB in Europe, the U.S., and other countries. Developed by Haemimont Games. All other trademarks, logos, and copyrights are property of their respective owners.

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在游玩 Paradox Interactive AB 发布的游戏时,您 (i) 同意受到用户协议的约束,并且 (ii) 确认您已阅读并理解隐私政策。

Paradox 用户协议
https://legal.paradoxplaza.com/eula?locale=zh Paradox 隐私政策 https://legal.paradoxplaza.com/privacy?locale=zh

请注意:Windows上现已支持Mod工具

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
22 hMain
45.5 h Main + Sides
190 h Completionist
40 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.9+)
发行时间:
{{'2018-03-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
6.2 GB
链接:
评分:
ESRB 评级: Everyone 10+ (Fantasy Violence, Mild Language, Alcohol Reference)

游戏特性

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español
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français
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DLC
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用户评论

Posted on: February 20, 2021

Mersage8

验证所有者

游戏: 42 评论: 10

When Something Doesn't Work It Sucks

The game seems like a pretty good concept, but when something doesn't work you are royally screwed. I play A LOT of these games and though they may have their nuances, the game shines when it makes it clear what they are and how to deal with them. This game does a horrible job of that. The tutorial is pretty good, but once you start the game if you get stuck on something you have to search it up on forums and blogs. You should never have to go on a full college research tangent just to play a game. If you want to know advance tips that's one thing, but when the game doesn't make it crystal clear why multiple things are not working that is a huge problem. The game is simply unintutive. Here is an example, you click everything to get an interaction menu to edit and delete stuff. That makes sense. But certain items you have to go into the menu, under a certain section, and get a special salvage tool to get rid of them. Why not just make it a double click? Why make it complicated? That is the simplest example. The UI is horrrrrriiiibbbbblllleeeee. Managing colonists should be two clicks. There is too many complications just to manage colonists amongst other things. There is too much micromanaging just to get your transport drone to keep bringing you material across the map. No I don't want to have to keep telling my drone to keep getting material every ten minutes. JUST GO DO IT. Same with the explorer. Just let me click a button and have him go explore. I setup a tranport network for my colonist to get around, why isn't it working? Just tell me. I shouldn't have to look up a reddit guide just to figure it out. This should be apart of the UI. Compound these issues across entire game and you have something that takes too many small things you have to keep learning just to enjoy it. I don't have time to get a degree in learning bad UI flow to enjoy some downtime. Improve the UI, improve the selection flow, and make playing this game intuitive as it should be.


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Posted on: September 23, 2021

friko9

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游戏: 111 评论: 7

Supprisingly good

In the begining it doesn't look so great, but it gets better, and better with time. It doesn't have this hard-to-easy curve of citi builders but rather the oposite - like now I got some epidemy on earth of some spacebug one tourist got on mars. Also it has the mods available to download with Paradox Workshop.


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Posted on: June 13, 2018

JB_1981

验证所有者

游戏: 95 评论: 17

Stay away

If you want good advice, listen up... This game is NOT a typical citybuilder type, and is extremely tedious. I recommend getting Cities Skylines or anyother Mars games that actually work.


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Posted on: March 30, 2020

grrrz

验证所有者

游戏: 112 评论: 5

probably not for me

I got this game a bit blind because of a sale and to pass the time during confinement. The base working of the game is a bit confusing and I still haven't fully grasped the game system. It does seem a bit overcomplicated. There's no real narrative; no real story to keep you interested; it's just a sandbox sim game. To this point no real challenge either; but I guess that comes later. Really there's not much to keep me engaged; after building two domes and getting my production going I got really bored really fast. The other problem I have with this game is its political framing. It seems to carry a very libertarian/pro-capitalistic view of the world; and there's a whole recruitment; HR management; funding aspect that I find cringeworthy and tedious. There's a "social" reasearch tree funded with reasearch points; with kind of "evo-psyich" solutions to social problem; when there should have clearly been a political tree distinct from the reasearch tree to really deal with the need of your little community; social problem can't be dealt with by throwing "reasearch" at them. Also you're supposed to have people struggling in a harsh environment but you're still building them diners; bowlings and tons of frivolous things. There's not much survival there. Maybe I'm missing a self-aware thing in all this and I'm not giving the creators the benefits of the doubt; but I shouldn't have bought this game. I know It's not trying to be this game; but it lacks all the things that made me fall in love with Frostpunk.


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Posted on: September 8, 2021

MrAdventure

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游戏: 158 评论: 4

A masterpiece

Surviving Mars nails it on so many levels. This game is fantastic. Dome placement matters. The tech tree is random in the best possible way, providing a different experience with every play through. The micromanagement is all fun. The mysteries add a twist to each game. And the starting traits + sponsor combined with achievment hunting and mysteries open up a ton of replayability options. And the aesthetics. Drones zipping around, landing and launching rockets, the space elevator shooting into space. It's all very satisfying. Oh, and built in mod support.


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