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SUPERHOT

已在库内

3.9/5

( 113 Reviews )

3.9

113 Reviews

中文(简体), English & 10 更多
24.9924.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
SUPERHOT
介绍
在《SUPERHOT》这款模糊了谨慎谋划与激突猛进之间界限的第一人称射击游戏中,只有你前进时,时间才会流动。这里没有自动回复的血条,也没有随处都是的弹药,只有孤身一人的你在枪林弹雨中以一敌众,从死去的敌人身上掠走武器,在减速的枪林弹雨里穿梭、射击、砍杀。 《SUPERHOT》以它别具心裁的画面为第一人称射击游戏注入了轰动性的新鲜血液。《SUPERHOT》那优美又极简的镜头语言能让你集中于游戏中最重要的部分——行云流水般的游戏体验以及战斗中银幕般优美的视觉享受。 这款作品的制作过程历时两年半,在开发设计上投入了千千万万个小时。起初它在FPS游戏7日创作大会上首次亮相,随后又经历了一次大获...
评论
76 %
推荐
GameSpot
8/10
PC Gamer
84/100
Eurogamer
Recommended
用户评论

3.9/5

( 113 Reviews )

3.9

113 Reviews

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产品详细信息
2016, SUPERHOT Team, ESRB 评级: Teen...
系统要求
Windows 7 / 8 / 10, Intel Core2Quad Q6600 2.40 GHz, 4 GB RAM, GeForce GTX 650 (1024 MB RAM) or bette...
Time to beat
2 hMain
5 h Main + Sides
20 h Completionist
3 h All Styles
介绍
在《SUPERHOT》这款模糊了谨慎谋划与激突猛进之间界限的第一人称射击游戏中,只有你前进时,时间才会流动。这里没有自动回复的血条,也没有随处都是的弹药,只有孤身一人的你在枪林弹雨中以一敌众,从死去的敌人身上掠走武器,在减速的枪林弹雨里穿梭、射击、砍杀。

《SUPERHOT》以它别具心裁的画面为第一人称射击游戏注入了轰动性的新鲜血液。《SUPERHOT》那优美又极简的镜头语言能让你集中于游戏中最重要的部分——行云流水般的游戏体验以及战斗中银幕般优美的视觉享受。

这款作品的制作过程历时两年半,在开发设计上投入了千千万万个小时。起初它在FPS游戏7日创作大会上首次亮相,随后又经历了一次大获成功的Kickstarter众筹,最终从业界专家们那里摘得无数奖项与提名。《SUPERHOT》不仅是独立开发组倾心打造的心血结晶,也是全球千千万万的支持者们所取得的共同成果。
  • 无尽模式——你在敌人悍不畏死的无尽攻势下能撑上多久?
  • 挑战模式——白手起家游玩《SUPERHOT》,不再有重新开始,时间也正常流动,体验诸如此类的各种要素。
  • 录像编辑器——编辑你最帅气的游玩记录,并将它们上传至Killstagram.com。
  • 其他内容——游览各种小游戏,ASCII字符图形,以及[redacted],更加深入地体验《SUPERHOT》。
包含内容
海报 壁纸 sticker sets
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
2 hMain
5 h Main + Sides
20 h Completionist
3 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
发行时间:
{{'2016-02-25T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.4 GB
链接:
评分:
ESRB 评级: Teen (Violence, Drug Reference)

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用户评论

Posted on: June 22, 2019

rejzor

验证所有者

游戏: 437 评论: 20

Interesting concept, horrible execution

The "time moving when you're moving" is an interesting concept. Too bad they seriously messed up the game with absurd technical execution. Laggy mouse look, laggy feeling graphics even on GTX 1080Ti if I turn on AntiAliasing (or it's just so bad mouse look) and absolute and total lack of key re-mapping totally killed my mood for this game after just 4-5 levels. I play my games with arrow keys and I need to use SPACE key to jump instead of RShift like I always do. Which is on the other end of bloody keyboard. This is just lazy and so bad I stopped playing it and came here to write this. Games shouldn't be allowed to be published if they don't have controls settings. Real ones.


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Posted on: March 21, 2020

SupremeMaykr

游戏: 评论: 2

Pretty cool

It's the most innovative shooter I've played in years. No but seriously, the time flow mechanic is really cool. The game is a bit short, though, and the endless mode is nothing really interesting. Fun to play for an hour at a time. I don't think it is worth the full price, but discounted, yeah, definitely


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Posted on: January 6, 2021

zgreg

验证所有者

游戏: 246 评论: 2

Slightly disappointing

I have mixed feelings about this game. It's based on a very interesting idea but I didn't fully like how it was utilised. Some levels are of a "logical puzzle" kind and I enjoyed them the most. The others are almost purely arcade and I had to repeat some of them several times, what was simply boring. The biggest problem is that on some levels there is no time to look around so the only way to learn that some enemy has spawned behind you (in an area cleared a moment ago) is to get killed by him, what allows you to react appropriately on the next attempt. The worst level is the last one, it took me a lot of tries to complete. That was in part because of a glitches in a game - the starting position seemed to be different each time (it wasn't always possible to immediately grab a gun, sometimes I died immediately because the bullets started in front of my face...) also the controls seemed hellishly inprecise (e.g. I moved further than I wanted, what happened also on earlier levels but didn't matter as much). I wouldn't blame my machine as it's specs are far above recommended (and I set the graphics to "fast", as the game offers nothing to look at anyway). Some people complained about the story - I liked it. It fits the theme of the game and nicely solves the problem of combining unconnected levels into a whole (in a much, much better way that e.g. Painkiller did). I don't have a problem with the duration of the game - to be frank I'd even cut some levels from the end as they seemed to be a filler, offering nothing new and interesting. Summarizing: it's a good game and I enjoyed most of it. But it's far from being brilliant and has some problems, so I won't recommend it to everyone.


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Posted on: September 17, 2021

BenMcLean

验证所有者

游戏: 833 评论: 11

Meh.

"SUPERHOT" demonstrates that Steam needs more than just a "Yes" and "No" to the question, "Do I recommend this game?" Somewhere inbetween the absolutes of "Yes" and "No" there is a third option, "Meh." SUPERHOT is amazingly cool for about 3-4 hours. Then you're kind of done. The endless challenge modes you can unlock aren't really all that satisfying. The developers shot themselves in the foot, and then in the leg several times and probably another few places as well by deciding during development to use a proprietary lighting engine which requires each level to be baked in a secret process which the community won't be able to duplicate, which means no user generated content. That was the dumbest decision I've ever heard of a game developer making since John Romero's Daikatana / Ion Storm debacle. Skyrim should have taught us that MODS SELL GAMES! SUPERHOT was absolutely the game which could have benefited most from user generated content ... and didn't. This lighting was completely frivolous and unnecessary. The prototype they released for their crowdfunding campaign didn't have this lighting and it looked fine! The gaming press praised it for it's simplistic visuals. There was no need to sacrifice such a fundamentally important feature for a minor aesthetic tweak that hardly anyone will even notice. Overall, that prototype was better in many ways than the final product. It's limitation of only pistols and melee as combat options actually made the gameplay feel strategic, while the shotgun you can't dodge and the necessity of using whatever weapon happens to be in front of you at the moment makes the full game of SUPERHOT feel more arcadey. Still, it's a pretty fun game for that initial 3-4 hours despite these problems. So I can still recommend, but in a more laid back "Meh" kind of way rather than with the full enthusiasm I felt when I backed SUPERHOT on kickstarter.


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Posted on: April 17, 2018

andrewlehman

游戏: 341 评论: 3

Okay, but overpriced

I own a copy of the game on Steam that was included in one of the Humble Bundle's. It's okay, but that's about all I can say. The campaign that it does include is very short, and can be completed in just a couple of hours. It has the potential to be something more interesting if there was simply more content to it. Definitely not worth the full price, and I'd wait for a deep sale before even considering it. If I could I'd give this a 2.5 star review. I don't think it deserves 2 stars, but it really doesn't deserve 3.


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