Build a squad of space mercenaries and explore a vast universe with 160,000+ Star Systems
Direct your squad in turn-based ground battles against mutations and hostile forces
Classless character progression and 240 perks allow for unrestricted customization. Specialize squad members or master...
Build a squad of space mercenaries and explore a vast universe with 160,000+ Star Systems
Direct your squad in turn-based ground battles against mutations and hostile forces
Classless character progression and 240 perks allow for unrestricted customization. Specialize squad members or master all weapons skills
Tons of gear which can be upgraded with Nano-Tech and component parts. Most items can be crafted for your crew and ships, making the equipment system extremely flexible.
40 ships to choose from - Each can be customized with various quality grades of equipment and specialized as cargo, mining, exploration or combat vessels
Space combat utilizes energy management and a dedicated skill progression system
Mine asteroids, refine raw ore and trade commodities on the Trade-Net - Set beacons in Star Systems to stream trade data and dominate the universal commodities market
Scan planets to reveal exploration opportunities and resources that can be harvested using mining drones - a great way to earn money and gather resources that can be refined
A living dynamic universe - Explore ancient civilizations, colonies, cave systems, and the ruins of hundreds of years of unrelenting warfare
Accept bounties, follow the main story or explore - the choice is yours
Bringing back the nostalgia, excitement, and wonder of classic RPG's, Stellar Tactics will thrill you with a compelling narrative, deep strategic squad-based ground combat and rewarding open world space exploration. To survive, you will need to build your team's skills and equip your party and ships with the best weapons, armor, and equipment you can find. With 10,000 sectors, tens of thousands of solar systems and millions of planets to discover, you can spend countless hours exploring, fighting, trading and building a party of seasoned veterans that can dominate the challenges of deep space.
NOTE: This game is in development - there may be bugs and the game does not yet contain all features planned for release.
Additional features in development:
Repair system for your ships and ground-based equipment
Stealth and trap system
More devices. You will be able to fit a total of 12 unique effects both beneficial and combat specific across their team members
"Azimuth", a synergistic combat system, presents new challenges for strategic players
Additional perks
Extended narrative based on thousands of years of lore, intrigue and faction warfare
I read the reviews and almost didnt buy this incredible GEM!
Good work MAVERICK GAMES!
DEFINATELY worth $20! its not even finished.......
BUT ITS FRIGGEN AWESOME
I tried posting a review only to learn I put one up in 2022 when I gave the game a 1 star. Improvement has been made! I'm now rating this as a LOW 3 star.
I really want this game to succeed! Maybe I'm too old (62!) but the combat/ship flying was near impossible for me to twist my fingers to do "this" and then do "that". I put in about 75 hours and made heavy use of saved games (you should save frequently) most of it just grinding to raise my experience levels.
After a while, I found the planet missions repetitive: same mission but you get a short, medium or long version of the grind. I was frustrated as my level 6 character weapons did less and less damage while the computer seemed to become stronger. In 70+ hours of playing, I barely raised over one million credits. I tried to buy ship improvements but couldn't get the game to swap out new targeting computers or shields. The idea of even more grinding to get a different ship pushed me over the edge of frustration and I am giving up.
Others have correctly commented on the slow load times and maybe that will be worked out with the final version. I would like to see optional formations. You can select which character will lead your group but in my playing, my fourth character always ended up entering first or being the one to initiate combat.
I don't feel right asking for a refund with so many hours invested. At this point, I may wait a year (or more) to see what the finished game will look like and to see if playability for old people improves. Right now, I cannot recommend this game. If it improves, if it becomes easier to play, I will certainly consider resubmitting my review--GOG is very good in allowing players to resubmit better, higher-scored reviews. I just hope I have that opportunity.
Yes, I know this is a Development game but, at the moment, it's not for me, not right now but with great regret (and hope that the game is improved).
I am not a game dev but this game is made by 1 person so i understand the bugs, issues & time it will take to polish the game. However this is a list that this game needs badly! Grid for battle movement, please use a grid to show character movement in fights. Better camera angles, use something like the camera angles from NWN1. Combat balance, I can't get past the mother spider. lol. I tried 7 times, fight is way to hard. Better combat flow, Use something like the system from blackguards1. This guy needs more people to help him develop the game, will someone please introduce him to Obsidian to make his game. He has an awesome concept it just needs to be tweaked hardcore then this will probably be the best isometric RPG ever!!!!
last patch was in 2021 - not a peep since then, not likely to get anything else now
i really love the premisses of the game, they HAD some very good ideas and reasonably solid gameplay with minor issues - had they kept working on it this would be a solid 4/5 stars but the content in the game right now is a 2 or 2.5 out of 5