Posted on: October 27, 2018

FattyJoker
验证所有者游戏: 466 评论: 12
Holds up surprisingly well
One of those cases when all the nice memories are very much deserved: Republic Commando really is that good, and personally I've just started to appreciate it even more after recent replays. To make some sort of a list of its elements would be a disservice, as RC goes all in on tight design instead of reinventing the wheel. The squad system doesn't bring any revelations, but besides working almost flawlessly it always nails the "not overly simplistic, not unnecessarily bloated" spot to keep the pace fast and steady. The level design always gives just enough tactical leeway to make some quick but meaningful decisions, but also not to intervene heavily with blasting off droidekas. The weapons and both enemy and friendly AIs are balanced well enough to maintain this "you're one deadly war machine" feel, while always keeping the danger of being overwhelmed and/or sucker punched very real. Oh, and the "sleeve knife" combined with "visor cleaning" UI effect makes one of the most satisfying melee attacks in shooters, period. Technical hiccups and minor dated design aspects aside, this game kicks major butt.
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