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潜行者2:切尔诺贝利之心

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3.4/5

( 170 Reviews )

3.4

170 Reviews

中文(简体), English & 16 更多
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潜行者2:切尔诺贝利之心
介绍
Newest patch available! 探索传奇的《潜行者》世界,同时体验:   融合第一人称射击、恐怖元素和沉浸式模拟的独特游戏玩法 提供多条路径选项的非线性故事,最终导向不同游戏结局 使用尖端摄影测量和扫描技术开发的标杆级别画面 先进的AI系统,即便是最硬核的游戏玩家也需要全力以赴 “A-life 2.0”生命模拟系统,为游戏世界注入全新活力 饥饿、睡眠、流血、辐射等富有沉浸感的生存机制,让游戏玩法更加丰富多样 动态的昼夜交替和天气变化,为游戏体验带来更多的真实感 支持加入Mod,让创意十足的游戏玩家能够自由扩展和丰富游戏世界      2006...
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用户评论

3.4/5

( 170 Reviews )

3.4

170 Reviews

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产品详细信息
2024, GSC Game World, ...
系统要求
Windows 10 x64 / Windows 11 x64, Intel Core i7-7700K / AMD Ryzen 5 1600X, 16 GB Dual Channel, Nvidia...
Time to beat
36 hMain
68.5 h Main + Sides
134.5 h Completionist
64.5 h All Styles
介绍

Newest patch available!


探索传奇的《潜行者》世界,同时体验:
 

  • 融合第一人称射击、恐怖元素和沉浸式模拟的独特游戏玩法
  • 提供多条路径选项的非线性故事,最终导向不同游戏结局
  • 使用尖端摄影测量和扫描技术开发的标杆级别画面
  • 先进的AI系统,即便是最硬核的游戏玩家也需要全力以赴
  • “A-life 2.0”生命模拟系统,为游戏世界注入全新活力
  • 饥饿、睡眠、流血、辐射等富有沉浸感的生存机制,让游戏玩法更加丰富多样
  • 动态的昼夜交替和天气变化,为游戏体验带来更多的真实感
  • 支持加入Mod,让创意十足的游戏玩家能够自由扩展和丰富游戏世界

  


 

2006年第二次核反应堆爆炸事件发生后,切尔诺贝利封锁区早已面目全非。 封锁区内到处都是残暴的变种生物、致命的异常现象和交战不休的诸多派系,要想在此处生存可谓十分艰难。 然而,价值惊人的神器还是引来了众多“潜行者”,他们冒险闯入封锁区,想要从中大捞一笔,甚至还有人试图挖掘掩藏在切尔诺贝利核心地带的真相。
 

在栩栩如生的开放世界中谱写史诗级非线性故事

扮演独自行动的潜行者,在64平方公里的辐射区内探索栩栩如生的拟真开放世界,地图中的各种环境将从不同的角度映衬出世界末日后的残破气息。 在情节分支高度自由的史诗篇章中选择你的发展路径,穿越辐射区,找到属于自己的归宿,同时决定人类社会的未来命运。
 


 

类型多样的敌人和上百种武器组合

接触不同派系的成员,决定谁值得信赖,谁应该挨枪子。 与类型多样的敌人展开激烈的枪战,敌人会采用不同的战术来试图取得胜利。 在30多种不同类型的武器中尽情挑选,你还可以自行更换武器配件,装配出数百种规格独特的致命枪械。
 


 

行为模式各异的传奇变种生物

准备好遭遇可怕的变种生物,这些生物会根据不同的行为模式与你展开搏杀。 每个变种生物都可能拥有不同子类型的行为模式,因而玩家更难对它们的攻击行为作出预测。 真正的极度危险隐藏在巢穴区域,在那里变种生物会成群结队地展开狩猎活动。

 


 

价值惊人的神器和无情的异常事件

封锁区内最有价值的神器和秘密都藏匿在最危险的地方。 当你搜寻散落在封锁区内价值连城的神器时,别忘了提防危险的异常现象和极具毁灭性的大型罕见异常现象。 你有勇气前往尸横遍野的封锁区,揭开此处掩藏的惊天秘密吗?

 

 

潜行者们,猎杀行动开始!

 

S.T.A.L.K.E.R. 2: Heart of Chornobyl © 2024 GSC Game World Global Ltd.
S.T.A.L.K.E.R. 2 is a registered trademark of GSC Game World Global Ltd. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.

包含内容
内容
Standard Edition
Deluxe Edition
Ultimate Edition
S.T.A.L.K.E.R. 2: Heart of Chornobyl
Bonus Side Quest
Deluxe Content Pack (6 Weapons & 3 Suits)
Official Artbook
Original Soundtrack (MP3)
Original Soundtrack (FLAC)
Ultimate Content Pack (4 Weapons & 1 Suit)
Season Pass (2 additional expansions and any future DLC)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
36 hMain
68.5 h Main + Sides
134.5 h Completionist
64.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2024-11-20T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
链接:

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用户评论

Posted on: April 6, 2025

AGlezB

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游戏: 评论: 20

Far Cry "Pripyat"

Since I hadn't played a Stalker game in a while, I did a full run of vanilla CoP just to warm up the engines. That was a mistake. The devs made a lot of questionable decisions which added to poor writing had me wondering most of the time if I was playing Far Cry "Pripyat". To keep it short I'm only going to talk about gameplay issues and I'm not even going to mention bugs. I'll also ignore some gameplay/story issues, like the million stashes or Stalker Santa leaving tons consumables all over the place or the half hour of unskipable cinematics or the clairvoyant enemies that can shoot through obstacles or the bloodsuckers being bullet sponges for whatever reason or the way they implemented radiation or the lack of binoculars or the lack of night vision or the flashbang anomalies. And don't get me started on the end game. As of version 1.3, what hurts the game the most if the lack of A-Life. They faked it by using a spawn timer in certain places so enemies appear out of thin air within a certain distance so I've had 3 bloodsuckers materialize right in from of me and beat me to death. The second worst issue is the lack of free fast travel. In CoP you can pay a friendly stalker to take you some place, acting as fast travel, but in this one you can only do it via specific NPCs in select locations, turning the whole game into a freaking walking simulator. From my 112 hours I probably spent half just running from point A to point B. There's a lot of stuff I missed in my first playthrough so I want to do another run but right now the game has too many issues so I'll wait a few years and check back to see if they finally implemented A-Life.


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Posted on: November 22, 2024

Deathstrider130

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游戏: 147 评论: 3

Very fun but flawed experience

I have had fun with what I played so far. Immersion in this game is pretty good and the environments look nice. I have only crashed once during my playtime which is around 14 hours at the moment of review. The gameplay is about what I remember from playing S.T.A.L.K.E.R SOC with some extra mechanics added in. With all that said, the reason I am only giving it 3 stars is because of the other issues the game has given me. 1. The game has to cache shaders every launch. Now on most games this isn't a problem as it goes through fairly quickly. However on this particular game it takes about 10 to 15 mins to get to the main menu on each launch of the game. 2. When loading a save, the game will usually have a long loading screen followed by it telling you to press any key to continue. During my playtime if you press any key as soon as it allows you to you will have to stand still for a minute or two longer just to let everything load in around you. 3. Every time I get close to or enter a settlement the game will freeze for around a minute before finally letting me move again. 4. Most of the time when loading a save you will not be able to access your inventory, PDA, weapons, or pause the game until the game is completley loaded in around you (enemies can and will still attack you). 5. There is some pretty bad pop in at certain areas of the game. Structures in the distance can be seen popping in and out of existance as you get closer, clearly trying to load in higher quality models but it doesn't hide it well. There are other issues I have had but those are the biggest ones. Again, I have enjoyed what I have played so far but some of these issues are starting to get very annoying over time. Hopefully they can get these issues fixed soon.


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Posted on: February 26, 2025

Kruziikrel13

游戏: 102 评论: 3

Good god the performance

Missing several features that were present in the original games. Performance is utterly awful. Even on low with FSR was getting some serious lag with AMD 6800XT GPU and 5900X CPU. As many have said, the game doesn't really have A-Life, it's more of a poor imitation of A-Life. I do not believe that the developers will be able to make this an enjoyable game even with future updates. I do not think they are capable of it. I'd love to be proven wrong as STALKER is awesome but I'm not going to be holding my breath for anything good.


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Posted on: November 30, 2024

Xerxes2019

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游戏: 30 评论: 1

Sadly refunding.

I almost never refund games. I think between here and steam I've refunded 2. Now, 3. I put almost 20H in to trying to get this game to work properly. I don't have the fastest comp by any stretch but know how to config game settings and what I should get out of hardware. This game, when it works, has so much potential. Game performance however is a complete mess. From my own personal experience combined with forums the game has big VRAM leak issues that require constant re-starting to (temporarily) fix. Areas drop to single digit FPS, re-start game, above 80. But this sometimes needs to be done multiple times in a 20 min play. Close proximity to NPCs seems to worsen this. Other random stutters and drops occur and sometimes correct, but mostly don't. UE5 has some serious issues, but S2 seems to magnify these big time. It's possible as with Cyberpunk that these issues can be overcome. But I have my doubts about the studios capacity to do this. The game should have been delayed signifigantly longer, shit even start a go-fund-me page to finish it, or the studio should have bowed out and passed it on to another developer to finish. It's sad, I feel sympathy for them. But releasing the game in its current state was just the wrong thing to do. I hope I can come back to this game in a year or two, but for now my decision is to not supprt it with money I worked hard to make. I can't reccomend this game to anyone in its current state and it makes me sad.


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Posted on: November 21, 2024

Philzelor

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游戏: 414 评论: 2

A good first impression turns sour

I give this 3 Stars even though i think it only deserves 2 atm because i do think it can be fixed, has potential and i probably wont (be able to) edit this review in the future. Exceeded all my expectations at the start. Looks great, good atmosphere, good framerate, clunky but serviceable combat a bit reminicent of metro, which im not too keen on tbh. Quest design and writing seem decent so far, but really too soon to tell for me atm. But after the Tutorial the performance really tanks. Every few minutes i have to quickload to make the framedrops go away for another few minutes. Some areas are completely unplayable though. The game needs some serious optimization work. Graphics customization options are also very barebones. Like cant turn off motion blur just turn to 0%. I dont understand decisions like that. Its just a toggle button.... add it! Also most options seem to do absolutly nothing at all. For me the biggest issue however are all the cutscenes and the way the world interacts with the player (and not the other way around sadly). Its supposed to be an immersive sim. The original Stalker got that down. This seems like a huge step backwards and reminds me a little of that awful Thief reboot, although not nearly as bad. Far from being this living World from past Stalker games everything just spawns in right in front of you based on radius. Why even have sniper scopes? Stealth is not even remotly an option, all NPCs have superman senses. Silencers do increase detection time but only from nearby enemys that have their backs turned. As soon as they turn around they instantly see you no matter how many bushes you hide behind. Grenades are also seemingly useless. Hit a bugged Bloodsucker with 5 of them and got barely a grunt out of it. Fighting mutants all you can do is run around or stand there like an idiot while they hit you. I dont feel like a Stalker that carefully plans his next move, i feel like a CoD Protagonist. Also (some) hardcoded keybindings! WHY!!!???


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