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潜行者2:切尔诺贝利之心

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3.4/5

( 170 Reviews )

3.4

170 Reviews

中文(简体), English & 16 更多
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潜行者2:切尔诺贝利之心
介绍
Newest patch available! 探索传奇的《潜行者》世界,同时体验:   融合第一人称射击、恐怖元素和沉浸式模拟的独特游戏玩法 提供多条路径选项的非线性故事,最终导向不同游戏结局 使用尖端摄影测量和扫描技术开发的标杆级别画面 先进的AI系统,即便是最硬核的游戏玩家也需要全力以赴 “A-life 2.0”生命模拟系统,为游戏世界注入全新活力 饥饿、睡眠、流血、辐射等富有沉浸感的生存机制,让游戏玩法更加丰富多样 动态的昼夜交替和天气变化,为游戏体验带来更多的真实感 支持加入Mod,让创意十足的游戏玩家能够自由扩展和丰富游戏世界      2006...
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用户评论

3.4/5

( 170 Reviews )

3.4

170 Reviews

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产品详细信息
2024, GSC Game World, ...
系统要求
Windows 10 x64 / Windows 11 x64, Intel Core i7-7700K / AMD Ryzen 5 1600X, 16 GB Dual Channel, Nvidia...
Time to beat
36 hMain
68.5 h Main + Sides
134.5 h Completionist
64.5 h All Styles
介绍

Newest patch available!


探索传奇的《潜行者》世界,同时体验:
 

  • 融合第一人称射击、恐怖元素和沉浸式模拟的独特游戏玩法
  • 提供多条路径选项的非线性故事,最终导向不同游戏结局
  • 使用尖端摄影测量和扫描技术开发的标杆级别画面
  • 先进的AI系统,即便是最硬核的游戏玩家也需要全力以赴
  • “A-life 2.0”生命模拟系统,为游戏世界注入全新活力
  • 饥饿、睡眠、流血、辐射等富有沉浸感的生存机制,让游戏玩法更加丰富多样
  • 动态的昼夜交替和天气变化,为游戏体验带来更多的真实感
  • 支持加入Mod,让创意十足的游戏玩家能够自由扩展和丰富游戏世界

  


 

2006年第二次核反应堆爆炸事件发生后,切尔诺贝利封锁区早已面目全非。 封锁区内到处都是残暴的变种生物、致命的异常现象和交战不休的诸多派系,要想在此处生存可谓十分艰难。 然而,价值惊人的神器还是引来了众多“潜行者”,他们冒险闯入封锁区,想要从中大捞一笔,甚至还有人试图挖掘掩藏在切尔诺贝利核心地带的真相。
 

在栩栩如生的开放世界中谱写史诗级非线性故事

扮演独自行动的潜行者,在64平方公里的辐射区内探索栩栩如生的拟真开放世界,地图中的各种环境将从不同的角度映衬出世界末日后的残破气息。 在情节分支高度自由的史诗篇章中选择你的发展路径,穿越辐射区,找到属于自己的归宿,同时决定人类社会的未来命运。
 


 

类型多样的敌人和上百种武器组合

接触不同派系的成员,决定谁值得信赖,谁应该挨枪子。 与类型多样的敌人展开激烈的枪战,敌人会采用不同的战术来试图取得胜利。 在30多种不同类型的武器中尽情挑选,你还可以自行更换武器配件,装配出数百种规格独特的致命枪械。
 


 

行为模式各异的传奇变种生物

准备好遭遇可怕的变种生物,这些生物会根据不同的行为模式与你展开搏杀。 每个变种生物都可能拥有不同子类型的行为模式,因而玩家更难对它们的攻击行为作出预测。 真正的极度危险隐藏在巢穴区域,在那里变种生物会成群结队地展开狩猎活动。

 


 

价值惊人的神器和无情的异常事件

封锁区内最有价值的神器和秘密都藏匿在最危险的地方。 当你搜寻散落在封锁区内价值连城的神器时,别忘了提防危险的异常现象和极具毁灭性的大型罕见异常现象。 你有勇气前往尸横遍野的封锁区,揭开此处掩藏的惊天秘密吗?

 

 

潜行者们,猎杀行动开始!

 

S.T.A.L.K.E.R. 2: Heart of Chornobyl © 2024 GSC Game World Global Ltd.
S.T.A.L.K.E.R. 2 is a registered trademark of GSC Game World Global Ltd. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.

包含内容
内容
Standard Edition
Deluxe Edition
Ultimate Edition
S.T.A.L.K.E.R. 2: Heart of Chornobyl
Bonus Side Quest
Deluxe Content Pack (6 Weapons & 3 Suits)
Official Artbook
Original Soundtrack (MP3)
Original Soundtrack (FLAC)
Ultimate Content Pack (4 Weapons & 1 Suit)
Season Pass (2 additional expansions and any future DLC)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
36 hMain
68.5 h Main + Sides
134.5 h Completionist
64.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2024-11-20T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
链接:

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用户评论

Posted on: November 26, 2024

hippiehulk

验证所有者

游戏: 103 评论: 2

Gaming is on Life Support

TERRIBLE OPTIMIZATION: You are going to spend HOURS trying to get this game to run at a decent, stable frame rate. At the end of it all, you will have a blurry mess (thanks to upscaling) that still tanks to <30fps whenever you enter a town. Like many modern games, frame times are all over the place. It's ironic how much effort they put into graphical fidelity, despite the fact that 99% of players won't be able to enjoy it. NON-EXISTENT A-LIFE SYSTEM: I won't explain what the A-Life system was from previous games. If you're interested, do some research. GSC is currently claiming there is a "bug" in the game's code preventing A-Life from functioning properly. This is a lie. A "bug" would imply that the system is present in the first place. Enemies will spawn within a couple of metres of you, they will spawn in areas you just cleared and will disappear from existence once you are 85m away from them. MEH STORY: In S.T.A.L.K.E.R. 2, the protagonist's motivation is so flimsy, it's actually comcial. Moving past that, the dialogue is so corny and over-acted. Most people will tell you to switch to the Ukrainian dub for the same reason people tell you to watch anime in Japanese -- When your brain hears laughably bad dialogue in your native tongue, you can't "hide" the fact from yourself that what you're watching/listening to/playing is just silly nonsense. BAD BALANCE: Mutants take buckshot to the face like it was nothing, mag-dumping 5.56 is a mild annoyance to them, .308 Winchester rounds have the same effect on them as getting dust in your eye or a hair on your tongue. Ammo and medkits are abundant, so this just becomes tedious. Overall, this game feels half-baked, I'm currently hard-locked out of progressing the story because the game crashes every time I try to talk to a particular NPC. I think with a year's worth of patches, this game could become a 6/10. With mods, the sky's the limit. Ultimately, for OG fans, this will probably dissapoint.


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Posted on: November 30, 2024

Zaleskar

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游戏: 555 评论: 7

I have no confidence in these devs...

Mod makers are the only saving grace, yet it's not enough... The A-Life system is the heart of the STALKER games It's the persistent simulation of life in The Zone and what makes STALKER feel immersive GSC sold STALKER 2 on the promise of A-Life 2.0 What they shipped is an insult to even the original vanilla games... A-Life is non-existent They either had zero playtesting or shipped us a beta as a complete game The games atmosphere will initially have you on edge, clearing every corner, pausing at every noise, until you realize the world is barren, with the exception of the occasional gaggle of generic enemies spawned on the player or key locations NPC's do not exist outside the 80m player radius There is no background simulation or conflicts bringing the zone alive There is zero incentive to fight sponge mutants as mutant loot isn't featured Bloodsucker spam will constantly tax you of your precious resources Get used to spamming heal/ reload/ running backwards while mag dumping (sound fun?) The game basically forces you to break immersion by exploting enemy pathing and running tight circles to dodge or despawn them by running away 95% of all enemy equipment is in the red condition, meaning you can't sell it Enemies only ever have a few rounds in their inventory but can mag dump on you infinitely Repairs cost a fortune Equipment ware is excessive Even the most tedious jobs pay a paltry sum Aimbot enemies will instantly spot you in the pitch black Aimbot enemies instantly spot you peeking from behind a rock 50m away Aimbot enemies will track you through walls and spam grenades on your exact position Sponge enemies will tank a headshot with zero reaction and proceed to aimbot you Sponge enemies will tank a comical amount of rounds to the body completely unphased Nonsensical weapon stats E.g., the 9x18 pistol having more penetration than the 5.45x39 rifle Shotguns are a joke byond 20m No picture-in-picture scopes like in the trailer No 3D audio


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Posted on: November 23, 2024

chaotikcrow

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游戏: 377 评论: 10

What's with the releasing broken games?

The game is now released, it didn't say early-access, I am not your game tester, I bought it with my money so I could play it and have a good time, and I didn't get that. Why do you guys keep doing this and not respecting your customers and fans? This is unacceptable. You keep lying and always being vague when you are answering Q&A and I am so sick of all of this. These games cost a lot for some people, like me. There are no binoculars, no night vision, no a-life 2.0 that was promised and on last minute it was removed on the store description, you can look for yourself on the wayback machine for proof, they did this on purpose, they knew it wasn't in the game and yet decided to ship it because $$$ is important, while the people's feelings who paid for the game aren't. We don't care for your apologies, you knew! The game lacks items, it is buggy, there's memory leaks, I play for a bit and then I get like 5 fps, I have to go back to the title screen and go reload my last save game. The English dub is awful, everyone is British in Chernobyl and it breaks the immersion. Animals and creatures can't be skinned, guns break easily, the time cycle is way too short, you cannot lay down on your stomach like in the originals to aim better. The enemies have zero intelligence, they can see you through walls, in the bushes, and in the dark. They spawn constantly behind your back. When I go exploring the textures on the buildings are flickering non stop, it only shows that no one even tested this game, or maybe they did, but thought people would accept this, since now is the standard to release broken games. Oh and each time you boot the game you have to wait for the shaders to compile. The game is 160 GB! It runs on UE5 which means that if the game gets updates we might have those HUGE downloads. I am deeply disappointed, sad, and angry. I played for two hours, it has potential, but the devs decided to rush it. I will give them a few days until I ask for a refund.


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Posted on: December 2, 2024

jaszczomppl

验证所有者

游戏: 58 评论: 1

Stalker but... Not a stalker?

Well, I played old stalkers for a long time in the past and was soooo satisfied with the games... And believed that the next game of the series will be better, bigger, more fun and of a better quality. It is not, in my personal opinion. While we still ARE in the zone (the climate and the overall design is perfect for me - like in the old parts), this is not the same tactical shooter with the elements of horror. We do have some horror elements, but in my perspective this "horror" is built only using the dark & noisy places while our torchlight seem to be low on batteries. Really? Who could go to such a place without a good lighting? And, you're not able to obtain the NVG anyhow, so this is a second "try" to force us to be "terrified" by the dark dungeons/labs. Nah. Regarding the "tactical shooter" - how could you describe the game as a "tactical shooter" when you have no binoculars? Obviously, the lack of binoculars is intended to cover the lack of A-Life in the game. Even the rifle scopes have so small zoom just for the same reason in my opinion. In the old games, the sneaking through a groups of enemies was possible using the reconnaissance, planning your moves and then eventually by extermination of the weaker enemies while sneaking, what is not possible in this part of the series (due to the bugs and/or lack of tactics possibilities). Other thing that really annoyed me is the AI perfect targeting - each of the enemies seem to be a well trained sheriff from the ol' west. Even if they are the thugs with the worst guns possible, they are sniping & hurting you from the big distance. I only mention the bad optimization, bugs everywhere and dumb AI, this could be fixed quite soon. Currently, this Stalker game is not a product worth the price of a complete AAA game.


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Posted on: November 22, 2024

danoidvandy

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游戏: 82 评论: 5

Compiling shaders every time????

Having to wait 10 minutes every time you boot up the game to compile shaders is honestly a little absurd. Big oof for me.


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